// $Id: nodemold.h 1282 2006-06-09 09:46:49Z alex $ /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE ================================XARAHEADERSTART=========================== Xara LX, a vector drawing and manipulation program. Copyright (C) 1993-2006 Xara Group Ltd. Copyright on certain contributions may be held in joint with their respective authors. See AUTHORS file for details. LICENSE TO USE AND MODIFY SOFTWARE ---------------------------------- This file is part of Xara LX. Xara LX is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. Xara LX and its component source files are distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. 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Xara Group Ltd, Gaddesden Place, Hemel Hempstead, HP2 6EX, UK. http://www.xara.com/ =================================XARAHEADEREND============================ */ // The NodeMould renderable class #ifndef INC_NODEMOULD #define INC_NODEMOULD //#include "ink.h" - in camtypes.h [AUTOMATICALLY REMOVED] //#include "rndrgn.h" - in camtypes.h [AUTOMATICALLY REMOVED] //#include "selop.h" //#include "moldshap.h" //#include "group.h" - in camtypes.h [AUTOMATICALLY REMOVED] //#include "becomea.h" - in camtypes.h [AUTOMATICALLY REMOVED] //#include "doccoord.h" - in camtypes.h [AUTOMATICALLY REMOVED] #include "objchge.h" #define OPTOKEN_NODEMOULD _T("MouldObject") #define MOULD_EPS_VERSION 100 // v 1.00 //class BecomeA; class NodeMoulder; class NodeMouldGroup; class NodeMouldPath; class MouldGeometry; class BaseCamelotFilter; /*********************************************************************************************** > enum MouldSpace Author: Mike_Kenny (Xara Group Ltd) Created: 5/12/94 Purpose: defines the types of mould vector spaces that exist ***********************************************************************************************/ typedef enum MouldSpace { MOULDSPACE_UNDEFINED, MOULDSPACE_ENVELOPE, MOULDSPACE_PERSPECTIVE, MOULDSPACE_ENVELOPE2X2 }; #define REC_REBUILD 1 #define REC_PATHARRAYS 2 #define REC_BLOBS 4 #define REC_GEOMETRY 8 #define REC_GEOMCONTEXT 16 #define REC_TYPE INT32 /*********************************************************************************************** > class NodeMould : public NodeGroup Author: Mike_Kenny (Xara Group Ltd) Created: 1/12/94 Purpose: This class defines the structure of a mould node object. This object is the parent of a MouldGroup node and a Moulder node. Objects being moulded are placed inside MouldGroup and all resulting moulded objects are placed inside the Moulder node. ***********************************************************************************************/ class NodeMould: public NodeGroup { friend class RecordChangeCodesAction; CC_DECLARE_DYNAMIC( NodeMould ); public: NodeMould(); NodeMould(Node* ContextNode, AttachNodeDirection Direction, BOOL Locked=FALSE, BOOL Mangled=FALSE, BOOL Marked=FALSE, BOOL Selected=FALSE ); ~NodeMould(); void InitialiseVars(); // Virtual rendering functions virtual void PreExportRender( RenderRegion* pRender ); virtual BOOL ExportRender( RenderRegion* pRender ); virtual BOOL PostImport(); virtual void RenderObjectBlobs(RenderRegion* pRender); virtual void RenderTinyBlobs(RenderRegion* pRender); virtual DocRect GetBlobBoundingRect(); virtual void Transform( TransformBase& Trans ); // Other virtual functions virtual String Describe(BOOL Plural, BOOL Verbose); virtual Node* SimpleCopy(); virtual UINT32 GetNodeSize() const; // Returns size of node in bytes virtual BOOL IsANodeMould() const; // Functions to deal with messages virtual BOOL OnClick( DocCoord, ClickType, ClickModifiers, Spread* ); BOOL OnMouseMove( DocCoord, Spread*, ClickModifiers, INT32*, INT32* ); // Functions to handle changes to moulds virtual ChangeCode OnChildChange(ObjChangeParam* pParam); // Specify whats editable inside ourselves virtual Node* HasEditableChild(CCRuntimeClass *ChildClass, Node* pPrevEditable); virtual BOOL OnNodePopUp(Spread* pSpread, DocCoord PointerPos, ContextMenu* pMenu); // Replace DoBecomeA() so that the mould node can turn itself into a group virtual BOOL CanBecomeA(BecomeA* pBecomeA); virtual BOOL DoBecomeA(BecomeA* pBecomeA); virtual BOOL AllowSelectInside() const { return FALSE; } #ifdef _DEBUG void ShowDebugTreeDetails() const; // Debugging function #endif void GetDebugDetails( StringBase* Str ); // CAM/AW EPS output functions void PreExportCAMEPS(RenderRegion* pRegion); BOOL PostExportCAMEPS(RenderRegion* pRegion); void PreExportAWEPS(RenderRegion* pRegion); BOOL PostExportAWEPS(RenderRegion* pRegion); void ToggleDetachFlag(); BOOL IsDetached() const { return DetachedGeometry; } // Version 2 file format functions virtual BOOL WritePreChildrenWeb(BaseCamelotFilter* pFilter); virtual BOOL WritePreChildrenNative(BaseCamelotFilter* pFilter); // temporary function! static void RemovePerspectiveFills(Node* pParentNode, UndoableOperation* pUndoOp); // Karim MacDonald 26/05/2000 // Extend functions. Maybe these functions should really originate in NodeRenderable? // Note that if a sub-class returns TRUE from IsTypeExtendible, it must // also provide complete implementations of ValidateExtend and Extend, // which should usually check/extend its children. public: virtual BOOL IsTypeExtendible() const { return TRUE; } virtual DocRect ValidateExtend(const ExtendParams& ExtParams); virtual void Extend(const ExtendParams& ExtParams); // Karim 20/06/2000 - find the extend bounding rect of this node, for use with Extension. virtual DocRect GetExtendTargetBounds(const ExtendParams& ExtParams); virtual void PolyCopyNodeContents(NodeRenderable* pNodeCopy); // the following functions are node mould specific public: MouldSpace DescribeGeometry(); MouldGeometry* GetGeometry() const { return pMouldGeometry; } NodeMouldPath* GetPathShape(); Path* GetPath(); DocRect GetRenderBounds(); DocRect GetChildrensBounds(); void DisableBlobs() { RenderBlobs=FALSE; } void EnableBlobs() { RenderBlobs=TRUE; } BOOL CreateGeometry(MouldSpace mSpace); NodeMoulder* CreateNewMoulder(UndoableOperation*); NodeMouldPath* CreateNewMouldShape(Path* pPath, DocRect* const pDestin, UndoableOperation* pOp); NodeMouldGroup* CreateNewMouldGroup(UndoableOperation* pOp); BOOL CreateAllMoulderObjects(UndoableOperation* pOp); NodeMoulder* AddNewMoulder(Node*, AttachNodeDirection, UndoableOperation*); NodeMouldPath* AddNewMouldShape(Path* pPath, DocRect* const pDestin, UndoableOperation* pOp); NodeMouldGroup* AddNewMouldGroup(UndoableOperation* pOp); BOOL FillMouldGroup(NodeMouldGroup*, List*, UndoableOperation*); NodeMoulder* FindFirstMoulder(BOOL errorcheck=TRUE); NodeMoulder* FindNextMoulder(NodeMoulder* pNodeMoulder); NodeMouldGroup* FindMouldGroup(BOOL errorcheck=TRUE); ChangeCode RemouldAll(UndoableOperation* pUndoOp); ChangeCode StartSaveContext(UndoableOperation* pUndoOp, REC_TYPE); ChangeCode EndSaveContext(UndoableOperation* pUndoOp, REC_TYPE); BOOL CreateAttrSetFromChildren(AttrTypeSet& AttSet); // used only for undo (and probably temporary) BOOL SetGeometry(MouldGeometry*); INT32 CountMoulders(); // virtual BOOL IsValidEffectAttr(CCRuntimeClass* pAttrClass) const {return FALSE;} virtual BOOL IsValidEffectAttr(NodeAttribute* pAttr) const {return FALSE;} virtual BOOL GroupCanTransformCached(TransformBase& Trans) const {return TRUE;} private: void RedrawMould(); void CopyNodeContents(NodeMould* pCopyOfNode); ChangeCode HandleMouldShapeChange(ObjChangePathEdit* pParam); void IncludeChildrensBoundingRects(DocRect& BoundingRect); BOOL OverMouldEndPoint(DocCoord coord, Spread* pSpread); ChangeCode RecordChangeCodes(UndoableOperation* pOp); ChangeCode ConvertCode(ActionCode Act); String_32 MouldName; // The name of the mould MouldGeometry* pMouldGeometry; BOOL DetachedGeometry; private: // Temorary private vars until v2.0 INT32 OnCC_CRC; INT32 OnCC_Width; INT32 OnCC_Height; BOOL RenderBlobs; }; /******************************************************************************************** class RecordChangeCodesAction : public Action Author: Mike_Kenny (Xara Group Ltd) Created: 16/01/95 Purpose: This class records undo/redo information for the Perspective shape object. ********************************************************************************************/ class RecordChangeCodesAction : public Action { CC_DECLARE_DYNCREATE(RecordChangeCodesAction) public: RecordChangeCodesAction(); ~RecordChangeCodesAction(); virtual ActionCode Execute(); static ActionCode Init( Operation* pOp, ActionList* pActionList, NodeMould* pMould, Action** NewAction); private: NodeMould* pCRCMould; INT32 CRCcode; INT32 CRCWidth; INT32 CRCHeight; }; #endif