/*
* Copyright (C) 2002-2004 Morten Brix Pedersen <morten@wtf.dk>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifndef SOCKET_H
#define SOCKET_H
#ifndef WIN32
#include <netdb.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#else
#include <winsock2.h>
#endif
#include <exception>
#include <sigc++/sigc++.h>
#include <glibmm/main.h>
class Socket : public sigc::trackable
{
// Data
#ifndef WIN32
int fd;
pid_t resolve_pid;
#else
SOCKET fd;
#endif
int port;
struct sockaddr_in sockaddr;
// Host resolving
void resolvehost(const Glib::ustring& host);
void host_resolved();
#ifndef WIN32
bool on_host_resolve(Glib::IOCondition cond, int readpipe);
#endif
// Signal listeners
bool connected(Glib::IOCondition cond);
bool data_pending(Glib::IOCondition);
bool accepted_connection(Glib::IOCondition);
bool can_send_data(Glib::IOCondition);
// Signal connections
sigc::connection signal_write;
sigc::connection signal_read;
public:
Socket();
~Socket();
// Connection
void connect(const Glib::ustring& hostname, int port);
void connect(unsigned long address, int port);
void disconnect();
int close();
bool bind(int port);
// send/recv
bool send(const Glib::ustring& data);
bool send(const char *buf, int len, int& received);
bool receive(char *buf, int len, int& received);
// blocking config
void setNonBlocking();
void setBlocking();
// data abstraction
int getfd() const { return fd; }
sockaddr_in& getSockAddr() { return sockaddr; };
const char* getLocalIP();
const char* getRemoteIP();
// Signals
sigc::signal<void> on_host_resolved;
sigc::signal<void> on_data_pending;
sigc::signal<void> on_can_send_data;
sigc::signal<void> on_accepted_connection;
sigc::signal<void, Glib::IOCondition> on_connected;
sigc::signal<void, const char *> on_error;
};
class SocketException : public std::exception
{
const char *error;
public:
SocketException(const char *e) : error(e) { }
const char * what() const throw() {
return error;
}
};
class SocketDisconnected : public std::exception { };
#endif
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