// ServerConnection.H -*- C++ -*-
// Copyright (c) 1997, 1998 Etienne BERNARD
// Copyright (c) 2002 Clinton Ebadi
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
#ifndef SERVERCONNECTION_H
#define SERVERCONNECTION_H
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <ctime>
#include "Server.H"
#include "ServerQueue.H"
#include "Connection.H"
class Bot;
class Parser;
class Channel;
class Commands;
class UserCommands;
#ifdef USESCRIPTS
class Interp;
class BotInterp;
class ScriptCommands;
#endif
class ServerConnection : public Connection {
Server * server;
Bot * bot;
ServerQueue * queue;
std::time_t pingTime;
int lag;
std::time_t serverLastSpoken;
bool debug;
public:
ServerConnection(Bot *, Server *, String);
~ServerConnection();
bool connect();
bool handleInput();
friend class Bot;
friend class Person;
friend class Parser;
friend class Channel;
friend class Commands;
friend class UserCommands;
#ifdef USESCRIPTS
friend class Interp;
friend class BotInterp;
friend class ScriptCommands;
#endif
};
#endif
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