/////////////////////////////////////////////////////////////////////////////// // Name: src/aui/dockart.cpp // Purpose: wxaui: wx advanced user interface - docking window manager // Author: Benjamin I. Williams // Modified by: // Created: 2005-05-17 // RCS-ID: $Id: dockart.cpp,v 1.7 2006/07/03 19:02:08 ABX Exp $ // Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved // Licence: wxWindows Library Licence, Version 3.1 /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #include "framemanager.h" #include "dockart.h" #if wxXTRA_AUI #include #include #include #ifdef __WXMAC__ #include #endif // -- wxDefaultDockArt class implementation -- // wxDefaultDockArt is an art provider class which does all of the drawing for // wxFrameManager. This allows the library caller to customize the dock art // (probably by deriving from this class), or to completely replace all drawing // with custom dock art (probably by writing a new stand-alone class derived // from the wxDockArt base class). The active dock art class can be set via // wxFrameManager::SetDockArt() // StepColour() it a utility function that simply darkens // or lightens a color, based on the specified percentage static wxColor StepColour(const wxColor& c, int percent) { int r = c.Red(), g = c.Green(), b = c.Blue(); return wxColour((unsigned char)wxMin((r*percent)/100,255), (unsigned char)wxMin((g*percent)/100,255), (unsigned char)wxMin((b*percent)/100,255)); } static wxColor LightContrastColour(const wxColour& c) { int amount = 120; // if the color is especially dark, then // make the contrast even lighter if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128) amount = 160; return StepColour(c, amount); } // BitmapFromBits() is a utility function that creates a // masked bitmap from raw bits (XBM format) static wxBitmap BitmapFromBits(const unsigned char bits[], int w, int h, const wxColour& color) { wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage(); img.Replace(255,255,255,123,123,123); img.Replace(0,0,0,color.Red(),color.Green(),color.Blue()); img.SetMaskColour(123,123,123); return wxBitmap(img); } static void DrawGradientRectangle(wxDC& dc, const wxRect& rect, const wxColour& start_color, const wxColour& end_color, int direction) { int rd, gd, bd, high = 0; rd = end_color.Red() - start_color.Red(); gd = end_color.Green() - start_color.Green(); bd = end_color.Blue() - start_color.Blue(); if (direction == wxAUI_GRADIENT_VERTICAL) high = rect.GetHeight()-1; else high = rect.GetWidth()-1; for (int i = 0; i <= high; ++i) { int r = start_color.Red() + ((i*rd*100)/high)/100; int g = start_color.Green() + ((i*gd*100)/high)/100; int b = start_color.Blue() + ((i*bd*100)/high)/100; wxPen p(wxColor((unsigned char)r, (unsigned char)g, (unsigned char)b)); dc.SetPen(p); if (direction == wxAUI_GRADIENT_VERTICAL) dc.DrawLine(rect.x, rect.y+i, rect.x+rect.width, rect.y+i); else dc.DrawLine(rect.x+i, rect.y, rect.x+i, rect.y+rect.height); } } wxDefaultDockArt::wxDefaultDockArt() { #ifdef __WXMAC__ wxBrush toolbarbrush; toolbarbrush.MacSetTheme( kThemeBrushToolbarBackground ); wxColor base_color = toolbarbrush.GetColour(); #else wxColor base_color = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); #endif wxColor darker1_color = StepColour(base_color, 85); wxColor darker2_color = StepColour(base_color, 70); wxColor darker3_color = StepColour(base_color, 60); wxColor darker4_color = StepColour(base_color, 50); wxColor darker5_color = StepColour(base_color, 40); m_active_caption_colour = LightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT)); m_active_caption_gradient_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT); m_active_caption_text_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT); m_inactive_caption_colour = StepColour(darker1_color, 80); m_inactive_caption_gradient_colour = darker1_color; m_inactive_caption_text_colour = *wxBLACK; #ifdef __WXMAC__ m_sash_brush = toolbarbrush; m_background_brush = toolbarbrush; m_gripper_brush = toolbarbrush; #else m_sash_brush = wxBrush(base_color); m_background_brush = wxBrush(base_color); m_gripper_brush = wxBrush(base_color); #endif m_border_pen = wxPen(darker2_color); m_gripper_pen1 = wxPen(darker5_color); m_gripper_pen2 = wxPen(darker3_color); m_gripper_pen3 = *wxWHITE_PEN; #ifdef __WXMAC__ m_caption_font = *wxSMALL_FONT; #else m_caption_font = wxFont(8, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE); #endif // some built in bitmaps #ifdef __WXMAC__ static unsigned char close_bits[]={ 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3, 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3, 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF }; #else static unsigned char close_bits[]={ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xfb,0xcf,0xf9, 0x9f,0xfc,0x3f,0xfe,0x3f,0xfe,0x9f,0xfc,0xcf,0xf9,0xef,0xfb, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff}; #endif static unsigned char pin_bits[]={ 0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc, 0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff, 0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff}; #ifdef __WXMAC__ m_inactive_close_bitmap = BitmapFromBits(close_bits, 16, 16, *wxWHITE); #else m_inactive_close_bitmap = BitmapFromBits(close_bits, 16, 16, m_inactive_caption_text_colour); #endif m_inactive_pin_bitmap = BitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour); #ifdef __WXMAC__ m_active_close_bitmap = BitmapFromBits(close_bits, 16, 16, *wxWHITE ); #else m_active_close_bitmap = BitmapFromBits(close_bits, 16, 16, m_active_caption_text_colour); #endif m_active_pin_bitmap = BitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour); // default metric values #ifdef __WXMAC__ SInt32 height; GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height ); m_sash_size = height; #else m_sash_size = 4; #endif m_caption_size = 17; m_border_size = 1; m_button_size = 14; m_gripper_size = 9; m_gradient_type = wxAUI_GRADIENT_VERTICAL; } int wxDefaultDockArt::GetMetric(int id) { switch (id) { case wxAUI_ART_SASH_SIZE: return m_sash_size; case wxAUI_ART_CAPTION_SIZE: return m_caption_size; case wxAUI_ART_GRIPPER_SIZE: return m_gripper_size; case wxAUI_ART_PANE_BORDER_SIZE: return m_border_size; case wxAUI_ART_PANE_BUTTON_SIZE: return m_button_size; case wxAUI_ART_GRADIENT_TYPE: return m_gradient_type; default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } return 0; } void wxDefaultDockArt::SetMetric(int id, int new_val) { switch (id) { case wxAUI_ART_SASH_SIZE: m_sash_size = new_val; break; case wxAUI_ART_CAPTION_SIZE: m_caption_size = new_val; break; case wxAUI_ART_GRIPPER_SIZE: m_gripper_size = new_val; break; case wxAUI_ART_PANE_BORDER_SIZE: m_border_size = new_val; break; case wxAUI_ART_PANE_BUTTON_SIZE: m_button_size = new_val; break; case wxAUI_ART_GRADIENT_TYPE: m_gradient_type = new_val; break; default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } } wxColour wxDefaultDockArt::GetColour(int id) { switch (id) { case wxAUI_ART_BACKGROUND_COLOUR: return m_background_brush.GetColour(); case wxAUI_ART_SASH_COLOUR: return m_sash_brush.GetColour(); case wxAUI_ART_INACTIVE_CAPTION_COLOUR: return m_inactive_caption_colour; case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour; case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactive_caption_text_colour; case wxAUI_ART_ACTIVE_CAPTION_COLOUR: return