// $Id: colgal.cpp 1282 2006-06-09 09:46:49Z alex $ /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE ================================XARAHEADERSTART=========================== Xara LX, a vector drawing and manipulation program. Copyright (C) 1993-2006 Xara Group Ltd. Copyright on certain contributions may be held in joint with their respective authors. See AUTHORS file for details. LICENSE TO USE AND MODIFY SOFTWARE ---------------------------------- This file is part of Xara LX. Xara LX is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. Xara LX and its component source files are distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. 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Xara Group Ltd, Gaddesden Place, Hemel Hempstead, HP2 6EX, UK. http://www.xara.com/ =================================XARAHEADEREND============================ */ // colgal.cpp - Implementation of the ColourGallery class /* */ #include "camtypes.h" //#include "attrmgr.h" - in camtypes.h [AUTOMATICALLY REMOVED] #include "ccolbar.h" #include "coldlog.h" #include "colgal.h" #include "colmsg.h" #include "colormgr.h" #include "colpick.h" //#include "ensure.h" - in camtypes.h [AUTOMATICALLY REMOVED] //#include "fillattr.h" - in camtypes.h [AUTOMATICALLY REMOVED] //#include "galstr.h" //#include "jason.h" #include "lineattr.h" #include "oilfiles.h" //#include "markn.h" //#include "resource.h" #include "sginit.h" //#include "will2.h" // This is not compulsory, but you may as well put it in so that the correct version // of your file can be registered in the .exe DECLARE_SOURCE("$Revision: 1282 $"); #if FALSE // The old Colour Gallery no longer exists. THIS FILE IS DEFUNCT CC_IMPLEMENT_DYNCREATE(ColourGallery, Gallery) CC_IMPLEMENT_DYNCREATE(OpDisplayColourGallery,Operation); // This will get Camelot to display the filename and linenumber of any memory allocations // that are not released at program exit #define new CAM_DEBUG_NEW // Static member variables ColourGallery *ColourGallery::TheColourGallery = NULL; static BOOL LockColourChange = FALSE; /******************************************************************************************** > ColourGallery::ColourGallery() : Gallery() Author: Jason_Williams (Xara Group Ltd) Created: 18/7/94 Purpose: Colour Gallery constructor ********************************************************************************************/ ColourGallery::ColourGallery() : Gallery() { TheColourGallery = this; // Set up our static instance pointer // Just in case we arrive at the party late, ensure that the SelectedDoc // has a display cache - this is needed for the colour bar if it is to be able // to display a colour list if (Document::GetSelected() != NULL) CreateCachedDisplayList(Document::GetSelected()); } /******************************************************************************************** > ColourGallery::~ColourGallery() Author: Jason_Williams (Xara Group Ltd) Created: 1/8/94 Purpose: Colour Gallery destructor ********************************************************************************************/ ColourGallery::~ColourGallery() { ERROR3IF(TheColourGallery != this, "There seem to have been several ColourGallery instantiations?!\n"); TheColourGallery = NULL; } /******************************************************************************************** > virtual BOOL ColourGallery::PreCreate(void) Author: Jason_Williams (Xara Group Ltd) Created: 18/7/94 Returns: TRUE if it is successful; FALSE to abort creation of the window FALSE => ERROR1 Purpose: Colour Gallery PreCreate handler Notes: This method is called whenever the gallery window is about to be created. At this point, the gallery should set up data structures - it is *essential* that DisplayList is set up by the end of this method. (As it is used in the creation of the window) In the case of the colour gallery, the display list has already been set up, so this function needs take no action. (However, if the DisplayList is NULL, it refuses to allow the Gallery window to be created) Note that you cannot AddItemToDisplay etc in this method, as although the display list exists, the related window controls do not yet exist, and ENSURE failures will result. ********************************************************************************************/ BOOL ColourGallery::PreCreate(void) { SwitchTheDisplayList(NULL); // Ensure there's a DisplayList for the GalleryDoc return(GetCurrentDisplayList() != NULL); } /******************************************************************************************** > virtual BOOL ColourGallery::PostCreate(void) Author: Jason_Williams (Xara Group Ltd) Created: 18/7/94 Returns: TRUE if it is successful; FALSE to abort creation of the window Purpose: Colour Gallery PostCreate handler Notes: This method is called whenever the gallery window is created, AFTER the window has been brought into existence. At this point (and henceforth), the gallery can add items to] the DisplayList, etc. as the display controls now exist. ********************************************************************************************/ BOOL ColourGallery::PostCreate(void) { if (GetCurrentDisplayList() == NULL) return(FALSE); ReadNewColourList(); return(TRUE); } /******************************************************************************************** > static void ColourGallery::ColourListHasChanged(ColourList *TheList) Author: Jason_Williams (Xara Group Ltd) Created: 18/7/94 Inputs: TheList - The list which has been changed Purpose: The ColourManager calls this function just prior to broadcasting a LISTUPDATED ColourChangingMsg. This allows us to update our display list so that entities (such as the colour bar), which interrogate us upon recieving the message, get correct information (as if we sat on the msg broadcast, we could not guarantee that we'd get it first) Notes: This method is called whenever the gallery window is created, AFTER the window has been brought into existence. At this point (and henceforth), the gallery can add items to] the DisplayList, etc. as the display controls now exist. ********************************************************************************************/ void ColourGallery::ColourListHasChanged(ColourList *TheList) { if (TheColourGallery == NULL) return; TheColourGallery->UnshadeGallery(); if (TheColourGallery->GetCurrentDisplayList() != NULL) TheColourGallery->ReadNewColourList(); } /******************************************************************************************** > void ColourGallery::SetSelectionFromDocument(void) Author: Jason_Williams (Xara Group Ltd) Created: 11/10/94 Purpose: Sets the colour gallery listbox selection state based upon the currently selected object(s) in the document (to show the current fill/stroke colours) Scope: private ********************************************************************************************/ void ColourGallery::SetSelectionFromDocument(void) { DocColour *SelColour[2]; BOOL AreCurrentAttrs = ColourManager::GetCurrentLineAndFillColours(&SelColour[0], &SelColour[1]); DeselectAllItems(); // Clear the current selection if (!AreCurrentAttrs) { // The line/fill colours returned are those of the selection, not the current attrs IndexedColour *Parent; for (INT32 i = 0; i < 2; i++) // For each colour (line, fill) { if (SelColour[i] != NULL) // If there is a single selected colour { Parent = SelColour[i]->FindParentIndexedColour(); // Find the named IxColour if (Parent != NULL && Parent->IsNamed()) // (if any) { SequenceItem *SeqItem = FindSequenceItem(Parent); // And select it if (SeqItem != NULL) SetDisplayItemSelState(SeqItem, TRUE); } } } } } /******************************************************************************************** > MsgResult ColourGallery::Message(Msg* Message) Author: Jason_Williams (Xara Group Ltd) Created: 18/7/94 Inputs: Message- The message to handle Purpose: Colour Gallery dialog message handler Notes: This should generally only process GalleryMsg messages and things like DocChagingMsg messages which might affect what list you want your gallery to display. All unprocessed messages must be passed down to the base class Gallery::Message method ********************************************************************************************/ MsgResult ColourGallery::Message(Msg* Message) { // Note that all Dialogue messages should have been handled by the base class // message handler. Unless we're being antisocial, all we should have to // process here are list changing messages such as Doc- or Colour-ChangingMsg if (MESSAGE_IS_A(Message, ColourChangingMsg)) { ColourChangingMsg *Msg = (ColourChangingMsg *) Message; switch(Msg->State) { case ColourChangingMsg::LISTPAGED: SwitchTheDisplayList(Msg->ScopeDoc); if (GetCurrentDisplayList() != NULL && // cache exists, but not been filled in GetCurrentDisplayList()->GetCount() < 1) ReadNewColourList(); break; case ColourChangingMsg::COLOURUPDATED: case ColourChangingMsg::COLOURUPDATEDINVISIBLE: // If we weren't responsible for the colour being updated, then we must // re-read the colour list to ensure we've got it right. // **** This could be optimised by just re-sorting the displaylist... // if (!LockColourChange && GetCurrentDisplayList() != NULL) // ReadNewColourList(); ForceRedrawOfList(); // Cause list to be resorted & redisplayed break; #if FALSE /* // We NO LONGER process this message: The Colour Manager calls our special // ColourGallery::ColourListHasChanged() function in order to do this, so that we // have updated our DisplayList before others (the colour bar) start making // requests on it in response to the LISTUPDAETD message. case ColourChangingMsg::LISTUPDATED: UnshadeGallery(); if (GetCurrentDisplayList() != NULL) ReadNewColourList(); // Re-create the display list from the new list break; */ #endif case ColourChangingMsg::LISTDESELECTED: // Gallery should grey out - there is no current colour list ShadeGallery(); break; } // Drop through so the Gallery base class gets to see this message too } else if (MESSAGE_IS_A(Message, SelChangingMsg)) { SelChangingMsg *Msg = (SelChangingMsg *) Message; switch ( Msg->State ) { case