// ---------------------------------------------------------------------------
// - Globalset.cpp -
// - afnix engine - global set class implementation -
// ---------------------------------------------------------------------------
// - This program is free software; you can redistribute it and/or modify -
// - it provided that this copyright notice is kept intact. -
// - -
// - This program is distributed in the hope that it will be useful, but -
// - without any warranty; without even the implied warranty of -
// - merchantability or fitness for a particular purpose. In no event shall -
// - the copyright holder be liable for any direct, indirect, incidental or -
// - special damages arising in any way out of the use of this software. -
// ---------------------------------------------------------------------------
// - copyright (c) 1999-2007 amaury darsch -
// ---------------------------------------------------------------------------
#include "Cons.hpp"
#include "Symbol.hpp"
#include "Runnable.hpp"
#include "Globalset.hpp"
#include "Exception.hpp"
namespace afnix {
// -------------------------------------------------------------------------
// - private section -
// -------------------------------------------------------------------------
// this global set quarks
static const long QUARK_THIS = String::intern (".");
// -------------------------------------------------------------------------
// - class section -
// -------------------------------------------------------------------------
// create a new global set
Globalset::Globalset (void) {
p_table = new QuarkTable;
symcst (QUARK_THIS, this);
}
// create a new global set with a parent nameset
Globalset::Globalset (Nameset* nset) {
p_table = new QuarkTable;
setparent (nset);
symcst (QUARK_THIS, this);
}
// destroy this global set
Globalset::~Globalset (void) {
// protect ourself
Object::iref (this);
// delete everything
delete p_table;
}
// return the class name
String Globalset::repr (void) const {
return "Globalset";
}
// make this global set a shared object
void Globalset::mksho (void) {
if (p_shared != nilp) return;
Object::mksho ();
if (p_table != nilp) p_table->mksho ();
}
// reset this global set
void Globalset::reset (void) {
wrlock ();
try {
// protect us before reset
Object::iref (this);
// reset the table and parent
if (p_table != nilp) p_table->reset ();
setparent (nilp);
// release reference count
Object::tref (this);
unlock ();
} catch (...) {
unlock ();
throw;
}
}
// create a child global set
Nameset* Globalset::dup (void) {
rdlock ();
Nameset* result = new Globalset;
result->setparent (this);
unlock ();
return result;
}
// bind a new object by quark
void Globalset::bind (const long quark, Object* object) {
wrlock ();
try {
p_table->add (quark, object);
unlock ();
} catch (...) {
unlock ();
throw;
}
}
// return true if the quark exists in the global set
bool Globalset::exists (const long quark) const {
rdlock ();
try {
bool result = p_table->exists (quark);
unlock ();
return result;
} catch (...) {
unlock ();
throw;
}
}
// find an object by quark but do not evaluate
Object* Globalset::find (const long quark) const {
// get the read lock
rdlock ();
// protect against any exception
try {
// find the object
Object* obj = p_table->get (quark);
if (obj != nilp) {
unlock ();
return obj;
}
Object* result = (p_parent == nilp) ? nilp : p_parent->find (quark);
unlock ();
return result;
} catch (...) {
unlock ();
throw;
}
}
// remove an object by quark in this global set
void Globalset::remove (const long quark) {
wrlock ();
try {
p_table->remove (quark);
unlock ();
} catch(...) {
unlock ();
throw;
}
}
// -------------------------------------------------------------------------
// - object section -
// -------------------------------------------------------------------------
// set an object as a const object by quark
Object* Globalset::cdef (Runnable* robj, Nameset* nset, const long quark,
Object* object) {
// get the write lock
wrlock ();
try {
// try first to find the object with a write lock
Object* obj = p_table->get (quark);
if (obj != nilp) {
obj->cdef (robj, nset, object);
robj->post (object);
unlock ();
return object;
}
// the object is not found - create a symbol reference and bind it
Symbol* sym = new Symbol (quark, object);
sym->setconst (true);
p_table->add (quark, sym);
robj->post (object);
unlock ();
return object;
} catch (...) {
unlock ();
throw;
}
}
// set an object to this object by quark
Object* Globalset::vdef (Runnable* robj, Nameset* nset, const long quark,
Object* object) {
// get the write lock
wrlock ();
try {
// try first to find the object
Object* obj = p_table->get (quark);
if (obj != nilp) {
obj->vdef (robj, nset, object);
robj->post (object);
unlock ();
return object;
}
// the object is not found - create a symbol reference and bind it
Symbol* sym = new Symbol (quark, object);
p_table->add (quark, sym);
robj->post (object);
unlock ();
return object;
} catch (...) {
unlock ();
throw;
}
}
// evaluate an object in the current nameset by quark
Object* Globalset::eval (Runnable* robj, Nameset* nset, const long quark) {
// get the read lock
rdlock ();
try {
// try first to find the object
Object* obj = find (quark);
// eval or error
if (obj != nilp) {
Object* result = obj->eval (robj, nset);
robj->post (result);
unlock ();
return result;
}
} catch (...) {
unlock ();
throw;
}
// not found
unlock ();
throw Exception ("eval-error", "unbound symbol", String::qmap (quark));
}
}
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