m_active_caption_colour; case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_active_caption_gradient_colour; case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR: return m_active_caption_text_colour; case wxAUI_ART_BORDER_COLOUR: return m_border_pen.GetColour(); case wxAUI_ART_GRIPPER_COLOUR: return m_gripper_brush.GetColour(); default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } return wxColour(); } void wxDefaultDockArt::SetColour(int id, const wxColor& colour) { switch (id) { case wxAUI_ART_BACKGROUND_COLOUR: m_background_brush.SetColour(colour); break; case wxAUI_ART_SASH_COLOUR: m_sash_brush.SetColour(colour); break; case wxAUI_ART_INACTIVE_CAPTION_COLOUR: m_inactive_caption_colour = colour; break; case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break; case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactive_caption_text_colour = colour; break; case wxAUI_ART_ACTIVE_CAPTION_COLOUR: m_active_caption_colour = colour; break; case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_active_caption_gradient_colour = colour; break; case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR: m_active_caption_text_colour = colour; break; case wxAUI_ART_BORDER_COLOUR: m_border_pen.SetColour(colour); break; case wxAUI_ART_GRIPPER_COLOUR: m_gripper_brush.SetColour(colour); m_gripper_pen1.SetColour(StepColour(colour, 40)); m_gripper_pen2.SetColour(StepColour(colour, 60)); break; default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } } void wxDefaultDockArt::SetFont(int id, const wxFont& font) { if (id == wxAUI_ART_CAPTION_FONT) m_caption_font = font; } wxFont wxDefaultDockArt::GetFont(int id) { if (id == wxAUI_ART_CAPTION_FONT) return m_caption_font; return wxNullFont; } void wxDefaultDockArt::DrawSash(wxDC& dc, int, const wxRect& rect) { #ifdef __WXMAC__ HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height ); CGContextRef cgContext ; #if wxMAC_USE_CORE_GRAPHICS cgContext = ((wxMacCGContext*)(dc.GetGraphicContext()))->GetNativeContext() ; #else Rect bounds ; GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ; QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ; CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ; CGContextScaleCTM( cgContext , 1 , -1 ) ; #endif HIThemeSplitterDrawInfo drawInfo ; drawInfo.version = 0 ; drawInfo.state = kThemeStateActive ; drawInfo.adornment = kHIThemeSplitterAdornmentNone ; HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ; #if wxMAC_USE_CORE_GRAPHICS #else QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ; #endif #else dc.SetPen(*wxTRANSPARENT_PEN); dc.SetBrush(m_sash_brush); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); #endif } void wxDefaultDockArt::DrawBackground(wxDC& dc, int, const wxRect& rect) { dc.SetPen(*wxTRANSPARENT_PEN); #ifdef __WXMAC__ // we have to clear first, otherwise we are drawing a light striped pattern // over an already darker striped background dc.SetBrush(*wxWHITE_BRUSH) ; dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); #endif dc.SetBrush(m_background_brush); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); } void wxDefaultDockArt::DrawBorder(wxDC& dc, const wxRect& _rect, wxPaneInfo& pane) { dc.SetPen(m_border_pen); dc.SetBrush(*wxTRANSPARENT_BRUSH); wxRect rect = _rect; int i, border_width = GetMetric(wxAUI_ART_PANE_BORDER_SIZE); if (pane.IsToolbar()) { for (i = 0; i < border_width; ++i) { dc.SetPen(*wxWHITE_PEN); dc.DrawLine(rect.x, rect.y, rect.x+rect.width, rect.y); dc.DrawLine(rect.x, rect.y, rect.x, rect.y+rect.height); dc.SetPen(m_border_pen); dc.DrawLine(rect.x, rect.y+rect.height-1, rect.x+rect.width, rect.y+rect.height-1); dc.DrawLine(rect.x+rect.width-1, rect.y, rect.x+rect.width-1, rect.y+rect.height); rect.Deflate(1); } } else { for (i = 0; i < border_width; ++i) { dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); rect.Deflate(1); } } } void wxDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active) { if (m_gradient_type == wxAUI_GRADIENT_NONE) { if (active) dc.SetBrush(wxBrush(m_active_caption_colour)); else dc.SetBrush(wxBrush(m_inactive_caption_colour)); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); } else { if (active) { // on mac the gradients are expected to become darker from the top #ifdef __WXMAC__ DrawGradientRectangle(dc, rect, m_active_caption_gradient_colour, m_active_caption_colour, m_gradient_type); #else DrawGradientRectangle(dc, rect, m_active_caption_colour, m_active_caption_gradient_colour, m_gradient_type); #endif } else { // on mac the gradients are expected to become darker from the top #ifdef __WXMAC__ DrawGradientRectangle(dc, rect, m_inactive_caption_gradient_colour, m_inactive_caption_colour, m_gradient_type); #else DrawGradientRectangle(dc, rect, m_inactive_caption_colour, m_inactive_caption_gradient_colour, m_gradient_type); #endif } } } void wxDefaultDockArt::DrawCaption(wxDC& dc, const wxString& text, const wxRect& rect, wxPaneInfo& pane) { dc.SetPen(*wxTRANSPARENT_PEN); dc.SetFont(m_caption_font); DrawCaptionBackground(dc, rect, (pane.state & wxPaneInfo::optionActive)?true:false); if (pane.state & wxPaneInfo::optionActive) dc.SetTextForeground(m_active_caption_text_colour); else dc.SetTextForeground(m_inactive_caption_text_colour); wxCoord w,h; dc.GetTextExtent(wxT("ABCDEFHXfgkj"), &w, &h); dc.SetClippingRegion(rect); dc.DrawText(text, rect.x+3, rect.y+(rect.height/2)-(h/2)-1); dc.DestroyClippingRegion(); } void wxDefaultDockArt::DrawGripper(wxDC& dc, const wxRect& rect, wxPaneInfo& pane) { dc.SetPen(*wxTRANSPARENT_PEN); dc.SetBrush(m_gripper_brush); dc.DrawRectangle(rect.x, rect.y, rect.width,rect.height); if (!pane.HasGripperTop()) { int y = 5; while (1) { dc.SetPen(m_gripper_pen1); dc.DrawPoint(rect.x+3, rect.y+y); dc.SetPen(m_gripper_pen2); dc.DrawPoint(rect.x+3, rect.y+y+1); dc.DrawPoint(rect.x+4, rect.y+y); dc.SetPen(m_gripper_pen3); dc.DrawPoint(rect.x+5, rect.y+y+1); dc.DrawPoint(rect.x+5, rect.y+y+2); dc.DrawPoint(rect.x+4, rect.y+y+2); y += 4; if (y > rect.GetHeight()-5) break; } } else { int x = 5; while (1) { dc.SetPen(m_gripper_pen1); dc.DrawPoint(rect.x+x, rect.y+3); dc.SetPen(m_gripper_pen2); dc.DrawPoint(rect.x+x+1, rect.y+3); dc.DrawPoint(rect.x+x, rect.y+4); dc.SetPen(m_gripper_pen3); dc.DrawPoint(rect.x+x+1, rect.y+5); dc.DrawPoint(rect.x+x+2, rect.y+5); dc.DrawPoint(rect.x+x+2, rect.y+4); x += 4; if (x > rect.GetWidth()-5) break; } } } void wxDefaultDockArt::DrawPaneButton(wxDC& dc, int button, int button_state, const wxRect& _rect, wxPaneInfo& pane) { wxRect rect = _rect; if (button_state == wxAUI_BUTTON_STATE_PRESSED) { rect.x++; rect.y++; } if (button_state == wxAUI_BUTTON_STATE_HOVER || button_state == wxAUI_BUTTON_STATE_PRESSED) { if (pane.state & wxPaneInfo::optionActive) { dc.SetBrush(wxBrush(StepColour(m_active_caption_colour, 120))); dc.SetPen(wxPen(StepColour(m_active_caption_colour, 70))); } else { dc.SetBrush(wxBrush(StepColour(m_inactive_caption_colour, 120))); dc.SetPen(wxPen(StepColour(m_inactive_caption_colour, 70))); } // draw the background behind the button dc.DrawRectangle(rect.x, rect.y, 15, 15); } wxBitmap bmp; switch (button) { default: case wxPaneInfo::buttonClose: if (pane.state & wxPaneInfo::optionActive) bmp = m_active_close_bitmap; else bmp = m_inactive_close_bitmap; break; case wxPaneInfo::buttonPin: if (pane.state & wxPaneInfo::optionActive) bmp = m_active_pin_bitmap; else bmp = m_inactive_pin_bitmap; break; } // draw the button itself dc.DrawBitmap(bmp, rect.x, rect.y, true); } #endif // wxUSE_AUI