// --------------------------------------------------------------------------- // - Multicast.hpp - // - afnix:net module - multicast udp socket class definition - // --------------------------------------------------------------------------- // - This program is free software; you can redistribute it and/or modify - // - it provided that this copyright notice is kept intact. - // - - // - This program is distributed in the hope that it will be useful, but - // - without any warranty; without even the implied warranty of - // - merchantability or fitness for a particular purpose. In no event shall - // - the copyright holder be liable for any direct, indirect, incidental or - // - special damages arising in any way out of the use of this software. - // --------------------------------------------------------------------------- // - copyright (c) 1999-2007 amaury darsch - // --------------------------------------------------------------------------- #ifndef AFNIX_MULTICAST_HPP #define AFNIX_MULTICAST_HPP #ifndef AFNIX_UDPSOCKET_HPP #include "UdpSocket.hpp" #endif namespace afnix { /// The Multicast class is a socket class used to create a multicast /// udp socket. The difference with a simple udp client, is that the /// socket is bound on the port and a multicast join operation is /// performed. All other methods of the udp socket are available. /// @author amaury darsch class Multicast : public UdpSocket { public: /// create a multicast udp socketind host /// @param host the host name to connect Multicast (const String& host); /// create a multicast udp socket by address /// @param addr the ip address to connect Multicast (const Address& addr); /// create a multicast udp socket by host and port /// @param host the host name to connect /// @param port the port to listen Multicast (const String& host, t_word port); /// create a multicast udp socketby address and port /// @param addr the ip address to connect /// @param port the port to listen Multicast (const Address& addr, t_word port); /// destroy this multicast client ~Multicast (void); /// @return the class name String repr (void) const; /// close this multicast client bool close (void); private: // make the copy constructor private Multicast (const Multicast&); // make the assignment operator private Multicast& operator = (const Multicast&); public: /// create a new object in a generic way /// @param argv the argument vector static Object* mknew (Vector* argv); }; } #endif