// $Id: ncntrcnt.h 1282 2006-06-09 09:46:49Z alex $ /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE ================================XARAHEADERSTART=========================== Xara LX, a vector drawing and manipulation program. Copyright (C) 1993-2006 Xara Group Ltd. Copyright on certain contributions may be held in joint with their respective authors. See AUTHORS file for details. LICENSE TO USE AND MODIFY SOFTWARE ---------------------------------- This file is part of Xara LX. Xara LX is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. Xara LX and its component source files are distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. 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Xara Group Ltd, Gaddesden Place, Hemel Hempstead, HP2 6EX, UK. http://www.xara.com/ =================================XARAHEADEREND============================ */ #ifndef NCNTRCNT_H #define NCNTRCNT_H #include "blendatt.h" #include "pathpcs.h" //#include "cxfrech.h" - in camtypes.h [AUTOMATICALLY REMOVED] //#include "biasgain.h" - in camtypes.h [AUTOMATICALLY REMOVED] //#include "quality.h" - in camtypes.h [AUTOMATICALLY REMOVED] #include "qualattr.h" //#include "group.h" - in camtypes.h [AUTOMATICALLY REMOVED] //#include "control.h" class NodeContour; class CCAttrMap; class ExtendParams; class BlendNodeParam; /*********************************************************************************************** > class InsetPathPathProcessor : public PathProcessor Author: David_McClarnon (Xara Group Ltd) Created: 31/3/2000 Purpose: Makes sure the original nodes aren't rendered, if the active flag is set ***********************************************************************************************/ class InsetPathPathProcessor : public PathProcessor { CC_DECLARE_DYNAMIC(InsetPathPathProcessor); public: InsetPathPathProcessor(); ~InsetPathPathProcessor(); virtual void ProcessPath(Path *pPath, RenderRegion *pRender, PathShape ShapePath = PATHSHAPE_PATH); void SetActive(BOOL b) { m_bActive = b; } private: BOOL m_bActive; } ; /*********************************************************************************************** > class NodeContourController : public NodeGroup Author: David_McClarnon (Xara Group Ltd) Created: 12/8/99 Purpose: Contour node controller class ***********************************************************************************************/ class NodeContourController : public NodeGroup { // Give my name out in memory dumps CC_DECLARE_DYNCREATE(NodeContourController); public: NodeContourController(); NodeContourController(Node* ContextNode, AttachNodeDirection Direction, BOOL Locked = FALSE, BOOL Mangled = FALSE, BOOL Marked = FALSE, BOOL Selected = FALSE ) ; ~NodeContourController(); // Copy functions virtual Node* SimpleCopy(); void CopyNodeContents(NodeContourController* pNewNode); virtual void PolyCopyNodeContents(NodeRenderable* pNodeCopy); // get the bounding rect of me virtual DocRect GetBoundingRect(BOOL DontUseAttrs = FALSE, BOOL HitTest = FALSE); virtual DocRect GetBlobBoundingRect(); // Karim 14/04/2000 - helper method for marquee selection. virtual void SelectInRect(const DocRect& Rect, SelStateAction st); virtual void PreExportRender( RenderRegion* pRender ); virtual BOOL ExportRender( RenderRegion* pRender ); virtual void Render(RenderRegion* pRender); virtual void RenderTinyBlobs(RenderRegion* pRender); virtual BOOL DoBecomeA(BecomeA* pBecomeA); virtual BOOL CanBecomeA(BecomeA* pBecomeA); virtual NodeRenderableInk * CreateTreeFromNodeToBlend(NodeRenderableInk * pNode, CCAttrMap * pAttrMap); // compound nodes overrides virtual BOOL RegenerateNode(UndoableOperation * pOp = NULL, BOOL bCacheRender = FALSE, BOOL bInformParents = TRUE); virtual ChangeCode OnChildChange(ObjChangeParam* pParam); // when the user clicks on a child node, this tells the hit testing code // whether to promote the hit test to this node virtual BOOL PromoteHitTestOnChildrenToMe() const { return FALSE; } // this indicates whether node should transform with its children virtual BOOL ShouldITransformWithChildren() const { return TRUE; } // retrieves this node's contour child NodeContour * GetContourNode(); void SetNumberOfSteps(UINT32 Steps) { m_Steps = Steps; } void SetWidth(INT32 Width) { m_Width = Width; } void SetColourBlendType(ColourBlendType Type) { m_BlendType = Type; } ColourBlendType GetColourBlendType() { return m_BlendType; } UINT32 GetNumberOfSteps() { return m_Steps; } INT32 GetWidth() { return m_Width; } virtual String Describe(BOOL Plural, BOOL Verbose); void Transform(TransformBase &Trans); // Version 2 file format functions virtual BOOL WritePreChildrenWeb(BaseCamelotFilter* pFilter); virtual BOOL WritePreChildrenNative(BaseCamelotFilter* pFilter); virtual BOOL PostImport(); // function called after import // are there any open paths in my child list BOOL AreOpenPathsInChildren(); virtual BOOL AllowOp(ObjChangeParam *pParam, BOOL SetOpPermissionState = TRUE, BOOL DoPreTriggerEdit = TRUE); virtual BOOL RegenerateForPrinting() { return FALSE; } virtual void RenderEorDrag( RenderRegion* pRender ); virtual BOOL ChildrenAreEorDragRenderedByMe() { return