// $Id: nbevcont.h 1282 2006-06-09 09:46:49Z alex $ /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE ================================XARAHEADERSTART=========================== Xara LX, a vector drawing and manipulation program. Copyright (C) 1993-2006 Xara Group Ltd. Copyright on certain contributions may be held in joint with their respective authors. See AUTHORS file for details. LICENSE TO USE AND MODIFY SOFTWARE ---------------------------------- This file is part of Xara LX. Xara LX is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. Xara LX and its component source files are distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Xara LX (see the file GPL in the root directory of the distribution); if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA ADDITIONAL RIGHTS ----------------- Conditional upon your continuing compliance with the GNU General Public License described above, Xara Group Ltd grants to you certain additional rights. The additional rights are to use, modify, and distribute the software together with the wxWidgets library, the wxXtra library, and the "CDraw" library and any other such library that any version of Xara LX relased by Xara Group Ltd requires in order to compile and execute, including the static linking of that library to XaraLX. In the case of the "CDraw" library, you may satisfy obligation under the GNU General Public License to provide source code by providing a binary copy of the library concerned and a copy of the license accompanying it. Nothing in this section restricts any of the rights you have under the GNU General Public License. SCOPE OF LICENSE ---------------- This license applies to this program (XaraLX) and its constituent source files only, and does not necessarily apply to other Xara products which may in part share the same code base, and are subject to their own licensing terms. This license does not apply to files in the wxXtra directory, which are built into a separate library, and are subject to the wxWindows license contained within that directory in the file "WXXTRA-LICENSE". This license does not apply to the binary libraries (if any) within the "libs" directory, which are subject to a separate license contained within that directory in the file "LIBS-LICENSE". ARRANGEMENTS FOR CONTRIBUTION OF MODIFICATIONS ---------------------------------------------- Subject to the terms of the GNU Public License (see above), you are free to do whatever you like with your modifications. However, you may (at your option) wish contribute them to Xara's source tree. You can find details of how to do this at: http://www.xaraxtreme.org/developers/ Prior to contributing your modifications, you will need to complete our contributor agreement. This can be found at: http://www.xaraxtreme.org/developers/contribute/ Please note that Xara will not accept modifications which modify any of the text between the start and end of this header (marked XARAHEADERSTART and XARAHEADEREND). MARKS ----- Xara, Xara LX, Xara X, Xara X/Xtreme, Xara Xtreme, the Xtreme and Xara designs are registered or unregistered trademarks, design-marks, and/or service marks of Xara Group Ltd. All rights in these marks are reserved. Xara Group Ltd, Gaddesden Place, Hemel Hempstead, HP2 6EX, UK. http://www.xara.com/ =================================XARAHEADEREND============================ */ #ifndef INC_NODEBEVELCONTROLLER #define INC_NODEBEVELCONTROLLER #ifdef BUILDSHADOWS //#include "control.h" //#include "group.h" - in camtypes.h [AUTOMATICALLY REMOVED] //#include "cxfrec.h" // CXaraFileRecord - in camtypes.h [AUTOMATICALLY REMOVED] #include "clipattr.h" class ContextMenu; class ExtendParams; class BlendNodeParam; class