// $Id: ndmldink.cpp 1282 2006-06-09 09:46:49Z alex $ /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE ================================XARAHEADERSTART=========================== Xara LX, a vector drawing and manipulation program. Copyright (C) 1993-2006 Xara Group Ltd. Copyright on certain contributions may be held in joint with their respective authors. See AUTHORS file for details. LICENSE TO USE AND MODIFY SOFTWARE ---------------------------------- This file is part of Xara LX. Xara LX is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. Xara LX and its component source files are distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. 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Xara Group Ltd, Gaddesden Place, Hemel Hempstead, HP2 6EX, UK. http://www.xara.com/ =================================XARAHEADEREND============================ */ /* */ #include "camtypes.h" #include "ndmldink.h" #include "nodemldr.h" #include "moldshap.h" #include "nodebmp.h" //#include "mike.h" //#include "mario.h" #include "nodemold.h" //#include "bitmap.h" - in camtypes.h [AUTOMATICALLY REMOVED] DECLARE_SOURCE("$Revision: 1282 $"); CC_IMPLEMENT_DYNAMIC( NodeMouldBitmap, NodeRenderableInk ) #define new CAM_DEBUG_NEW /********************************************************************************************* > NodeMouldBitmap::NodeMouldBitmap() Author: Mike_Kenny (Xara Group Ltd) Created: 19/12/94 Inputs: Outputs: Returns: Purpose: This constructor creates a NodeMouldBitmap linked to no other, with all status flags false and an uninitialised bounding rectangle. Errors: **********************************************************************************************/ NodeMouldBitmap::NodeMouldBitmap(): NodeRenderableInk() { } /*********************************************************************************************** > void NodeMouldBitmap::NodeMouldBitmap ( Node* ContextNode, AttachNodeDirection Direction, BOOL Locked = FALSE, BOOL Mangled = FALSE, BOOL Marked = FALSE, BOOL Selected = FALSE, ) Author: Mike_Kenny (Xara Group Ltd) Created: 5/12/94 Inputs: ContextNode: Pointer to a node which this node is to be attached to. Direction: Specifies the direction in which this node is to be attached to the ContextNode. The values this variable can take are as follows: PREV : Attach node as a previous sibling of the context node NEXT : Attach node as a next sibling of the context node FIRSTCHILD: Attach node as the first child of the context node LASTCHILD : Attach node as a last child of the context node The remaining inputs specify the status of the node: Locked: Is node locked ? Mangled: Is node mangled ? Marked: Is node marked ? Selected: Is node selected ? Outputs: - Returns: - Purpose: This method initialises the node and links it to ContextNode in the direction specified by Direction. All necessary tree links are updated. Errors: An assertion error will occur if ContextNode is NULL ***********************************************************************************************/ NodeMouldBitmap::NodeMouldBitmap(Node* ContextNode, AttachNodeDirection Direction, BOOL Locked, BOOL Mangled, BOOL Marked, BOOL Selected ):NodeRenderableInk(ContextNode, Direction, Locked, Mangled, Marked, Selected) { } /********************************************************************************************* > NodeMouldBitmap::~NodeMouldBitmap() Author: Mike_Kenny (Xara Group Ltd) Created: 5/12/94 Purpose: default destructor for the NodeMouldBitmap class **********************************************************************************************/ NodeMouldBitmap::~NodeMouldBitmap() { } /*********************************************************************************************** > void NodeMouldBitmap::Render(RenderRegion* pRender) Author: Mike_Kenny (Xara Group Ltd) Created: 19/12/94 Inputs: Pointer to a render region Purpose: Will construct a moulded path from the renderable reference nodes bounding rectangle and render the reference node into it. This currently only makes sense for bitmap nodes. These are usually rendered as bitmap fills inside a rectangle. If we can generate the destination path by moulding the NodeBitmap bounding rectangle, we should be able