// --------------------------------------------------------------------------- // - Lexical.hpp - // - afnix engine - lexical name class definition - // --------------------------------------------------------------------------- // - This program is free software; you can redistribute it and/or modify - // - it provided that this copyright notice is kept intact. - // - - // - This program is distributed in the hope that it will be useful, but - // - without any warranty; without even the implied warranty of - // - merchantability or fitness for a particular purpose. In no event shall - // - the copyright holder be liable for any direct, indirect, incidental or - // - special damages arising in any way out of the use of this software. - // --------------------------------------------------------------------------- // - copyright (c) 1999-2007 amaury darsch - // --------------------------------------------------------------------------- #ifndef AFNIX_LEXICAL_HPP #define AFNIX_LEXICAL_HPP #ifndef AFNIX_STRING_HPP #include "String.hpp" #endif namespace afnix { /// The Lexical class is a simple class which holds a lexical name. Such /// object is generated by the afnix lexical analyzer. The object is /// constructed by name. Static methods are available to check for the /// name character syntax. /// @author amaury darsch class Lexical : public Literal { public: /// @return true if the character is a valid lexical one static bool valid (const t_quad c); /// @return true if the lexical name is a valid one static bool valid (const String& name); private: /// the lexical name String d_name; /// the lexical quark long d_quark; /// the line number long d_lnum; public: /// create an empty lexical Lexical (void); /// create a new lexical with a name /// @param name the lexical name Lexical (const String& name); /// create a new lexical with a name and a line number /// @param name the lexical name /// @param line the line number Lexical (const String& name, const long lnum); /// copy construct this lexical /// @param that the lexical to copy Lexical (const Lexical& that); /// @return the class name String repr (void) const; /// @return a literal representation of this lexical String toliteral (void) const; /// @return a string representation of this lexical String tostring (void) const; /// @return a clone of this lexical Object* clone (void) const; /// @return the lexical serial code t_byte serialid (void) const; /// serialize this lexical to an output stream /// @param os the output stream to write void wrstream (class Output& os) const; /// deserialize a lexical from an input stream /// @param is the input steam to read in void rdstream (class Input& is); /// @return the lexical line number long getlnum (void) const; /// @return the lexical quark long toquark (void) const; /// @return true if the lexical is the nil string bool isnil (void) const; private: // make the assignment operator private Lexical& operator = (const Lexical&); public: /// create a new object in a generic way /// @param argv the argument vector static Object* mknew (Vector* argv); /// @return true if the given quark is defined bool isquark (const long quark, const bool hflg) const; /// set this object as a const object /// @param robj the current runnable /// @param nset the current nameset /// @param object the object to set Object* cdef (Runnable* robj, Nameset* nset, Object* object); /// set this object with an object /// @param robj the current runnable /// @param nset the current nameset /// @param object the object to set Object* vdef (Runnable* robj, Nameset* nset, Object* object); /// evaluate this object /// @param robj the current runnable /// @param nset the current nameset Object* eval (Runnable* robj, Nameset* nset); /// apply this object with a set of arguments and a quark /// @param robj the current runnable /// @param nset the current nameset /// @param quark the quark to apply these arguments /// @param argv the arguments to apply Object* apply (Runnable* robj, Nameset* nset, const long quark, Vector* argv); }; } #endif