SelChangingMsg::SelectionState::COLOURATTCHANGED: case SelChangingMsg::SelectionState::SELECTIONCHANGED: case SelChangingMsg::SelectionState::NODECHANGED: if (IsVisible() && !IsShaded) // If we're open & active, set listbox selection SetSelectionFromDocument(); break; } // Drop through so the Gallery base class gets to see this message too } else if (MESSAGE_IS_A(Message, DocChangingMsg)) { DocChangingMsg *Msg = (DocChangingMsg *) Message; switch (Msg->State) { case DocChangingMsg::BORN: if (Msg->pChangingDoc != NULL) CreateCachedDisplayList(Msg->pChangingDoc); break; } // Drop through so the Gallery base class gets to see this message too } return(Gallery::Message(Message)); } /*********************************************************************************************** > BOOL ColourGallery::DoRedrawAnItem(ListItem *Item, BOOL Large, UINT32 DisplayMode); Author: Jason_Williams (Xara Group Ltd) Created: 12/7/94 Inputs: Item - The item to be redrawn Large - TRUE for large mode, FALSE for small mode redraw DisplayMode - derived gallery defined display mode index which determines how the item is redrawn (icon only, name only, full info) Returns: TRUE if it redraws successfully Purpose: Redraws a display list item. MUST be overridden by derived class (it would be pure virtual but for DYNCREATE) ***********************************************************************************************/ BOOL ColourGallery::DoRedrawAnItem(ListItem *Item, BOOL Large, UINT32 DisplayMode) { PaintText(0, 0, ((IndexedColour *)Item)->GetName()); return(TRUE); } /*********************************************************************************************** > BOOL ColourGallery::PrepareToDelete(void) Author: Jason_Williams (Xara Group Ltd) Created: 18/7/94 Purpose: Scans the current Gallery selection. Possibly asks the user for confirmation about the delete. Possibly adjusts the selection as appropriate. Then returns a value to indicate whether the remaining selection should be deleted. SeeAlso: ColourGallery::DoDeleteSelection ***********************************************************************************************/ BOOL ColourGallery::PrepareToDelete(void) { SequenceItem *Ptr = FindFirstSelected(); DWORD ItemsInUse = 0; DWORD TotalItems = 0; // Determine how many items are selected, and how many of these are in use while (Ptr != NULL) { if ( ((IndexedColour *)FindRealItem(Ptr))->IsInUse() ) ItemsInUse++; TotalItems++; Ptr = FindNextSelected(Ptr); } // If some are in use, determine if the user really wants to delete them INT32 ButtonPressed = 2; if (ItemsInUse != 0) { ButtonPressed = AskQuestion(_R(IDS_COLGAL_COLINUSE), _R(IDS_COLGAL_KILL), _R(IDS_COLGAL_NOKILL), _R(IDS_CANCEL), 0, 2, 3); // NOKILL=default, CANCEL=cancel if (ButtonPressed == 3) // Delete was cancelled - return FALSE return(FALSE); } if (ButtonPressed == 1) // Force-delete all items, so go ahead and delete return(TRUE); if (ButtonPressed == 2 && TotalItems - ItemsInUse <= 0) return(FALSE); // No items left to delete (all in use) so abort // Remove all in-use items from the selection so we only delete 'free' colours Ptr = FindFirstSelected(); while (Ptr != NULL) { if ( ((IndexedColour *) FindRealItem(Ptr))->IsInUse() ) SetDisplayItemSelState(Ptr, FALSE); // Item won't be deleted- deselect it //else // the item will be deleted - leave it selected Ptr = FindNextSelected(Ptr); } return(TRUE); } /*********************************************************************************************** > BOOL ColourGallery::DoDeleteSelection(void) Author: Jason_Williams (Xara Group Ltd) Created: 18/7/94 Returns: FALSE if it couldn't delete the selection. (This should, if at all possible leave the entire selection undeleted in this case) Purpose: FORCIBLY deletes the current gallery selection. By the time this function is called, PrepareToDelete has made sure that it is safe to continue. This must simply invoke a forced delete upon the selection. Deletion of colours occurs by hiding (with undo) SeeAlso: ColourGallery::PrepareToDelete; ColourManager::HideColours ***********************************************************************************************/ BOOL ColourGallery::DoDeleteSelection(void) { DWORD TotalItems = GetSelectedItemCount(); IndexedColour **KillList = new IndexedColourPtr[TotalItems+1]; if (KillList == NULL) return(FALSE); DWORD KillIndex = 0; SequenceItem *Ptr = FindFirstSelected(); while (Ptr != NULL) { KillList[KillIndex++] = (IndexedColour *) FindRealItem(Ptr); Ptr = FindNextSelected(Ptr); } KillList[KillIndex] = NULL; // NULL terminate the list // Delete (hide, with undo actually) the given colours ColourManager::HideColours(ColourManager::GetColourList(), KillList, TRUE); // HideColours has made a copy of this list for itself, so we are responsible // for deleting our original list delete [] KillList; return(TRUE); } /*********************************************************************************************** > ListItem *ColourGallery::DoCreateNewItem(ListItem *BasedOn) Author: Jason_Williams (Xara Group Ltd) Created: 20/7/94 