// $Id: liveeffectstool.h 1282 2006-06-09 09:46:49Z alex $ /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE ================================XARAHEADERSTART=========================== Xara LX, a vector drawing and manipulation program. Copyright (C) 1993-2006 Xara Group Ltd. Copyright on certain contributions may be held in joint with their respective authors. See AUTHORS file for details. LICENSE TO USE AND MODIFY SOFTWARE ---------------------------------- This file is part of Xara LX. Xara LX is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. Xara LX and its component source files are distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. 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Xara Group Ltd, Gaddesden Place, Hemel Hempstead, HP2 6EX, UK. http://www.xara.com/ =================================XARAHEADEREND============================ */ // The FreeHand Tool // Created by Phil on 27/09/2004 #ifndef INC_LIVEEFFECTSTOOL #define INC_LIVEEFFECTSTOOL //#include "tool.h" - in camtypes.h [AUTOMATICALLY REMOVED] //#include "selop.h" - in camtypes.h [AUTOMATICALLY REMOVED] //#include "doccoord.h" - in camtypes.h [AUTOMATICALLY REMOVED] #include "wrkrect.h" //#include "binds.h" - in camtypes.h [AUTOMATICALLY REMOVED] #include "dragtool.h" class Cursor; class LiveEffectsInfoBarOp; class Progress; class Trans2DMatrix; class BlendRef; class EffectsStack; /******************************************************************************************** > class LiveEffectsTool : public Tool_v1 Author: Phil_Martin (Xara Group Ltd) Created: 27/09/2004 Purpose: This class implements the Live Effects tool that allows the use to apply live bitmap effects to objects. ********************************************************************************************/ class CCAPI LiveEffectsTool : public DragTool { // Give my name in memory dumps CC_DECLARE_MEMDUMP(LiveEffectsTool); public: LiveEffectsTool(); ~LiveEffectsTool(); BOOL Init(); void Describe(void* InfoPtr); UINT32 GetID(); // Event Handlers virtual void SelectChange(BOOL); virtual void OnClick( DocCoord, ClickType, ClickModifiers, Spread* ); virtual void OnMouseMove(DocCoord, Spread*, ClickModifiers); virtual BOOL GetStatusLineText(String_256* ptext, Spread*, DocCoord, ClickModifiers); virtual BOOL OnIdle(); // Rendering the blobs functions // virtual void RenderToolBlobs(Spread*, DocRect*); LiveEffectsInfoBarOp* GetInfoBar() const { return m_pInfoBarOp;} void ScreenChanged(BOOL WipeRegion); EffectsStack* GetEffectsStack() const; String_256 GetCurrentEffectID() const {return m_strCurrentEffectID;} void SetCurrentEffectID(String_256 strNewEffectID) {m_strCurrentEffectID = strNewEffectID;} INT32 GetCurrentStackPos() {return m_iCurrentStackPos;} void SetCurrentStackPos(INT32 iNewPos) {m_iCurrentStackPos = iNewPos;} BOOL UpdatePPStack(BOOL bUCE = TRUE); protected: // Helper functions // Functions to load, remove and change the active cursor BOOL LoadCursors(); void RemoveCursors(); void ChangeCursor(Cursor* pCursor); protected: static char* FamilyName; // The Tools Family Name static char* ToolName; // The Tool Name static char* Purpose; // What the tool is for static char* Author; // Who wrote it // The status line text String_256 StatusMsg; // The coord of the initial click DocCoord StartPos; Spread* StartSpread; // The tools cursor Cursor* pNormalCursor; // The normal cursor Cursor* pActiveCursor; // Whichever cursor is being displayed (see ChangeCursor). INT32 CurrentCursorID; // ID of the current cursor on the stack // The info bar LiveEffectsInfoBarOp* m_pInfoBarOp; // Lists of pointers to nodes that we use to run the UI and Ops EffectsStack* m_pPPStack; // The name of the current effect we are reflecting/applying String_256 m_strCurrentEffectID; INT32 m_iCurrentStackPos; }; #endif //INC_LIVEEFFECTSTOOL