// --------------------------------------------------------------------------- // - Symbol.hpp - // - afnix engine - symbol class definition - // --------------------------------------------------------------------------- // - This program is free software; you can redistribute it and/or modify - // - it provided that this copyright notice is kept intact. - // - - // - This program is distributed in the hope that it will be useful, but - // - without any warranty; without even the implied warranty of - // - merchantability or fitness for a particular purpose. In no event shall - // - the copyright holder be liable for any direct, indirect, incidental or - // - special damages arising in any way out of the use of this software. - // --------------------------------------------------------------------------- // - copyright (c) 1999-2007 amaury darsch - // --------------------------------------------------------------------------- #ifndef AFNIX_SYMBOL_HPP #define AFNIX_SYMBOL_HPP #ifndef AFNIX_STRING_HPP #include "String.hpp" #endif namespace afnix { /// The Symbol class is the fundamental class for all names in the afnix /// engine. A symbol binds a name to an object. A symbol can hold some /// flags as well. Typically one is the const flag. When a symbol is /// created, it is bound by default to the nil object. A symbol is by /// default mutable, that is, it can be changed. /// @author amaury darsch class Symbol : public Literal { private: /// the symbol quark long d_quark; /// the symbol object Object* p_object; /// the const flag bool d_const; public: /// create a new symbol by name /// @param name the symbol name Symbol (const String& name); /// create a new symbol by quark /// @param quark the symbol quark Symbol (const long quark); /// create a new symbol with a name and an object /// @param name the symbol name /// @param object the symbol object Symbol (const String& name, Object* object); /// create a new symbol with a quark and an object /// @param quark the symbol quark /// @param object the symbol object Symbol (const long quark, Object* object); /// copy constructor for this symbol /// @param that the symbol to copy Symbol (const Symbol& that); /// destroy this symbol ~Symbol (void); /// @return the class name String repr (void) const; /// @return a clone of this symbol Object* clone (void) const; /// make this symbol a shared object void mksho (void); /// @return a literal representation of this symbol String toliteral (void) const; /// @return a string representation of this symbol String tostring (void) const; /// @return the symbol quark long toquark (void) const; /// set the const flag for this symbol /// @param flag the flag to set void setconst (const bool flag); /// @return the const flag for this symbol bool getconst (void) const; /// set the symbol object /// @param object the object to set void setobj (Object* object); /// @return the symbol object Object* getobj (void) const; private: // make the assignment operator private Symbol& operator = (const Symbol&); public: /// create a new object in a generic way /// @param argv the argument vector static Object* mknew (Vector* argv); /// @return true if the given quark is defined bool isquark (const long quark, const bool hflg) const; /// set a constant bject to this object /// @param robj the current runnable /// @param nset the current nameset /// @param object the object to set Object* cdef (Runnable* robj, Nameset* nset, Object* object); /// set an object to this object /// @param robj the current runnable /// @param nset the current nameset /// @param object the object to set Object* vdef (Runnable* robj, Nameset* nset, Object* object); /// evaluate this object /// @param robj the current runnable /// @param nset the current nameset /// @return the evaluated object Object* eval (Runnable* robj, Nameset* nset); /// apply this objct with a set of arguments and a quark /// @param robj the current runnable /// @param nset the current nameset /// @param quark the quark to apply these arguments /// @param argv the arguments to apply Object* apply (Runnable* robj, Nameset* nset, const long quark, Vector* argv); }; } #endif