// $Id: pmaskrgn.h 1288 2006-06-09 13:16:24Z phil $ /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE ================================XARAHEADERSTART=========================== Xara LX, a vector drawing and manipulation program. Copyright (C) 1993-2006 Xara Group Ltd. Copyright on certain contributions may be held in joint with their respective authors. See AUTHORS file for details. LICENSE TO USE AND MODIFY SOFTWARE ---------------------------------- This file is part of Xara LX. Xara LX is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. Xara LX and its component source files are distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. 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Xara Group Ltd, Gaddesden Place, Hemel Hempstead, HP2 6EX, UK. http://www.xara.com/ =================================XARAHEADEREND============================ */ // The Printing Masked Render Region #ifndef INC_PMASKRGN #define INC_PMASKRGN #include "maskedrr.h" /******************************************************************************************** > class PrintingMaskedRenderRegion : public MaskedRenderRegion Author: Rik_Heywood (Xara Group Ltd) Created: 24/7/95 Purpose: This is a simplified version of the MaskedRenderRegion. It does not have to cope with a mix of complex and simple shapes to be rendered, but knows that there will be a run of complex shapes and then all the rest will be simple. ********************************************************************************************/ class PrintingMaskedRenderRegion : public MaskedRenderRegion { // Give my name in memory dumps CC_DECLARE_DYNAMIC(PrintingMaskedRenderRegion) public: // Construction/Destruction etc PrintingMaskedRenderRegion(DocRect, Matrix, FIXED16, double, BOOL Printing); ~PrintingMaskedRenderRegion(); // Function to tell us if we are in a complex run or not void SetMaskDrawingMode(BOOL OnOff); // Render Functions we have to overide virtual void DrawPathToOutputDevice(Path *PathToRender, PathShape shapePath=PATHSHAPE_PATH); virtual void DrawRect(DocRect *RectToRender); virtual void DrawLine(const DocCoord &StartPoint, const DocCoord &EndPoint); virtual void DrawPixel(const DocCoord &Point); // Functions that are supposed to draw bitmaps virtual void DrawBitmap(const DocCoord &Point, KernelBitmap* pBitmap); virtual void DrawBitmap(const DocCoord &Point, UINT32 BitmapID, UINT32 ToolID = NULL); virtual BOOL DrawTransformedBitmap(NodeBitmap *pNodeBitmap); // Function to handle the rendering of chars into the mask virtual BOOL RenderChar(WCHAR ch, Matrix* pMatrix); // Used to calculate the size of the render region required virtual WinRect CalculateWinRect( Matrix& RenderMatrix, const DocRect& docrect, const double dpi); virtual GMATRIX MakeGavinMatrix(Matrix NewRenderMatrix, DocRect ClipRect, double dPixelsPerInch, BOOL bMasterCapture); // Karim 19/12/2000 // Overrides so that PrintingMaskedRenderRegion does not render offscreen attrs. // The printing loops are fairly loopy & need looking at, but in any case I see // no current point in rendering a bitmap-processing attr into a mask. public: virtual void SetOffscreen(OffscreenAttrValue*) { } virtual void RestoreOffscreen(OffscreenAttrValue*) { } // Member vars private: BOOL IsComplexRun; }; #endif // INC_PMASKRGN