AttrClipView; class NodeBevel; /******************************************************************************************** > class NodeBevelController : public NodeGroup Author: David_McClarnon (Xara Group Ltd) Created: 6/10/98 Purpose: ********************************************************************************************/ class NodeBevelController : public NodeGroup { CC_DECLARE_DYNAMIC( NodeBevelController ) public: NodeBevelController(); NodeBevelController(Node* ContextNode, AttachNodeDirection Direction, BOOL Locked = FALSE, BOOL Mangled = FALSE, BOOL Marked = FALSE, BOOL Selected = FALSE ) ; ~NodeBevelController(); NodeBevel * GetBevelNode(); // creates the bevel immediately void CreateBevel(); // copy this node virtual Node* SimpleCopy(); void CopyNodeContents(NodeBevelController* pNewNode); virtual void PolyCopyNodeContents(NodeRenderable* pNodeCopy); // PreRender functionality for inner bevel object clipping virtual void PreExportRender( RenderRegion* pRender ); virtual SubtreeRenderState RenderSubtree(RenderRegion* pRender, Node** ppNextNode = NULL, BOOL bClip = TRUE); // Virtual rendering functions virtual BOOL ExportRender( RenderRegion* pRender ); virtual void RenderTinyBlobs(RenderRegion* pRender); virtual void Render(RenderRegion* pRender); virtual BOOL HidingNode(); virtual BOOL ShowingNode(); // test to see if there is a bevel controller in the current selection static BOOL SelectionHasBevelNode(); // test to see if there is a bevel inking node in the current selection static BOOL SelectionHasBevelInkNode(); // get the n'th bevel node in the selection static NodeBevelController * GetSelectionBevelNode(INT32 num = 0); static NodeBevel * GetSelectionBevelInkNode(INT32 num = 0); virtual void Transform( TransformBase& Trans ); DocRect GetBoundingRect(BOOL DontUseAttrs, BOOL HitTest); DocRect GetBlobBoundingRect(); // Karim 14/04/2000 - helper method for marquee selection. virtual void SelectInRect(const DocRect& Rect, SelStateAction st); // file format stuff BOOL WritePreChildrenNative(BaseCamelotFilter* pFilter); // same as native in this case BOOL WritePreChildrenWeb(BaseCamelotFilter* pFilter); BOOL WritePostChildrenNative(BaseCamelotFilter* pFilter); BOOL WritePostChildrenWeb(BaseCamelotFilter* pFilter); BOOL LoadBevelFromRecord(CXaraFileRecord* pCXaraFileRecord); // change in child ? virtual ChangeCode OnChildChange(ObjChangeParam* pParam); virtual BOOL AllowOp(ObjChangeParam *pParam, BOOL SetOpPermissionState = TRUE, BOOL DoPreTriggerEdit = TRUE); // we don't want to have brush attrs applied to us. virtual BOOL RequiresAttrib(CCRuntimeClass* pAttribClass, BOOL Search = FALSE); virtual BOOL RequiresAttrib(NodeAttribute* pAttr, BOOL Search = FALSE); virtual BOOL CanAttrBeAppliedToMe(CCRuntimeClass* pAttribClass); // have we finished importing yet ? BOOL PostImport(); // tells the bevel node to delete it's data void DeleteCache(); // this renders the light vector (used by the tool !) void RenderMyBlobs(RenderRegion * pRender); DocRect GetBlobRect() { return m_BlobDocRect; } virtual String Describe(BOOL Plural, BOOL Verbose); virtual BOOL OnNodePopUp(Spread*, DocCoord, ContextMenu*); BOOL DoBecomeA(BecomeA* pBecomeA); BOOL CanBecomeA(BecomeA* pBecomeA); // hit testing on children isn't promoted BOOL PromoteHitTestOnChildrenToMe() const { return FALSE; } BOOL ShouldITransformWithChildren() const { return TRUE; } BOOL PostDuplicate(UndoableOperation* pOp); void RenderEorDrag(RenderRegion * pRegion); virtual BOOL ChildrenAreEorDragRenderedByMe() { return TRUE; } virtual BOOL NeedsTransparency() const {return TRUE;} // functions to render just the bevel bitmap void ReRenderBevelBitmap(double LightAngle); virtual