to render the bitmap into the result. ***********************************************************************************************/ void NodeMouldBitmap::Render(RenderRegion* pRegion) { // find the mould root object /* NodeMould* pNodeMould = (NodeMould*)this->FindParent(CC_RUNTIME_CLASS(NodeMould)); MouldGeometry* pMouldGeom = pNodeMould->GetGeometry(); if (pMouldGeom) pMouldGeom->MouldBitmapRender(&TheBitmap, Parallel, pRegion); */ } /******************************************************************************************** > virtual String NodeMouldBitmap::Describe(BOOL Plural, BOOL Verbose = TRUE) Author: Mike_Kenny (Xara Group Ltd) Created: 19/12/94 Inputs: Plural: Flag indicating if the string description should be plural or singular. Outputs: - Retuns: Description of the mould node Purpose: To return a description of the NodeMouldBitmap object in either the singular or the plural. This method is called by the DescribeRange method. The description will always begin with a lower case letter. Errors: - SeeAlso: - ********************************************************************************************/ String NodeMouldBitmap::Describe(BOOL Plural, BOOL Verbose) { if (Plural) return(String(_R(IDS_MOULDINK_DESCRP))); else return(String(_R(IDS_MOULDINK_DESCRS))); }; /*********************************************************************************************** > Node* NodeMouldBitmap::SimpleCopy() Author: Mike_Kenny (Xara Group Ltd) Created: 19/12/94 Inputs: - Outputs: - Returns: A copy of the node, or NULL if memory has run out Purpose: This method returns a shallow copy of the node with all Node pointers NULL. The function is virtual, and must be defined for all derived classes. Errors: If memory runs out when trying to copy, then ERROR is called with an out of memory error and the function returns NULL. **********************************************************************************************/ Node* NodeMouldBitmap::SimpleCopy() { NodeMouldBitmap* pCopyOfNode = new NodeMouldBitmap(); ERROR1IF(pCopyOfNode == NULL,NULL,_R(IDE_NOMORE_MEMORY)); CopyNodeContents(pCopyOfNode); return (pCopyOfNode); } /*********************************************************************************************** > void NodeMouldBitmap::CopyNodeContents(NodeMouldBitmap* pCopyOfNode) Author: Mike_Kenny (Xara Group Ltd) Created: 19/12/94 Inputs: pCopyOfNode - The node to copy data to Outputs: - Returns: - Purpose: Copies the data from this node to pCopyOfNode by first calling the base class to get it to copy its stuff, and then copying its own stuff ***********************************************************************************************/ void NodeMouldBitmap::CopyNodeContents(NodeMouldBitmap* pCopyOfNode) { ERROR3IF(pCopyOfNode == NULL,"NodeMouldBitmap::CopyNodeContents was asked to copy into a NULL pointer"); // Copy from the base class NodeRenderableInk::CopyNodeContents(pCopyOfNode); } /*********************************************************************************************** > void NodeMouldBitmap::PolyCopyNodeContents(NodeRenderable* pNodeCopy) Author: Phil_Martin (Xara Group Ltd) Created: 18/12/2003 Outputs: - Purpose: Polymorphically copies the contents of this node to another Errors: An assertion failure will occur if NodeCopy is NULL Scope: protected ***********************************************************************************************/ void NodeMouldBitmap::PolyCopyNodeContents(NodeRenderable* pNodeCopy) { ENSURE(pNodeCopy, "Trying to copy a node's contents into a NULL node"); ENSURE(IS_A(pNodeCopy, NodeMouldBitmap), "PolyCopyNodeContents given wrong dest node type"); if (IS_A(pNodeCopy, NodeMouldBitmap)) CopyNodeContents((NodeMouldBitmap*)pNodeCopy); } /******************************************************************************************** > virtual UINT32 NodeMouldBitmap::GetNodeSize() const Author: Mike_Kenny (Xara Group Ltd) Created: 19/12/94 Inputs: - Outputs: - Returns: The size of the node in bytes Purpose: For finding the size of the node ********************************************************************************************/ UINT32 NodeMouldBitmap::GetNodeSize() const { return (sizeof(NodeMouldBitmap)); }