// $Id: ndcchbmp.h 1282 2006-06-09 09:46:49Z alex $ /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE ================================XARAHEADERSTART=========================== Xara LX, a vector drawing and manipulation program. Copyright (C) 1993-2006 Xara Group Ltd. Copyright on certain contributions may be held in joint with their respective authors. See AUTHORS file for details. LICENSE TO USE AND MODIFY SOFTWARE ---------------------------------- This file is part of Xara LX. Xara LX is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. Xara LX and its component source files are distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Xara LX (see the file GPL in the root directory of the distribution); if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA ADDITIONAL RIGHTS ----------------- Conditional upon your continuing compliance with the GNU General Public License described above, Xara Group Ltd grants to you certain additional rights. The additional rights are to use, modify, and distribute the software together with the wxWidgets library, the wxXtra library, and the "CDraw" library and any other such library that any version of Xara LX relased by Xara Group Ltd requires in order to compile and execute, including the static linking of that library to XaraLX. In the case of the "CDraw" library, you may satisfy obligation under the GNU General Public License to provide source code by providing a binary copy of the library concerned and a copy of the license accompanying it. 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Xara Group Ltd, Gaddesden Place, Hemel Hempstead, HP2 6EX, UK. http://www.xara.com/ =================================XARAHEADEREND============================ */ // Node representing a bitmap object. #ifdef _BUILD_CACHE_COMPOUND #ifndef INC_NODECACHEBMP #define INC_NODECACHEBMP #include "nodebmp.h" //#include "bitmap.h" - in camtypes.h [AUTOMATICALLY REMOVED] //#include "cxfrech.h" - in camtypes.h [AUTOMATICALLY REMOVED] class ExtendParams; class NodeCacheBitmap : public NodeBitmap { // Give my name out in memory dumps CC_DECLARE_DYNCREATE(NodeCacheBitmap); public: NodeCacheBitmap(); NodeCacheBitmap(Node* ContextNode, AttachNodeDirection Direction, BOOL Locked = FALSE, BOOL Mangled = FALSE, BOOL Marked = FALSE, BOOL Selected = FALSE ); virtual String Describe(BOOL Plural, BOOL Verbose); virtual BOOL IsBounded() { return FALSE; } virtual Node* SimpleCopy(); void CopyNodeContents(NodeBitmap* NodeCopy); virtual void Render( RenderRegion* pRender ); virtual void RenderTinyBlobs(RenderRegion* pRender); // Actually want orignal shapes blobs to be drawn virtual BOOL ShowingNode(); virtual BOOL WritePreChildrenWeb(BaseCamelotFilter* pFilter); virtual BOOL WritePreChildrenNative(BaseCamelotFilter* pFilter); virtual BOOL NeedsTransparency() const { return TRUE; } virtual void PolyCopyNodeContents(NodeRenderable* pNodeCopy); // Bitmap Setup Function BOOL InitCacheBitmapNode(DocRect pRect, KernelBitmap* pKernelBMP = NULL, BOOL JustDoKernelBMP = FALSE); // Regenerate the Bitmaps Shape using a new DocRect BOOL ReshapeBitmap(DocRect* pRect = NULL); // Karim MacDonald 09/12/1999 // TransformTranslateObject method overridden from class NodeRenderable. virtual void TransformTranslateObject(const ExtendParams& ExtParams); }; /*********************************************************************************************** > class CacheBitmapRecordHandler : public CamelotRecordHandler Author: Ilan_Copelyn (Xara Group Ltd) Created: 22/9/99 Purpose: Need to override default behaviour of bitmap import/export. No bmp data needs to be saved as it will be regenerated. SeeAlso: NodeCacheBitmap::WritePreChildrenNative() ***********************************************************************************************/ class CacheBitmapRecordHandler : public CamelotRecordHandler { // Give my name in memory dumps CC_DECLARE_DYNAMIC(CacheBitmapRecordHandler); public: CacheBitmapRecordHandler() : CamelotRecordHandler() {} ~CacheBitmapRecordHandler() {} // functions that must be implemented. virtual UINT32* GetTagList(); virtual BOOL HandleRecord(CXaraFileRecord* pCXaraFileRecord); private: BOOL HandleCacheBitmapRecord(CXaraFileRecord* pCXaraFileRecord); }; #endif // INC_NODECACHEBMP #endif