NodeRenderableInk * CreateTreeFromNodeToBlend(NodeRenderableInk * pNode, CCAttrMap * pAttrMap); // fns to tell this class to start & end blending virtual BOOL EndBlendStep(BlendNodeParam * pParam); virtual BOOL PromoteAttributeApplicationToMe(CCRuntimeClass *pAttrClass) const; BOOL AmDragging() { return m_bDrag; } BOOL RegenerateNode(UndoableOperation * pOp, BOOL bCacheRender = FALSE, BOOL bInformParents = TRUE); // just regenerates my bitmap BOOL RegenerateBevelBitmap(UndoableOperation * pOp, BOOL bInformParents = TRUE); INT32 ComplexHide(UndoableOperation* pOp, Node* pNextInRange); // Diccon added virtual identifier 9/99 virtual BOOL IsController() { return TRUE;} virtual BOOL IsABevelController() const { return TRUE;} virtual BOOL GroupCanTransformCached(TransformBase& Trans) const {return Trans.IsTranslation();} //{return FALSE;} // retrieves the node that we end up bevelling virtual NodeRenderableInk* GetInkNodeFromController() const; // Karim MacDonald 25/11/1999 // virtual Extend functions; see declaration/implementation in Node. virtual BOOL IsTypeExtendible() const { return TRUE; } virtual DocRect ValidateExtend(const ExtendParams& ExtParams); virtual void Extend(const ExtendParams& ExtParams); void GetDebugDetails(StringBase* Str); public: // the data members for the bevel // public for easy access INT32 m_BevelType; INT32 m_Indent; LineCapType m_LType; double m_LightAngle; BOOL m_bOuter; INT32 m_Contrast; double m_Tilt; // boolean which tells GetBoundingRect to include the blobs BOOL m_bIncludeBlobsInBoundingRect; // points determining the fill control points DocCoord m_BMPCentre; DocCoord m_BMPPoint1; DocCoord m_BMPPoint2; // the rect of the (original) selection DocRect m_SelectedRect; protected: void ApplyRelevantAttributes (CCAttrMap* ptrBevelMap, CCAttrMap* oldPathMap, CCAttrMap* newPathMap, CCAttrMap* pMap, CCAttrMap* pSingleMap); // PreRender Function of inner bevels BOOL PreApplyClipViewNode(RenderRegion* pRender); protected: DocRect m_BlobDocRect; DocCoord m_BlobCentre; // indicates that a drag is in progress BOOL m_bDrag; BOOL m_HaveDoneApplyTest; // indicates that the last bounding rect passed back was for the tool // used to see if we need to re-generate the bounding rect BOOL m_bBoundingRectIsForTool; FIXED16 m_LastZoom; BOOL m_PerformedExtend; BOOL m_LastColoursTransparency; // New ClipView Attribute for rendering Inner bevels AttrClipView* m_pClipViewAttribute; Path m_PathToClipVeiw; NodeBevel* m_pBevel; double m_LastClipZoom; } ; /*********************************************************************************************** > class BevelNodeTreeFactory : public CompoundNodeTreeFactory Author: David_McClarnon (Xara Group Ltd) Created: 10/8/99 Purpose: Creates a new bevel node with the given parameters ***********************************************************************************************/ class BevelNodeTreeFactory : public CompoundNodeTreeFactory { CC_DECLARE_DYNCREATE(BevelNodeTreeFactory); public: // constructor which sets up the class factory to create nodes the same as given BevelNodeTreeFactory(NodeBevelController * pController); ~BevelNodeTreeFactory(); // given a list of NodeListItems, shadows them virtual NodeCompound * CreateNode(List *pList, UndoableOperation * pOp = NULL); void SetBevelType(INT32 Type) { m_BevelType = Type; } void SetBevelLightAngle(INT32 Angle) { m_BevelLightAngle = Angle; } void SetBevelIndent(INT32 Indent) { m_BevelIndent = Indent; } void SetBevelContrast(INT32 Contrast) { m_BevelContrast = Contrast; } private: List m_ControllerAttributeList; List m_BevelNodeAttributeList; INT32 m_BevelType; INT32 m_BevelLightAngle; INT32 m_BevelIndent; INT32 m_BevelContrast; } ; #endif #endif