Inputs: BasedOn - This is the item in the gallery display on which the new item should be based. If there is no Gallery selection, this parameter will be NULL, in which case you should read the sttributes of the current selection of object(s) in the document to determine what to base your new item on. If this fails, then you should create a new item with some kind of default settings. Returns: NULL, or the newly created real item Purpose: This function is meant to be overridden in derived classes It creates a new item and adds it to the Gallery DisplayList The item may be created by cloning/deriving/basing-on the selected item, depending on the type of Gallery concerned. Notes: Generally, a gallery should do the following: If BasedOn != NULL, then the gallery is supplying you with an item which should be copied to make the item. If BasedOn == NULL, then you should try to find something useful to copy- usually, this means something from the attributes of the selection or whatever. If all of this fails, then you should create an item from some default template (e.g. the ColourGallery creates a mid-grey HSV colour) The ColourGallery also has another set of options: The source colour can either be copied, or (if it is an IndexedColour) used to create a tint or linked colour. This is determined by asking the user if necessary. ***********************************************************************************************/ ListItem *ColourGallery::DoCreateNewItem(ListItem *BasedOn) { ColourList *ColList = ColourManager::GetColourList(); if (ColList == NULL) return(NULL); IndexedColour *NewCol; NewCol = ColourManager::GenerateNewNamedColour(ColList, (IndexedColour *) BasedOn); if (NewCol != NULL) { // Bring up the colour editor on the new colour DoSpecialClick(NewCol); // And make the new item the selected one in the list DeselectAllItems(); SetDisplayItemSelState(FindSequenceItem(NewCol), TRUE); ForceRedrawOfList(); } // Return NULL or the new item to let Gallery know what happened return(NewCol); } /*********************************************************************************************** > void ColourGallery::DoApplyItem(ListItem *ItemToApply) Author: Jason_Williams (Xara Group Ltd) Created: 20/7/94 Inputs: ItemToApply - The item to apply Purpose: This function is meant to be overridden in derived classes It applies the selected item to the document in whatever way is appropriate to its particular data item type. ***********************************************************************************************/ void ColourGallery::DoApplyItem(ListItem *ItemToApply) { if (ItemToApply == NULL) // Check for stupidity just in case return; // Fill colour selected so create a fill colour attribute NodeAttribute *Attrib = new AttrColourChange; if (Attrib == NULL) return; DocColour Ref = *((AttrColourChange *)Attrib)->GetStartColour(); Ref.MakeRefToIndexedColour((IndexedColour *) ItemToApply); ((AttrColourChange *)Attrib)->SetStartColour(&Ref); // AttributeSelected knows what to do with a selected attribute AttributeManager::AttributeSelected(NULL, Attrib); } /*********************************************************************************************** > BOOL ColourGallery::DoRedefineItem(ListItem *ItemToRedefine) Author: Jason_Williams (Xara Group Ltd) Created: 20/7/94 Inputs: ItemToRedefine - The item which should be redefined Returns: TRUE if the item was changed (or if you're not sure). FALSE if the item definitely was not changed (to save us re-sorting and drawing the displayed list) Purpose: This function is meant to be overridden in derived classes It allows the user to 'redefine' the item in some way; in the case of the colour gallery, this redefines the colour from the selected object on the page ***********************************************************************************************/ BOOL ColourGallery::DoRedefineItem(ListItem *ItemToRedefine) { // Bring up the colour editor on the new colour if (ItemToRedefine != NULL) DoSpecialClick(ItemToRedefine); return(TRUE); #if FALSE ColourList *ColList = ColourManager::GetColourList(); if (ColList == NULL) return(FALSE); DocColour *SourceColour = NULL; if (ColourManager::GetCurrentLineAndFillColours(NULL, &SourceColour)) SourceColour = NULL; // Sourcecolour returned was current attr - don't use if (SourceColour == NULL) { // Nothing to copy to redefine the colour. Report this to the user InformError(_R(IDE_COLGAL_NOSOURCE), _R(IDS_OK)); return(FALSE); } // We have a colour to copy... INT32 Result; IndexedColour *ParentColour = SourceColour->FindParentIndexedColour(); if (ParentColour == NULL) { Result = AskQuestion(_R(IDS_COLGAL_QREDEFINE), _R(IDS_COLGAL_YREDEFINE), _R(IDS_CANCEL)); if (Result == 1) // The user said to go ahead... { // Source is an immediate colour - generate an IndexedColour from its definition ColourGeneric Bob; SourceColour->GetSourceColour(&Bob); *((IndexedColour *)ItemToRedefine) = IndexedColour(SourceColour->GetColourModel(), &Bob); return(TRUE); } return(FALSE); // The user cancelled } if (ParentColour == (IndexedColour *) ItemToRedefine) { InformError(_R(IDE_COLGAL_SAMEITEM)); return(FALSE); } Result = 3; // Default to making a copy of the colour { IndexedColour *NewCol = (IndexedColour *)ItemToRedefine; *NewCol = *ParentColour; if (ParentColour->IsNamed()) { String_128 NewName; // Accomodate overflow- SetName clips this to String_64 NewName.MakeMsg(_R(IDS_COPYOFCOLOUR), (TCHAR *) (*ParentColour->GetName())); ((IndexedColour *)ItemToRedefine)->SetName(NewName); // If the parent was named, then remember it as the 'parent' colour, even // if it was not tint/linked. This will allow the colour editor to default // to linking to a useful colour if tint/link is turned on at a later date. NewCol->SetLinkedParent(ParentColour, NewCol->GetType()); } } if (Result != 0) // Finally, inform the world if this item has changed ColourManager::ColourHasChanged(GetGalleryDocument(), ColList, (IndexedColour *) ItemToRedefine); return(Result != 0); // if Cancelled, return FALSE (no change), else TRUE #endif } /*********************************************************************************************** > void ColourGallery::DoSpecialClick(ListItem *ClickedItem) Author: Jason_Williams (Xara Group Ltd) Created: 7/10/94 Inputs: ClickedItem - The item which has been special clicked Purpose: This function is meant to be overridden in derived classes It handles a special (alt-) click on a list item. This is generally used as a short-cut to bring up an editor on the clicked item, but the exact interpretation is left to the derived gallery to decide. The ColourGallery pops up the colour editor on the given colour. Notes: This is called internally to EDIT a colour. It is thus vital that you do not change this function without also changing the calling code in this file (see ColourGallery::DoCreateNewItem()) ***********************************************************************************************/ void ColourGallery::DoSpecialClick(ListItem *ClickedItem) { ColourList *ColList = ColourManager::GetColourList(); if (ColList == NULL) return; LockColourChange = TRUE; ColourPicker ColPicker; ColPicker.EditColour(ColList, (IndexedColour *) ClickedItem); LockColourChange = FALSE; } /*********************************************************************************************** > virtual StringBase *ColourGallery::GetItemText(ListItem *TheItem) Author: Jason_Williams (Xara Group Ltd) Created: 19/7/94 Returns: NULL, or a pointer to the item's text Purpose: STAGE 1 - SIMPLE GALLERY IMPLEMENTATION This method is overridden by derived galleries to provide text for each displayed item. This will not be used once user-redraw has been implemented, but is used for the time being. ***********************************************************************************************/ StringBase *ColourGallery::GetItemText(ListItem *TheItem) { if (TheItem != NULL) return( ((IndexedColour *)TheItem)->GetName() ); return(NULL); } /*********************************************************************************************** > virtual void ColourGallery::SortModeHasBeenChanged(BOOL SetDerivedSortsToo) Author: Jason_Williams (Xara Group Ltd) Created: 29/7/94 Inputs: SetDerivedSortsToo - If FALSE, only the base gallery class' Display List sort mode should be changed. If TRUE, then any other things that can depend upon this sort mode should also be updated (e.g. ColourGallery will update the colour bar sortmode if this is TRUE). Purpose: Called when the GalleryDisplayDlg has chnaged the gallery DisplayList SortMode array to a new sort. The gallery will cause a re-sort and update of its list display. Notes: The base class functionality MUST be provided in derived classes. Thus, you should call the base class method from any derived version. If SetDerivedSorts == FALSE, derived methods probably should do nothing. Otherwise, you should copy the DisplayList->SortMode array into any other SortModes you may have for external entities such as the colour bar, and cause them to update themselves for the new sort too. ***********************************************************************************************/ void ColourGallery::SortModeHasBeenChanged(BOOL SetDerivedSortsToo) { ENSURE(GetCurrentDisplayList() != NULL, "Inconceivably, the DisplayList is NULL"); // We *MUST* call the base class version of this function Gallery::SortModeHasBeenChanged(SetDerivedSortsToo); // This function should probaby do nothing if SetDerivedSortsToo == FALSE // It is called to say that the DisplayList->SortMode (array of sort keys // defining the displayed order of items) has been changed, so if you // depend on this sort mode for anything (other than the basic DisplayList // dependency, which the base class handles) you should update it now. if (SetDerivedSortsToo) { // Set the sort mode for the colour bar as well as the gallery // First, copy the SortMode array... ColGalDisplayList *CurDisplayList = (ColGalDisplayList *) GetCurrentDisplayList(); if (CurDisplayList != NULL) { SortKey *ColourBarSortMode = CurDisplayList->GetColourBarSortMode(); for (INT32 i = 0; i < MaxSortKeys; i++) { ColourBarSortMode[i].Info = CurDisplayList->SortMode[i].Info; ColourBarSortMode[i].Reversed = CurDisplayList->SortMode[i].Reversed; } } // Now, tell the Colour Bar to re-sort its display sequence and redraw... // CColourBar::SetSortMode(ColourBarSortFunction); } } /*********************************************************************************************** > BOOL ColourGallery::DoSetDisplayModes(GalleryDisplayDlg *TheDialogue) Author: Jason_Williams (Xara Group Ltd) Created: 29/7/94 Inputs: TheDialogue - The Gallery Display dialogue to call SetDisplayModeName for. Returns: TRUE if the gallery has a choice of display modes, FALSE if not (in which case the combo box list is greyed) Purpose: This derived function is called by the base class when the GallerySortDlg is opened. It is a request from the gallery for you to fill in the list of available display modes. e.g you may provide icon-only, name-only, icon-and-name, full info modes for displaying the gallery items. For each mode you support, call SetDisplayModeName to add it to the list. Return TRUE when you're done. If you don't support anything other than one display mode, then you should just return FALSE (the base class default does this for you) SeeAlso: GalleryDisplayDlg::SetDisplayModeName; ColourGallery::DoDisplayModeChange ***********************************************************************************************/ BOOL ColourGallery::DoSetDisplayModes(GalleryDisplayDlg *TheDialogue) { // Example: // String_64 Text(_R(IDS_DISPLAY_NAMES_ONLY)); // TheDialogue->SetDisplayModeName(Text); // **** return(FALSE); // By default, the gallery will have no choice of modes } /*********************************************************************************************** > void ColourGallery::DoDisplayModeChange(UINT32 NewDisplayMode) Author: Jason_Williams (Xara Group Ltd) Created: 29/7/94 Inputs: NewDisplayMode - this number is an index [0..MaxDisplayModes] into the list of display names you gave in DoSetDisplayModes Returns: - Purpose: This function probably won't be needed, but it is called if the display mode is changed in the gallery display dialogue. You may want to cache new values or something before the next time your redraw code is called, in which case this is the place to do it. SeeAlso: GalleryDisplayDlg::SetDisplayModeName; ColourGallery::DoSetDisplayModes ***********************************************************************************************/ void ColourGallery::DoDisplayModeChange(UINT32 NewDisplayMode) { // By default, no action is taken for display mode changes } /*********************************************************************************************** > void ColourGallery::DoShowMenu(void) Author: Jason_Williams (Xara Group Ltd) Created: 29/7/94 Inputs: - Returns: - Purpose: Creates and shows your gallery-specific menu. This is in reaction to clicking the gallery menu button - you should pop up a menu under the pointer. How to do this is a complete mystery to me! I guess the menu items should be connected to actions via the standard Op system, so this is the only call the Gallery provides for you. ***********************************************************************************************/ void ColourGallery::DoShowMenu(void) { // By default, no menu is shown } /*********************************************************************************************** > virtual BOOL ColourGallery::SetAlsoButton(String_64 *TextToPutIn) Author: Jason_Williams (Xara Group Ltd) Created: 29/7/94 Inputs: - Outputs: TextToPutIn - Fill this in with the text you want on the 'also' option button Returns: TRUE if it wants an 'also' button, FALSE if not Purpose: If your gallery sort mode can also be applied to other entities (e.g. the Colour Gallery display mode can also be applied to the colour bar) then return TRUE from this function after filling in the text parameter with a string (e.g. "Also apply this sort to the colour bar" If you want more control than this, you'll need to override the GalleryDisplayDlg class and get your hands dirty. By default (if you don't override this method) there is no button SeeAlso: ColourGallery::SortModeHasBeenChanged ***********************************************************************************************/ BOOL ColourGallery::SetAlsoButton(String_64 *TextToPutIn) { TextToPutIn->MakeMsg(_R(IDS_COLGAL_ALSOCOLOURBAR)); return(TRUE); } // --------------------------------------------------------------------------------------------- // ColourGallery specific methods /*********************************************************************************************** > static ColGalDisplayList *ColourGallery::FindColourDisplayList(void) Author: Jason_Williams (Xara Group Ltd) Created: 2/8/94 Returns: The current colour gallery DisplayList pointer, or NULL Purpose: To find the ColGalDisplayList list in which the Colour Gallery stores its displayed IndexedColour items. (Used by the colour bar to redraw itself with) ***********************************************************************************************/ ColGalDisplayList *ColourGallery::FindColourDisplayList(void) { if (TheColourGallery == NULL) return(NULL); // This may be called by things like the colour bar on LISTUPDATED colour change messages // Unfortunately, they may be called before we are, so we have to assume that the // current display list could be invalid now, and search for the right one for the // selected doc. This may be slow, but the message system doesn't let us grab the // message first, so we have to bodge our way around it... TheColourGallery->SwitchTheDisplayList(NULL); if (TheColourGallery->GetCurrentDisplayList() != NULL && // cache exists, but not been filled in TheColourGallery->GetCurrentDisplayList()->GetCount() < 1) TheColourGallery->ReadNewColourList(); return((ColGalDisplayList *) TheColourGallery->GetCurrentDisplayList()); } /*********************************************************************************************** > static ColourGallery *ColourGallery::FindTheGallery(void) Author: Jason_Williams (Xara Group Ltd) Created: 4/8/94 Returns: The current colour gallery (or NULL) Purpose: To find the current Colour Gallery object Used by the colour bar to use Gallery display list traversal routines ***********************************************************************************************/ ColourGallery *ColourGallery::FindTheGallery(void) { return(TheColourGallery); } /*********************************************************************************************** > void ColourGallery::CreateCachedDisplayList(Document *ScopeDoc = NULL) Author: Jason_Williams (Xara Group Ltd) Created: 3/8/94 Inputs: ScopeDoc - The document to cache a displaylist for. Purpose: Creates (if necessary) a new DisplayList cache for the given Doc. If this doc is the SelectedDoc, it also sets the current gallery Display List to the (new) cached list for this doc ***********************************************************************************************/ void ColourGallery::CreateCachedDisplayList(Document *ScopeDoc) { if (ScopeDoc != NULL) { OrderedList *NewDisplayList = FindDisplayListInDoc(ScopeDoc); if (NewDisplayList == NULL) // Not previously cached a DList in this doc { NewDisplayList = new ColGalDisplayList; if (NewDisplayList != NULL) { ((ColGalDisplayList *) NewDisplayList)->Init(ScopeDoc); // Init list AddDisplayListToDoc(ScopeDoc, NewDisplayList); // Cache it in the doc if (ScopeDoc == Document::GetSelected()) SelectDisplayList(NewDisplayList); } } } } /*********************************************************************************************** > void ColourGallery::SwitchTheDisplayList(Document *ScopeDoc = NULL) Author: Jason_Williams (Xara Group Ltd) Created: 2/8/94 Inputs: ScopeDoc - The document to switch to. NULL if you want to just use the GalleryDocument (As we swap lists on ColourChangingMsgS, there may be a brief discrepancy between GalleryDoc and SelectedDoc while the message is being processed) Returns: TRUE if the Display List pointer changed as a result of this call Purpose: Switches the DisplayList to the appropriate list for the current GalleryDocument. Notes: If a cached list is not available in the document, a new list is created and the gallery is redrawn. If a cached list is available, the DisplayList is swapped to it, and the gallery will be redrawn. ***********************************************************************************************/ BOOL ColourGallery::SwitchTheDisplayList(Document *ScopeDoc) { if (ScopeDoc == NULL) ScopeDoc = GetGalleryDocument(); OrderedList *OldDisplayList = GetCurrentDisplayList(); OrderedList *NewDisplayList = NULL; if (ScopeDoc != NULL) NewDisplayList = FindDisplayListInDoc(ScopeDoc); if (NewDisplayList == NULL && ScopeDoc != NULL) // No cached DisplayList for this doc { NewDisplayList = new ColGalDisplayList; if (NewDisplayList != NULL) { ((ColGalDisplayList *) NewDisplayList)->Init(ScopeDoc); // Init lists sort modes etc SelectDisplayList(NewDisplayList); // Swap to the new list AddDisplayListToDoc(ScopeDoc, NewDisplayList); // Cache list in its doc ReadNewColourList(); // Fill in the display colours } } else { if (OldDisplayList != NewDisplayList) // If list changed, redraw the gallery { UnshadeGallery(); SelectDisplayList(NewDisplayList); ForceRedrawOfList(); } } return(OldDisplayList != NewDisplayList); } /*********************************************************************************************** > void ColourGallery::ReadNewColourList(void) Author: Jason_Williams (Xara Group Ltd) Created: 18/7/94 Purpose: Reads the (new) ColourList for the (new) Document, causing the gallery to display it. Called when the ColourList either changes or is paged. (Inefficient in that it recalculates the entire display list - this will be improved upon later, with a cached DisplayList in each document) ***********************************************************************************************/ void ColourGallery::ReadNewColourList(void) { ColourList *Colours = ColourManager::GetColourList(); RemoveAllItemsFromDisplay(); if (Colours == NULL) { ForceRedrawOfList(); return; } IndexedColour *Ptr = (IndexedColour *) Colours->GetHead(); while (Ptr != NULL) { if (!Ptr->IsDeleted()) AddItemToDisplay(Ptr); Ptr = (IndexedColour *) Colours->GetNext(Ptr); } SetSelectionFromDocument(); ForceRedrawOfList(); } /******************************************************************************************** > static INT32 ColourGallery::ColourBarSortFunction(OrderedList *Parent, ListItem *Item1, ListItem *Item2) Author: Jason_Williams (Xara Group Ltd) Created: 5/8/94 (Based on Gallery::SortFunction of 12/7/94) Inputs: Parent - the OrderedList which the items are in Item1, Item2 - The two items to be compared Outputs: - Returns: A Negative/Zero/Positive result to indicate the result of comparing the two items. Purpose: Special multi-key list comparator function. This provides the sort mode which has been set by the ColourGallery class for the ColourBar, using the ColourBarSortKeys held by the ColourGallery Scope: private SeeAlso: OrderedList; keyword ListComparator; Gallery::SortFunction ********************************************************************************************/ INT32 ColourGallery::ColourBarSortFunction(OrderedList *Parent, ListItem *Item1, ListItem *Item2) { ListComparator SortFn; INT32 result = 0; INT32 i = 0; ENSURE(Parent != NULL && Item1 != NULL && Item2 != NULL, "NULL parameter(s) passed to Gallery SortFunction!"); SortKey *ColourBarSortMode = ((ColGalDisplayList *)Parent)->GetColourBarSortMode(); while (i < MaxSortKeys && result == 0) { if (ColourBarSortMode[i].Info != NULL) { SortFn = ColourBarSortMode[i].Info->GetSortFn(); if (ColourBarSortMode[i].Reversed) result = SortFn(Parent, Item2, Item1); else result = SortFn(Parent, Item1, Item2); } i++; } return(result); } //----------------------------------------------------------------------------------------------- // OpDisplayColourGallery - the operation that is used to display the colours gallery /******************************************************************************************** > BOOL OpDisplayColourGallery::Init() Author: Mark_Neves (Xara Group Ltd) Created: 12/8/94 Inputs: - Outputs: - Returns: TRUE if the operation could be successfully initialised FALSE if no more memory could be allocated Purpose: OpDisplayColourGallery initialiser method Errors: ERROR will be called if there was insufficient memory to allocate the operation. SeeAlso: - ********************************************************************************************/ BOOL OpDisplayColourGallery::Init() { return (RegisterOpDescriptor( 0, _R(IDS_DISPLAY_COLOUR_GALLERY), CC_RUNTIME_CLASS(OpDisplayColourGallery), OPTOKEN_DISPLAYCOLOURGALLERY, OpDisplayColourGallery::GetState, 0, // Help ID _R(IDBBL_DISPLAY_COLOUR_GALLERY), // bubble help 0, // bitmap ID 0, // control ID SYSTEMBAR_ILLEGAL, // Bar ID TRUE, // Recieve system messages FALSE, // Smart duplicate operation TRUE, // Clean operation NULL, // No vertical counterpart 0, // String for one copy only error 0, // Auto state flags TRUE // Tickable )); } /******************************************************************************************** > OpState OpDisplayColourGallery::GetState(String_256*, OpDescriptor*) Author: Mark_Neves (Xara Group Ltd) Created: 12/8/94 Inputs: - Outputs: - Returns: The state of the OpDisplayColourGallery operation Purpose: For finding the OpDisplayColourGallery's state. Errors: - SeeAlso: - ********************************************************************************************/ OpState OpDisplayColourGallery::GetState(String_256* UIDescription, OpDescriptor*) { OpState OpSt; // If the gallery is currenty open, then the menu item should be ticked String_32 Name(_R(IDS_K_COLGAL_GALLNAME)); DialogBarOp* pDialogBarOp = DialogBarOp::FindDialogBarOp(Name); if (pDialogBarOp != NULL) { if (pDialogBarOp->GetRuntimeClass() == CC_RUNTIME_CLASS(ColourSGallery)) OpSt.Ticked = pDialogBarOp->IsVisible(); } // If there are no open documents, you can't toggle the gallery OpSt.Greyed = (Document::GetSelected() == NULL); return(OpSt); } /******************************************************************************************** > void OpDisplayColourGallery::Do(OpDescriptor*) Author: Mark_Neves (Xara Group Ltd) Created: 12/8/94 Inputs: - Outputs: - Returns: - Purpose: Displays the colours gallery Errors: - SeeAlso: - ********************************************************************************************/ void OpDisplayColourGallery::Do(OpDescriptor*) { String_32 Name(_R(IDS_K_COLGAL_GALLNAME)); DialogBarOp* pDialogBarOp = DialogBarOp::FindDialogBarOp(Name); if (pDialogBarOp != NULL) { if (pDialogBarOp->GetRuntimeClass() == CC_RUNTIME_CLASS(ColourSGallery)) { // Toggle the visibility of the gallery window pDialogBarOp->SetVisibility( !pDialogBarOp->IsVisible() ); } #if _DEBUG else ERROR3("The Colour Gallery isn't a ColourSGallery! Woss goin' on?"); #endif SGInit::UpdateGalleryButton(OPTOKEN_DISPLAYCOLOURGALLERY, pDialogBarOp->IsVisible()); } ERROR3IF(pDialogBarOp == NULL,"Couldn't find the colour gallery bar"); End(); } #endif