// $Id: opshadow.h 1282 2006-06-09 09:46:49Z alex $ /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE ================================XARAHEADERSTART=========================== Xara LX, a vector drawing and manipulation program. Copyright (C) 1993-2006 Xara Group Ltd. Copyright on certain contributions may be held in joint with their respective authors. See AUTHORS file for details. LICENSE TO USE AND MODIFY SOFTWARE ---------------------------------- This file is part of Xara LX. Xara LX is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. Xara LX and its component source files are distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. 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Xara Group Ltd, Gaddesden Place, Hemel Hempstead, HP2 6EX, UK. http://www.xara.com/ =================================XARAHEADEREND============================ */ // Header for the shadow tool operations #ifndef INC_OPSHADOW #define INC_OPSHADOW #include "nodecont.h" #ifdef BUILDSHADOWS //#include "selop.h" - in camtypes.h [AUTOMATICALLY REMOVED] #include "attrappl.h" //#include "biasgain.h" - in camtypes.h [AUTOMATICALLY REMOVED] #include "shadinfo.h" // for SoftShadowInfoBarData #include "menuitem.h" #include "effects_stack.h" class NodeShadowParam; //#define OPTOKEN_CREATESHADOW "CreateShadow" #define OPTOKEN_APPLYSHADOW _T("ApplyShadow") #define OPTOKEN_CHANGESHADOWTYPE _T("ChangeShadowType") #define OPTOKEN_REMOVESHADOW _T("RemoveShadow") #define OPTOKEN_SHADOWPOSITION _T("ShadowPosition") #define OPTOKEN_SHADOWPENUMBRA _T("ShadowPenumbra") #define OPTOKEN_SHADOWATTRIB _T("ShadowAttributeApply") #define OPTOKEN_SHADOWANGLE _T("ShadowAngle") #define OPTOKEN_SHADOWHEIGHT _T("ShadowHeight") #define OPTOKEN_SHADOWSCALE _T("ShadowScale") #define OPTOKEN_SHADOWHEIGHTANDANGLE _T("ShadowHeightAndAngle") #define OPTOKEN_SAVESHADOWDATA _T("SaveShadowData") #define OPTOKEN_GLOWWIDTH _T("GlowWidth") #define OPTOKEN_SHADOWPROFILE _T("ShadowProfile") #define OPTOKEN_SHADOWDARKNESS _T("ShadowDarkness") ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// ////////// OpApplyShadow class ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// /******************************************************************************************** > class OpApplyShadow : public SelOperation Author: Phil_Martin (Xara Group Ltd) Created: 16/11/2004 Purpose: Create a shadow object in the tree giving the current selection a shadow. ********************************************************************************************/ class OpApplyShadow : public SelOperation { CC_DECLARE_DYNCREATE(OpApplyShadow) public: static BOOL Declare(); static ListRange* DoApplyShadow(UndoableOperation* pOp, Range* pRange, NodeShadowParam* pNSParam); static NodeShadowController* DoApplyShadow(UndoableOperation* pOp, Node* pNode, NodeShadowParam* pNSParam, BOOL bSetSelected = TRUE); public: // Construction/Destruction OpApplyShadow(); ~OpApplyShadow(); virtual void Do(OpDescriptor *pOpDesc); virtual void DoWithParam(OpDescriptor* pOp, OpParam* pParam); // These functions required for the OpDescriptor class static OpState GetState(String_256* Description, OpDescriptor*); static OpState GetParamState(String_256* pstrDescription, OpDescriptor* pOpDesc, OpParam* pOpParam); // void GetOpName(String_256 * pString); //private: // void AddShadowToNode(Node * pNode); // UINT32 m_OpName; }; ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// ////////// OpChangeShadowType class ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// /******************************************************************************************** > class OpChangeShadowType : public SelOperation Author: Phil_Martin (Xara Group Ltd) Created: 18/11/2004 Purpose: Create a shadow object in the tree giving the current selection a shadow. ********************************************************************************************/ class OpChangeShadowType : public SelOperation { CC_DECLARE_DYNCREATE(OpChangeShadowType) public: static BOOL Declare(); static BOOL DoChangeShadowType(UndoableOperation* pOp, NodeShadowParam* pNSParam); public: // Construction/Destruction OpChangeShadowType(); ~OpChangeShadowType(); virtual void Do(OpDescriptor *pOpDesc); virtual void DoWithParam(OpDescriptor* pOp, OpParam* pParam); // These functions required for the OpDescriptor class static OpState GetState(String_256* Description, OpDescriptor*); static OpState GetParamState(String_256* pstrDescription, OpDescriptor* pOpDesc, OpParam* pOpParam); // void GetOpName(String_256 * pString); //private: // void AddShadowToNode(Node * pNode); // UINT32 m_OpName; }; ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// ////////// OpRemoveShadow class ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// /******************************************************************************************** > class OpRemoveShadow : public SelOperation Author: Olivier_Gascoin (Xara Group Ltd) Created: 21/11/96 Purpose: Remove a shadow object ********************************************************************************************/ class OpRemoveShadow : public SelOperation { CC_DECLARE_DYNCREATE(OpRemoveShadow) public: // Construction/Destruction OpRemoveShadow(); ~OpRemoveShadow(); // virtual void Do(OpDescriptor *pOpDesc); virtual void DoWithParam(OpDescriptor* pOp, OpParam* pParam); // These functions required for the OpDescriptor class static BOOL Declare(); static OpState GetState(String_256* Description, OpDescriptor*); }; ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// ////////// OpShadowPosition class ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// /******************************************************************************************** > class ShadowPosition : public OpParam Author: Olivier_Gascoin (Xara Group Ltd) Created: 17/12/96 Purpose: Used by OpShadowPosition ********************************************************************************************/ class ShadowPosition : public OpParam { CC_DECLARE_DYNCREATE(ShadowPosition) public: ShadowPosition(); ShadowPosition(const INT32 x, const INT32 y, BOOL UpdateX=TRUE, BOOL UpdateY=TRUE, SoftShadowTool* pTool=NULL); ~ShadowPosition(); public: INT32 X; INT32 Y; BOOL m_bUpdateX; BOOL m_bUpdateY; SoftShadowTool* m_pTool; }; /******************************************************************************************** > class OpShadowPosition : public SelOperation Author: Olivier_Gascoin (Xara Group Ltd) Created: 16/12/96 Purpose: Update the position of the shadow after modifying the infobar controls ********************************************************************************************/ class OpShadowPosition : public SelOperation { CC_DECLARE_DYNCREATE(OpShadowPosition) public: OpShadowPosition(); ~OpShadowPosition(); virtual void DoWithParam(OpDescriptor* pOp, OpParam* pParam); static OpState GetState(String_256* Description, OpDescriptor*); static BOOL Declare(); }; ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// ////////// OpShadowPenumbra class ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// /******************************************************************************************** > class ShadowPosition : public OpParam Author: Olivier_Gascoin (Xara Group Ltd) Created: 18/12/96 Purpose: Used by OpShadowPenumbra ********************************************************************************************/ class ShadowPenumbra : public OpParam { CC_DECLARE_DYNCREATE(ShadowPenumbra) public: ShadowPenumbra(); ShadowPenumbra(const INT32 p, SoftShadowTool* pTool); ~ShadowPenumbra(); public: INT32 P; SoftShadowTool* m_pTool; }; /******************************************************************************************** > class OpShadowPenumbra : public SelOperation Author: Olivier_Gascoin (Xara Group Ltd) Created: 16/12/96 Purpose: Update the position of the shadow after modifying the infobar controls ********************************************************************************************/ class OpShadowPenumbra : public SelOperation { CC_DECLARE_DYNCREATE(OpShadowPenumbra) public: OpShadowPenumbra(); ~OpShadowPenumbra(); virtual void DoWithParam(OpDescriptor* pOp, OpParam* pParam); static OpState