TRUE; } INT32 ComplexHide(UndoableOperation* pOp, Node* pNextInRange); void SetObjectProfile( const CProfileBiasGain &Profile ) { m_ObjBiasGain = Profile; } void SetAttrProfile( const CProfileBiasGain &Profile ) { m_AttrBiasGain = Profile; } CProfileBiasGain GetObjectProfile() { return m_ObjBiasGain; } CProfileBiasGain GetAttrProfile() { return m_AttrBiasGain; } CProfileBiasGain* GetObjectProfilePtr() { return &m_ObjBiasGain; } CProfileBiasGain* GetAttrProfilePtr() { return &m_AttrBiasGain; } virtual BOOL IsController() { return TRUE;} virtual BOOL IsAContourController() const { return TRUE;} virtual BOOL EndBlendStep(BlendNodeParam * pParam); BOOL IsContourAnOuterContour() { return (m_Width < 0); } // Karim MacDonald 25/11/1999 // virtual Extend functions; see declaration/implementation in Node. BOOL GetInsetPathFlag() { return m_bInsetPath; } void SetInsetPathFlag(BOOL b) { m_bInsetPath = b; } public: virtual BOOL IsTypeExtendible() const { return TRUE; } virtual DocRect ValidateExtend(const ExtendParams& ExtParams); virtual void Extend(const ExtendParams& ExtParams); public: // the pre render children function for inset path stuff virtual SubtreeRenderState RenderSubtree(RenderRegion* pRender, Node** ppNextNode = NULL, BOOL bClip = TRUE); // disables and enables the inset path path processor void DisableInsetPathPathProcessor(); void EnableInsetPathPathProcessor(); virtual BOOL PromoteAttributeApplicationToMe(CCRuntimeClass *pAttrClass) const; NodeContour* GetContour (); // retrieves the node that we end up contouring virtual NodeRenderableInk* GetInkNodeFromController() const; virtual BOOL GroupCanTransformCached(TransformBase& Trans) const {return Trans.IsTranslation();} //{return FALSE;} protected: BOOL DealWithJoinTypeChange(UndoableOperation * pOp); private: BOOL BlendParameters (NodeContourController * pStart, NodeContourController * pEnd, double Scale); BOOL BlendParameters(NodeContourController * pStart, double Scale); protected: UINT32 m_Steps; INT32 m_Width; ColourBlendType m_BlendType; CProfileBiasGain m_AttrBiasGain; CProfileBiasGain m_ObjBiasGain; BOOL m_bInsetPath; BOOL m_PerformedExtend; InsetPathPathProcessor* m_pPathProc; } ; /*********************************************************************************************** > class ContourNodeTreeFactory : public CompoundNodeTreeFactory Author: David_McClarnon (Xara Group Ltd) Created: 18/8/99 Purpose: Creates a new contour node with the given parameters ***********************************************************************************************/ class ContourNodeTreeFactory : public CompoundNodeTreeFactory { CC_DECLARE_DYNCREATE(ContourNodeTreeFactory); public: ContourNodeTreeFactory(); ~ContourNodeTreeFactory(); NodeCompound * CreateNode(List * pList, UndoableOperation * pOp = NULL); void SetNumberOfSteps(UINT32 Steps) { m_Steps = Steps; } void SetWidth(UINT32 Width) { m_Width = Width; } UINT32 GetNumberOfSteps() { return m_Steps; } UINT32 GetWidth() { return m_Width; } void SetAttributeMap(CCAttrMap * pMap) { m_pMap = pMap; } void SetInsetPathFlag(BOOL b) { m_bInsetPath = b; } protected: UINT32 m_Steps; UINT32 m_Width; CCAttrMap * m_pMap; BOOL m_bInsetPath; } ; /*********************************************************************************************** > class ContourNodePathProcessor : public PathProcessor Author: David_McClarnon (Xara Group Ltd) Created: 18/8/99 Purpose: The path processor which is used to sum all paths to be contoured ***********************************************************************************************/ class ContourNodePathProcessor : public PathProcessor { CC_DECLARE_DYNCREATE(ContourNodePathProcessor); public: ContourNodePathProcessor(); ~ContourNodePathProcessor(); virtual void ProcessPath(Path * pPath, RenderRegion * pRegion, PathShape ShapePath = PATHSHAPE_PATH); void SetActive(BOOL bActive) { m_bActive = bActive; } void SetIsPrinting(BOOL bPrinting) { m_bPrinting = bPrinting; } // whether to test the line width to decide whether to extend the path or not // if false, processor ALWAYS extends the line width void TestLineWidth(BOOL bLineWidth) { m_bLineWidthTest = bLineWidth; } // calculates the maximum inner contour width possible with the given controller node static MILLIPOINT GetMaxInnerContourWidth(NodeCompound * pNode); private: BOOL m_bActive; BOOL m_bLineWidthTest; BOOL m_bPrinting; BOOL m_bRespectJoinType; } ; /*********************************************************************************************** > class ContourRecordHandler : public CamelotRecordHandler Author: David_McClarnon (Xara Group Ltd) Created: 27/10/98 Purpose: Handles the reading of all contour records SeeAlso: - ***********************************************************************************************/ class ContourRecordHandler : public CamelotRecordHandler { // Give my name out in memory dumps CC_DECLARE_DYNCREATE(ContourRecordHandler) public: // functions that must be implemented. ContourRecordHandler(); ~ContourRecordHandler(); virtual UINT32* GetTagList(); virtual BOOL HandleRecord(CXaraFileRecord* pCXaraFileRecord); } ; #endif