////////////////////////////////////////////////////////////////////////////// // Name: SVGPointList.cpp // Author: Alex Thuering // Copyright: (c) 2005 Alex Thuering // Licence: wxWindows licence // Notes: generated by genList.py ////////////////////////////////////////////////////////////////////////////// #include "SVGPointList.h" #include #include WX_DEFINE_OBJARRAY(wxSVGPointListBase); wxString wxSVGPointList::GetValueAsString() const { wxString value; for (int i=0; i<(int)GetCount(); i++) value += (i==0 ? wxT("") : wxT(" ")) + wxString::Format(wxT("%%f,%%f"), Item(i).GetX(), Item(i).GetY()); return value; } void wxSVGPointList::SetValueAsString(const wxString& value) { int num = 0; double numbers[2]; wxStringTokenizer tkz(value, wxT(", \t")); while (tkz.HasMoreTokens()) { wxString token = tkz.GetNextToken(); if (token.length() && token.ToDouble(&numbers[num])) { num++; if (num == 2) { wxSVGPoint point; point.SetX(numbers[0]); point.SetY(numbers[1]); Add(point); num = 0; } } } }