/* * FIG : Facility for Interactive Generation of figures * Copyright (c) 1994 Anthony Dekker * Parts Copyright (c) 1989-2002 by Brian V. Smith * * Any party obtaining a copy of these files is granted, free of charge, a * full and unrestricted irrevocable, world-wide, paid up, royalty-free, * nonexclusive right and license to deal in this software and documentation * files (the "Software"), including without limitation the rights to use, * copy, modify, merge, publish distribute, sublicense and/or sell copies of * the Software, and to permit persons who receive copies from any such * party to do so, with the only requirement being that the above copyright * and this permission notice remain intact. * */ #ifndef F_NEUCLRTAB_H #define F_NEUCLRTAB_H /* * Neural-Net quantization algorithm based on work of Anthony Dekker */ /* * color.h - header for routines using pixel color values. * * 12/31/85 * * Two color representations are used, one for calculation and * another for storage. Calculation is done with three floats * for speed. Stored color values use 4 bytes which contain * three single byte mantissas and a common exponent. */ #define N_RED 0 #define N_GRN 1 #define N_BLU 2 typedef unsigned char BYTE; /* 8-bit unsigned integer */ typedef BYTE COLR[4]; /* red, green, blue, exponent */ extern BYTE clrtab[][3]; #define MIN_NEU_SAMPLES 600 /* min number of samples (npixels/samplefac) needed for network */ #endif /* F_NEUCLRTAB_H */