// ---------------------------------------------------------------------------
// - Multicast.hpp -
// - afnix:net module - multicast udp socket class definition -
// ---------------------------------------------------------------------------
// - This program is free software; you can redistribute it and/or modify -
// - it provided that this copyright notice is kept intact. -
// - -
// - This program is distributed in the hope that it will be useful, but -
// - without any warranty; without even the implied warranty of -
// - merchantability or fitness for a particular purpose. In no event shall -
// - the copyright holder be liable for any direct, indirect, incidental or -
// - special damages arising in any way out of the use of this software. -
// ---------------------------------------------------------------------------
// - copyright (c) 1999-2007 amaury darsch -
// ---------------------------------------------------------------------------
#ifndef AFNIX_MULTICAST_HPP
#define AFNIX_MULTICAST_HPP
#ifndef AFNIX_UDPSOCKET_HPP
#include "UdpSocket.hpp"
#endif
namespace afnix {
/// The Multicast class is a socket class used to create a multicast
/// udp socket. The difference with a simple udp client, is that the
/// socket is bound on the port and a multicast join operation is
/// performed. All other methods of the udp socket are available.
/// @author amaury darsch
class Multicast : public UdpSocket {
public:
/// create a multicast udp socketind host
/// @param host the host name to connect
Multicast (const String& host);
/// create a multicast udp socket by address
/// @param addr the ip address to connect
Multicast (const Address& addr);
/// create a multicast udp socket by host and port
/// @param host the host name to connect
/// @param port the port to listen
Multicast (const String& host, t_word port);
/// create a multicast udp socketby address and port
/// @param addr the ip address to connect
/// @param port the port to listen
Multicast (const Address& addr, t_word port);
/// destroy this multicast client
~Multicast (void);
/// @return the class name
String repr (void) const;
/// close this multicast client
bool close (void);
private:
// make the copy constructor private
Multicast (const Multicast&);
// make the assignment operator private
Multicast& operator = (const Multicast&);
public:
/// create a new object in a generic way
/// @param argv the argument vector
static Object* mknew (Vector* argv);
};
}
#endif
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