// $Id: swfplace.h 1282 2006-06-09 09:46:49Z alex $ /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE ================================XARAHEADERSTART=========================== Xara LX, a vector drawing and manipulation program. Copyright (C) 1993-2006 Xara Group Ltd. Copyright on certain contributions may be held in joint with their respective authors. See AUTHORS file for details. LICENSE TO USE AND MODIFY SOFTWARE ---------------------------------- This file is part of Xara LX. Xara LX is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. Xara LX and its component source files are distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Xara LX (see the file GPL in the root directory of the distribution); if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA ADDITIONAL RIGHTS ----------------- Conditional upon your continuing compliance with the GNU General Public License described above, Xara Group Ltd grants to you certain additional rights. The additional rights are to use, modify, and distribute the software together with the wxWidgets library, the wxXtra library, and the "CDraw" library and any other such library that any version of Xara LX relased by Xara Group Ltd requires in order to compile and execute, including the static linking of that library to XaraLX. In the case of the "CDraw" library, you may satisfy obligation under the GNU General Public License to provide source code by providing a binary copy of the library concerned and a copy of the license accompanying it. Nothing in this section restricts any of the rights you have under the GNU General Public License. SCOPE OF LICENSE ---------------- This license applies to this program (XaraLX) and its constituent source files only, and does not necessarily apply to other Xara products which may in part share the same code base, and are subject to their own licensing terms. This license does not apply to files in the wxXtra directory, which are built into a separate library, and are subject to the wxWindows license contained within that directory in the file "WXXTRA-LICENSE". This license does not apply to the binary libraries (if any) within the "libs" directory, which are subject to a separate license contained within that directory in the file "LIBS-LICENSE". ARRANGEMENTS FOR CONTRIBUTION OF MODIFICATIONS ---------------------------------------------- Subject to the terms of the GNU Public License (see above), you are free to do whatever you like with your modifications. 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Xara Group Ltd, Gaddesden Place, Hemel Hempstead, HP2 6EX, UK. http://www.xara.com/ =================================XARAHEADEREND============================ */ #ifndef INC_FLASH_PLACE_OBJECT #define INC_FLASH_PLACE_OBJECT //#include "ccobject.h" - in camtypes.h [AUTOMATICALLY REMOVED] #define FLASH_FIRST_ID 1 // The ID of the first object to render. // Enumerated type for the object state. typedef enum { FLASH_TEXT, FLASH_SHAPE, FLASH_SPRITE, FLASH_BUTTON } FlashType; // Enumerated type for the layer state. typedef enum { NO_BUTTON, CLICKED, DEFAULT, MOUSE, SELECTED } LayerState; /******************************************************************************************** > class FlashPlaceObject : public CCObject Author: Graeme_Sutherland (Xara Group Ltd) Created: 13/10/99 Purpose: Contains the information necessary to do a PlaceObject tag. ********************************************************************************************/ class FlashPlaceObject : public CCObject { public: FlashPlaceObject (); ~FlashPlaceObject (); // Access functions. FlashPlaceObject* GetNext ( void ); // Get mpNext. void SetNext ( FlashPlaceObject *pNext ); // Set mpNext. FlashPlaceObject* AddNext ( void ); // Create a new element at mpNext. FlashPlaceObject* GetLast ( void ); // Get mpLast. void SetLast ( FlashPlaceObject *pLast ); // Set mpLast. void SetType ( FlashType Type ); // Sets mToRender. FlashType GetType ( void ); // Gets mToRender. void SetPosition ( DocCoord Point ); // Position to place the object at. DocCoord GetPosition ( void ); // Get the position the object is at. void SetID ( WORD ID ); // Set the ID of the shape to be placed. WORD GetID ( void ); // Get the ID of the shape. WORD GetRawID ( void ); // Get the raw ID (i.e. mID ). void SetDoTransform ( BOOL State ); // Sets mDoTransform. BOOL GetDoTransform ( void ); // Gets mDoTransform. // Static member functions. static void ResetStatics ( void ); // Reset all the counter variables. static void IncBitmapCount ( void ); // Increase mBitmapCount. static void IncFontCount ( void ); // Increase mFontCount. static void IncTextCount ( void ); // Increase mTextCount. static void IncShapeCount ( void ); // Increase mShapeCount. static void IncSpriteCount ( void ); // Increase mSpriteCount. static void DecSpriteCount ( void ); // Decrease mSpriteCount. static void IncButtonCount ( void ); // Increase mButtonCount. static WORD GetBitmapCount ( void ); // Get mBitmapCount. static WORD GetFontCount ( void ); // Get mFontCount. static WORD GetTextCount ( void ); // Get mTextCount. static WORD GetShapeCount ( void ); // Get mShapeCount. static WORD GetSpriteCount ( void ); // Get mSpriteCount. static WORD GetButtonCount ( void ); // Get mButtonCount. private: WORD mID; // ID number. DocCoord mPosition; // Translation position. FlashPlaceObject *mpNext; // Pointer to next item. FlashPlaceObject *mpLast; // Pointer to previous item. FlashType mToRender; // The type of record to render. BOOL mDoTransform; // Are the co-ordinates OK for Flash? // Static member variables. static WORD mBitmapCount; // The number of bitmaps. static WORD mFontCount; // The number of font definitions. static WORD mTextCount; // The number of text strings. static WORD mShapeCount; // The number of shape records. static WORD mSpriteCount; // The number of sprite records. static WORD mButtonCount; // The number of button records. }; #endif