// ---------------------------------------------------------------------------
// - Symbol.hpp -
// - afnix engine - symbol class definition -
// ---------------------------------------------------------------------------
// - This program is free software; you can redistribute it and/or modify -
// - it provided that this copyright notice is kept intact. -
// - -
// - This program is distributed in the hope that it will be useful, but -
// - without any warranty; without even the implied warranty of -
// - merchantability or fitness for a particular purpose. In no event shall -
// - the copyright holder be liable for any direct, indirect, incidental or -
// - special damages arising in any way out of the use of this software. -
// ---------------------------------------------------------------------------
// - copyright (c) 1999-2007 amaury darsch -
// ---------------------------------------------------------------------------
#ifndef AFNIX_SYMBOL_HPP
#define AFNIX_SYMBOL_HPP
#ifndef AFNIX_STRING_HPP
#include "String.hpp"
#endif
namespace afnix {
/// The Symbol class is the fundamental class for all names in the afnix
/// engine. A symbol binds a name to an object. A symbol can hold some
/// flags as well. Typically one is the const flag. When a symbol is
/// created, it is bound by default to the nil object. A symbol is by
/// default mutable, that is, it can be changed.
/// @author amaury darsch
class Symbol : public Literal {
private:
/// the symbol quark
long d_quark;
/// the symbol object
Object* p_object;
/// the const flag
bool d_const;
public:
/// create a new symbol by name
/// @param name the symbol name
Symbol (const String& name);
/// create a new symbol by quark
/// @param quark the symbol quark
Symbol (const long quark);
/// create a new symbol with a name and an object
/// @param name the symbol name
/// @param object the symbol object
Symbol (const String& name, Object* object);
/// create a new symbol with a quark and an object
/// @param quark the symbol quark
/// @param object the symbol object
Symbol (const long quark, Object* object);
/// copy constructor for this symbol
/// @param that the symbol to copy
Symbol (const Symbol& that);
/// destroy this symbol
~Symbol (void);
/// @return the class name
String repr (void) const;
/// @return a clone of this symbol
Object* clone (void) const;
/// make this symbol a shared object
void mksho (void);
/// @return a literal representation of this symbol
String toliteral (void) const;
/// @return a string representation of this symbol
String tostring (void) const;
/// @return the symbol quark
long toquark (void) const;
/// set the const flag for this symbol
/// @param flag the flag to set
void setconst (const bool flag);
/// @return the const flag for this symbol
bool getconst (void) const;
/// set the symbol object
/// @param object the object to set
void setobj (Object* object);
/// @return the symbol object
Object* getobj (void) const;
private:
// make the assignment operator private
Symbol& operator = (const Symbol&);
public:
/// create a new object in a generic way
/// @param argv the argument vector
static Object* mknew (Vector* argv);
/// @return true if the given quark is defined
bool isquark (const long quark, const bool hflg) const;
/// set a constant bject to this object
/// @param robj the current runnable
/// @param nset the current nameset
/// @param object the object to set
Object* cdef (Runnable* robj, Nameset* nset, Object* object);
/// set an object to this object
/// @param robj the current runnable
/// @param nset the current nameset
/// @param object the object to set
Object* vdef (Runnable* robj, Nameset* nset, Object* object);
/// evaluate this object
/// @param robj the current runnable
/// @param nset the current nameset
/// @return the evaluated object
Object* eval (Runnable* robj, Nameset* nset);
/// apply this objct with a set of arguments and a quark
/// @param robj the current runnable
/// @param nset the current nameset
/// @param quark the quark to apply these arguments
/// @param argv the arguments to apply
Object* apply (Runnable* robj, Nameset* nset, const long quark,
Vector* argv);
};
}
#endif
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