GetState(String_256* Description, OpDescriptor*); static BOOL Declare(); }; ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// ////////// ChangePositionShadowAction class ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// /******************************************************************************************** > class ChangePositionShadowAction : public Action Author: Olivier_Gascoin (Xara Group Ltd) Created: 06/01/97 Purpose: An action which undoes the modification of the position of the shadow (X) SeeAlso: - ********************************************************************************************/ class ChangePositionShadowAction : public Action { CC_DECLARE_DYNCREATE(ChangePositionShadowAction) public: ChangePositionShadowAction(); ~ChangePositionShadowAction(); virtual ActionCode Execute(); static ActionCode Init( Operation* pOp, ActionList* pActionList, NodeShadowController* pThisNodeShadow, MILLIPOINT NewOffsetX, MILLIPOINT NewOffsetY, BOOL UpdateX, BOOL UpdateY, ChangePositionShadowAction** NewAction, BOOL Reverse = TRUE); protected: NodeShadowController* m_pNodeShadowCont; MILLIPOINT m_OldPositionX; MILLIPOINT m_OldPositionY; BOOL m_bUpdateX; BOOL m_bUpdateY; }; ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// ////////// ChangePenumbraSizeAction class ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// /******************************************************************************************** > class ChangePenumbraSizeAction : public Action Author: Olivier_Gascoin (Xara Group Ltd) Created: 06/01/97 Purpose: An action which undoes the modification of the penumbra size SeeAlso: - ********************************************************************************************/ class ChangePenumbraSizeAction : public Action { CC_DECLARE_DYNCREATE(ChangePenumbraSizeAction) public: ChangePenumbraSizeAction(); ~ChangePenumbraSizeAction(); virtual ActionCode Execute(); static ActionCode Init( Operation* pOp, ActionList* pActionList, NodeShadowController* pThisNodeShadow, MILLIPOINT NewPenumbraSize, ChangePenumbraSizeAction** NewAction, BOOL bReverse = TRUE, BOOL bCache = FALSE); protected: NodeShadowController* m_pNodeShadowCont; MILLIPOINT m_OldPenumbraSize; DocRect m_LastRect; BOOL m_bCache; }; ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// ////////// NodeShadowClick class ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// /******************************************************************************************** > class NodeShadowClick : public OpParam Author: Olivier_Gascoin (Xara Group Ltd) Created: 13/01/97 Purpose: When a user click, used by SoftShadowTool::DoWithParam() ********************************************************************************************/ class NodeShadowClick : public OpParam { CC_DECLARE_DYNCREATE(NodeShadowClick) public: NodeShadowClick(); NodeShadowClick(Node *p, SoftShadowTool* pTool); ~NodeShadowClick(); public: Node *m_pNode; SoftShadowTool* m_pTool; }; /******************************************************************************************** > class NodeShadowParam : public OpMenuParam Author: David_McClarnon (Xara Group Ltd) Created: 9/6/99 Purpose: Creation parameter for shadows (i.e. OpApplyShadow) ********************************************************************************************/ class NodeShadowParam : public OpMenuParam { public: NodeShadowParam(ShadowType Type = NodeShadowController::DefaultType, double FloorShadowAngle = NodeShadowController::DefaultFloorAngle, double FloorShadowHeight = NodeShadowController::DefaultFloorHeight, INT32 OffsetX = NodeShadowController::DefaultWallOffsetX, INT32 OffsetY = NodeShadowController::DefaultWallOffsetY, INT32 Blur = NodeShadowController::DefaultBlurSize, double Darkness = NodeShadowController::DefaultDarkness, double Scale = NodeShadowController::DefaultScale, MILLIPOINT Width = NodeShadowController::DefaultGlowWidth, const CProfileBiasGain &Profile = CProfileBiasGain(), BOOL bRedraw = TRUE, MILLIPOINT FeatherWidth = NodeShadowController::DefaultFeatherWidth ) : m_Type(Type), m_FloorShadowAngle(FloorShadowAngle), m_FloorShadowHeight(FloorShadowHeight), m_OffsetX(OffsetX), m_OffsetY(OffsetY), m_Blur(Blur), m_dDarkness(Darkness), m_Scale(Scale), m_GlowWidth(Width), m_FeatherWidth(FeatherWidth), m_bRedraw(bRedraw), m_Profile(Profile) { StackPosition = STACKPOS_INSERT_TOP; pPPStack = NULL; pShadowTool = NULL; } ShadowType m_Type; double m_FloorShadowAngle; double m_FloorShadowHeight; INT32 m_OffsetX; INT32 m_OffsetY; INT32 m_Blur; double m_dDarkness; double m_Scale; MILLIPOINT m_GlowWidth; MILLIPOINT m_FeatherWidth; BOOL m_bRedraw; CProfileBiasGain m_Profile; INT32 StackPosition; // PostProcessor Stack position EffectsStack* pPPStack; // PostProcessor Stack SoftShadowTool* pShadowTool; }; /******************************************************************************************** > class OpApplyAttrib : public SelOperation Author: Will_Cowling (Xara Group Ltd) Created: 30/1/95 Purpose: Virtual base class for ops that apply attibutes. ********************************************************************************************/ class CCAPI OpApplyAttribForShadows: public OpApplyAttribToSelected { CC_DECLARE_DYNCREATE( OpApplyAttribForShadows ) public: static BOOL Init(); protected: // DMc // applies a fill attribute to a shadow node BOOL DoApply(Node* CurrentNode, NodeAttribute* Attrib, BOOL Mutate, BOOL InvalidateRegion, BOOL KeepExistingCols, /* = TRUE */ BOOL* AttribWasRequired /* = NULL */); }; /******************************************************************************************** > class ChangeFloorShadowHeightAction : public Action Author: David_McClarnon (Xara Group Ltd) Created: 10/6/99 Purpose: Action for changing floor shadow heights SeeAlso: - ********************************************************************************************/ class ChangeFloorShadowHeightAction : public Action { CC_DECLARE_DYNCREATE(ChangeFloorShadowHeightAction) public: ChangeFloorShadowHeightAction(); ~ChangeFloorShadowHeightAction(); virtual ActionCode Execute(); static ActionCode Init( Operation* pOp, ActionList* pActionList, NodeShadowController* pThisNodeShadow, double NewHeight, ChangeFloorShadowHeightAction** NewAction, BOOL bReverse = TRUE, BOOL bCache = FALSE); protected: NodeShadowController* m_pNodeShadowCont; double m_LastHeight; DocRect m_LastRect; BOOL m_bCache; }; /******************************************************************************************** > class ChangeFloorShadowAngleAction : public Action Author: David_McClarnon (Xara Group Ltd) Created: 10/6/99 Purpose: Action for changing floor shadow heights SeeAlso: - ********************************************************************************************/ class ChangeFloorShadowAngleAction : public Action { CC_DECLARE_DYNCREATE(ChangeFloorShadowAngleAction) public: ChangeFloorShadowAngleAction(); ~ChangeFloorShadowAngleAction(); virtual ActionCode Execute(); static ActionCode Init( Operation* pOp, ActionList* pActionList, NodeShadowController* pThisNodeShadow, INT32 NewAngle, ChangeFloorShadowAngleAction** NewAction, BOOL bReverse = TRUE, BOOL bCache = FALSE); protected: NodeShadowController* m_pNodeShadowCont; INT32 m_LastAngle; DocRect m_LastRect; BOOL m_bCache; }; /******************************************************************************************** > class ChangeShadowTypeAction : public Action Author: David_McClarnon (Xara Group Ltd) Created: 10/6/99 Purpose: Action for changing floor shadow heights SeeAlso: - ********************************************************************************************/ class ChangeShadowTypeAction : public Action { CC_DECLARE_DYNCREATE(ChangeShadowTypeAction) public: ChangeShadowTypeAction(); ~ChangeShadowTypeAction(); virtual ActionCode Execute(); static ActionCode Init( Operation* pOp, ActionList* pActionList, NodeShadowController* pThisNodeShadow, ShadowType NewType, ChangeShadowTypeAction** NewAction, BOOL bReverse = TRUE); protected: NodeShadowController* m_pNodeShadowCont; ShadowType m_LastType; DocRect m_LastRect; }; ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// ////////// OpShadowAngle class ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// /******************************************************************************************** > class OpShadowAngle : public SelOperation Author: David_McClarnon (Xara Group Ltd) Created: 10/6/99 Purpose: Update the angle of the selected shadows ********************************************************************************************/ class OpShadowAngle : public SelOperation { CC_DECLARE_DYNCREATE(OpShadowAngle) public: OpShadowAngle(); ~OpShadowAngle(); virtual void DoWithParam(OpDescriptor* pOp, OpParam* pParam); static OpState GetState(String_256* Description, OpDescriptor*); static BOOL Declare(); // Karim 21/01/2000 - see UndoableOperation base implementation. virtual BOOL MayChangeNodeBounds() const { return FALSE; } }; /******************************************************************************************** > class OpShadowHeightAndAngle : public SelOperation Author: David_McClarnon (Xara Group Ltd) Created: 10/6/99 Purpose: Update the angle and height of the selected shadows Used by the blob rendering / manipulation code in ShadowTool ********************************************************************************************/ class OpShadowHeightAndAngle : public SelOperation { CC_DECLARE_DYNCREATE(OpShadowHeightAndAngle) public: OpShadowHeightAndAngle(); ~OpShadowHeightAndAngle(); virtual void DoWithParam(OpDescriptor* pOp, OpParam* pParam); static OpState GetState(String_256* Description, OpDescriptor*); static BOOL Declare(); }; ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// ////////// OpShadowHeight class ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// /******************************************************************************************** > class OpShadowHeight : public SelOperation Author: David_McClarnon (Xara Group Ltd) Created: 10/6/99 Purpose: Update the height of the selected shadows ********************************************************************************************/ class OpShadowHeight : public SelOperation { CC_DECLARE_DYNCREATE(OpShadowHeight) public: OpShadowHeight(); ~OpShadowHeight(); virtual void DoWithParam(OpDescriptor* pOp, OpParam* pParam); static OpState GetState(String_256* Description, OpDescriptor*); static BOOL Declare(); }; ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// ////////// OpShadowScale class ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// /******************************************************************************************** > class OpShadowScale : public SelOperation Author: David_McClarnon (Xara Group Ltd) Created: 10/6/99 Purpose: Update the angle of the selected shadows ********************************************************************************************/ class OpShadowScale : public SelOperation { CC_DECLARE_DYNCREATE(OpShadowScale) public: OpShadowScale(); ~OpShadowScale(); virtual void DoWithParam(OpDescriptor* pOp, OpParam* pParam); static OpState GetState(String_256* Description, OpDescriptor*); static BOOL Declare(); }; /******************************************************************************************** > class ChangeShadowScaleAction : public Action Author: David_McClarnon (Xara Group Ltd) Created: 10/6/99 Purpose: Action for changing shadow scale factors SeeAlso: - ********************************************************************************************/ class ChangeShadowScaleAction : public Action { CC_DECLARE_DYNCREATE(ChangeShadowScaleAction) public: ChangeShadowScaleAction(); ~ChangeShadowScaleAction(); virtual ActionCode Execute(); static ActionCode Init( Operation* pOp, ActionList* pActionList, NodeShadowController* pThisNodeShadow, double NewScale, ChangeShadowScaleAction** NewAction, BOOL bReverse = TRUE); protected: NodeShadowController* m_pNodeShadowCont; double m_LastScale; DocRect m_LastRect; }; /******************************************************************************************** > class SaveShadowDataAction : public Action Author: David_McClarnon (Xara Group Ltd) Created: 10/6/99 Purpose: Saves all the shadow data for regeneration purposes on undo/redo SeeAlso: - ********************************************************************************************/ class SaveShadowDataAction : public Action { CC_DECLARE_DYNCREATE(SaveShadowDataAction) public: SaveShadowDataAction(); ~SaveShadowDataAction(); virtual ActionCode Execute(); static ActionCode Init( Operation* pOp, ActionList* pActionList, Range &MyRange, SaveShadowDataAction** NewAction, BOOL bReverse = TRUE); protected: Range * m_pSelRange; List m_DataList; DocRect m_LastRect; }; ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// ////////// OpSaveShadowData class ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// /******************************************************************************************** > class SaveShadowDataInfo : public OpParam Author: David_McClarnon (Xara Group Ltd) Created: 10/6/99 Purpose: The id for the op to give in the undo/redo menus ********************************************************************************************/ class SaveShadowDataInfo : public OpParam { public: SaveShadowDataInfo() { ID = 0; } UINT32 ID; }; /******************************************************************************************** > class OpSaveShadowData : public SelOperation Author: David_McClarnon (Xara Group Ltd) Created: 10/6/99 Purpose: Save the current selection's shadow data (to be restored on undo/redo) ********************************************************************************************/ class OpSaveShadowData : public SelOperation { CC_DECLARE_DYNCREATE(OpSaveShadowData) public: OpSaveShadowData(); ~OpSaveShadowData(); virtual void DoWithParam(OpDescriptor* pOp, OpParam* pParam); static OpState GetState(String_256* Description, OpDescriptor*); static BOOL Declare(); // this is public so other fns can use it static BOOL SaveShadowData(UndoableOperation * pOp); void GetOpName(String_256 * pString); // Karim 21/01/2000 - see UndoableOperation base implementation. virtual BOOL MayChangeNodeBounds() const { return FALSE; } private: UINT32 m_OpName; }; /******************************************************************************************** > class ChangeGlowWidthAction : public Action Author: David_McClarnon (Xara Group Ltd) Created: 6/6/99 Purpose: Action for changing glow widths SeeAlso: - ********************************************************************************************/ class ChangeGlowWidthAction : public Action { CC_DECLARE_DYNCREATE(ChangeGlowWidthAction) public: ChangeGlowWidthAction(); ~ChangeGlowWidthAction(); virtual ActionCode Execute(); static ActionCode Init( Operation* pOp, ActionList* pActionList, NodeShadowController* pThisNodeShadow, INT32 NewWidth, ChangeGlowWidthAction** NewAction, BOOL bReverse = TRUE, BOOL bCache = FALSE); protected: NodeShadowController* m_pNodeShadowCont; INT32 m_LastWidth; DocRect m_LastRect; BOOL m_bCache; }; ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// ////////// OpGlowWidth class ///////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// /******************************************************************************************** > class OpGlowWidth : public SelOperation Author: David_McClarnon (Xara Group Ltd) Created: 10/6/99 Purpose: Update the width of the selected glows ********************************************************************************************/ class OpGlowWidth : public SelOperation { CC_DECLARE_DYNCREATE(OpGlowWidth) public: OpGlowWidth(); ~OpGlowWidth(); virtual void DoWithParam(OpDescriptor* pOp, OpParam* pParam); static OpState GetState(String_256* Description, OpDescriptor*); static BOOL Declare(); }; /******************************************************************************************** > class ShadowProfileOpParam : public OpParam Author: Olivier_Gascoin (Xara Group Ltd) Created: 17/12/96 Purpose: Used by OpShadowPosition ********************************************************************************************/ class ShadowProfileOpParam : public OpParam { CC_DECLARE_DYNCREATE(ShadowProfileOpParam) public: ShadowProfileOpParam() { m_pTool=NULL; } ShadowProfileOpParam(CProfileBiasGain newProfile, SoftShadowTool* pTool) { Profile = newProfile; m_pTool=pTool; } ~ShadowProfileOpParam() { }; public: CProfileBiasGain Profile; SoftShadowTool* m_pTool; }; /******************************************************************************************** > class OpChangeShadowProfile : public SelOperation Author: David_McClarnon (Xara Group Ltd) Created: 10/6/99 Purpose: Update the width of the selected glows ********************************************************************************************/ class OpChangeShadowProfile : public SelOperation { CC_DECLARE_DYNCREATE(OpChangeShadowProfile) public: OpChangeShadowProfile(); ~OpChangeShadowProfile(); virtual void DoWithParam(OpDescriptor* pOp, OpParam* pParam); static OpState GetState(String_256* Description, OpDescriptor*); static BOOL Declare(); // Karim 21/01/2000 - see UndoableOperation base implementation. virtual BOOL MayChangeNodeBounds() const { return FALSE; } }; /******************************************************************************************** > class ChangeProfileAction : public Action Author: David_McClarnon (Xara Group Ltd) Created: 6/6/99 Purpose: Action for changing shadow profiles SeeAlso: - ********************************************************************************************/ class ChangeProfileAction : public Action { CC_DECLARE_DYNCREATE(ChangeProfileAction) public: ChangeProfileAction(); ~ChangeProfileAction(); virtual ActionCode Execute(); static ActionCode Init( Operation* pOp, ActionList* pActionList, NodeShadow* pThisNodeShadow, CProfileBiasGain &Profile, ChangeProfileAction** NewAction, BOOL bReverse = TRUE, BOOL bCache = FALSE); static void ChangeShadowProfileWithNoUndo (CProfileBiasGain &Profile, SoftShadowTool* pTool); protected: NodeShadow* m_pNodeShadow; CProfileBiasGain m_LastProfile; }; /******************************************************************************************** > class ShadowDarknessOpParam : public OpParam Author: David_McClarnon (Xara Group Ltd) Created: 17/12/96 Purpose: Used by OpShadowPosition ********************************************************************************************/ class ShadowDarknessOpParam : public OpParam { CC_DECLARE_DYNCREATE(ShadowDarknessOpParam) public: ShadowDarknessOpParam() { m_dDarkness = 0; m_pTool=NULL; } ShadowDarknessOpParam(double dNewDarkness, SoftShadowTool* pTool) { m_dDarkness = dNewDarkness; m_pTool=pTool; } ~ShadowDarknessOpParam() { }; public: double m_dDarkness; SoftShadowTool* m_pTool; }; /******************************************************************************************** > class OpChangeShadowDarkness : public SelOperation Author: David_McClarnon (Xara Group Ltd) Created: 10/6/99 Purpose: Update the width of the selected glows ********************************************************************************************/ class OpChangeShadowDarkness : public SelOperation { CC_DECLARE_DYNCREATE(OpChangeShadowDarkness) public: OpChangeShadowDarkness(); ~OpChangeShadowDarkness(); virtual void DoWithParam(OpDescriptor* pOp, OpParam* pParam); static OpState GetState(String_256* Description, OpDescriptor*); static BOOL Declare(); // Karim 21/01/2000 - see UndoableOperation base implementation. virtual BOOL MayChangeNodeBounds() const { return FALSE; } }; /******************************************************************************************** > class ChangeShadowDarknessAction : public Action Author: David_McClarnon (Xara Group Ltd) Created: 6/6/99 Purpose: Action for changing shadow profiles SeeAlso: - ********************************************************************************************/ class ChangeShadowDarknessAction : public Action { CC_DECLARE_DYNCREATE(ChangeShadowDarknessAction) public: ChangeShadowDarknessAction(); ~ChangeShadowDarknessAction(); virtual ActionCode Execute(); static ActionCode Init( Operation* pOp, ActionList* pActionList, NodeShadow* pThisNodeShadow, double dDarkness, ChangeShadowDarknessAction** NewAction, BOOL bReverse = FALSE, BOOL bCache = FALSE); protected: NodeShadow* m_pNodeShadow; double m_dLastDarkness; }; #endif // BUILDSHADOWS #endif // INC_OPSHADOW