// --------------------------------------------------------------------------- // - TcpSocket.cpp - // - afnix:net module - tcp socket class implementation - // --------------------------------------------------------------------------- // - This program is free software; you can redistribute it and/or modify - // - it provided that this copyright notice is kept intact. - // - - // - This program is distributed in the hope that it will be useful, but - // - without any warranty; without even the implied warranty of - // - merchantability or fitness for a particular purpose. In no event shall - // - the copyright holder be liable for any direct, indirect, incidental or - // - special damages arising in any way out of the use of this software. - // --------------------------------------------------------------------------- // - copyright (c) 1999-2007 amaury darsch - // --------------------------------------------------------------------------- #include "Ascii.hpp" #include "Vector.hpp" #include "Integer.hpp" #include "Boolean.hpp" #include "TcpSocket.hpp" #include "QuarkZone.hpp" #include "Exception.hpp" #include "csio.hpp" #include "cnet.hpp" #include "cerr.hpp" namespace afnix { // ------------------------------------------------------------------------- // - class section - // ------------------------------------------------------------------------- // create a default tcp socket TcpSocket::TcpSocket (void) { d_sid = c_ipsocktcp (); if (d_sid < 0) throw Exception ("tcp-error", c_errmsg (d_sid)); } // create a socket by id TcpSocket::TcpSocket (const int sid) { d_sid = sid; if (d_sid < 0) throw Exception ("tcp-error", "invalid tcp socket"); } // create a tcp socket by flag TcpSocket::TcpSocket (const bool cflg) { if (cflg == true) { d_sid = c_ipsocktcp (); if (d_sid < 0) throw Exception ("tcp-error", c_errmsg (d_sid)); } } // return the class name String TcpSocket::repr (void) const { return "TcpSocket"; } // read one character from the socket char TcpSocket::read (void) { wrlock (); try { // check if we can read a character if (valid (-1) == false) return eofc; // check the pushback buffer first if (d_buffer.length () != 0) { long result = d_buffer.read (); unlock (); return result; } // read the next character char c = nilc; long count = 0; if ((count = c_read (d_sid, &c, 1)) < 0) { throw Exception ("read-error", c_errmsg (count)); } // check for eof if (count == 0) return eofc; unlock (); return c; } catch (...) { unlock (); throw; } } // write one character to the socket void TcpSocket::write (const char value) { wrlock (); long count = c_write (d_sid, &value, 1); unlock (); if (count < 0) throw Exception ("write-error", c_errmsg (count)); } // write a character string to the socket void TcpSocket::write (const char* value) { long size = Ascii::strlen (value); if (size == 0) return; wrlock (); long count = c_write (d_sid, value, size); unlock (); if (count < 0) throw Exception ("write-error", c_errmsg (count)); } // return true if the eof flag is set bool TcpSocket::iseof (void) const { wrlock (); try { if (d_buffer.length () != 0) { unlock (); return false; } // check if we can read one character bool status = c_rdwait (d_sid, 0); if (status == false) { unlock (); return false; } // read in the character - might be the eof char c = nilc; if (c_read (d_sid, &c, 1) <= 0) { unlock (); return true; } d_buffer.pushback (c); unlock (); return false; } catch (...) { unlock (); throw; } } // check if we can read one character bool TcpSocket::valid (const long tout) const { wrlock (); try { if (d_buffer.length () != 0) { unlock (); return true; } // check if we can read one character bool status = c_rdwait (d_sid, tout); if (status == false) { unlock (); return false; } // read in the character - might be the eof char c = nilc; if (c_read (d_sid, &c, 1) <= 0) { unlock (); return false; } d_buffer.pushback (c); unlock (); return true; } catch (...) { unlock (); throw; } } // create a tcp socket by address family void TcpSocket::create (const Address& addr) { wrlock (); try { if (d_sid != -1) { throw Exception ("tcp-error", "tcp socket already created"); } d_sid = c_ipsocktcp (addr.p_addr); if (d_sid < 0) throw Exception ("tcp-error", c_errmsg (d_sid)); } catch (...) { unlock (); throw; } } bool TcpSocket::listen (const long backlog) const { rdlock (); bool result = c_iplisten (d_sid, backlog); unlock (); return result; } // accept a connection from this tcp socket TcpSocket* TcpSocket::accept (void) const { rdlock (); int sid = c_ipaccept (d_sid); if (sid < 0) { unlock (); throw Exception ("accept-error", c_errmsg (sid)); } TcpSocket* result = new TcpSocket (sid); unlock (); return result; } // ------------------------------------------------------------------------- // - object section - // ------------------------------------------------------------------------- // the quark zone static const long QUARK_ZONE_LENGTH = 2; static QuarkZone zone (QUARK_ZONE_LENGTH); // the object supported quarks static const long QUARK_ACCEPT = zone.intern ("accept"); static const long QUARK_LISTEN = zone.intern ("listen"); // create a new object in a generic way Object* TcpSocket::mknew (Vector* argv) { long argc = (argv == nilp) ? 0 : argv->length (); // check for 0 argument if (argc == 0) return new TcpSocket; // check for 1 argument if (argc == 1) { bool cflg = argv->getbool (0); return new TcpSocket (cflg); } throw Exception ("argument-error", "too many arguments with tcp socket constructor"); } // apply this object with a set of arguments and a quark Object* TcpSocket::apply (Runnable* robj, Nameset* nset, const long quark, Vector* argv) { // get the number of arguments long argc = (argv == nilp) ? 0 : argv->length (); // dispatch 0 argument if (argc == 0) { if (quark == QUARK_ACCEPT) return accept (); if (quark == QUARK_LISTEN) return new Boolean (listen (5)); } // dispatch 1 argument if (argc == 1) { if (quark == QUARK_LISTEN) { long backlog = argv->getint (0); return new Boolean (listen (backlog)); } } // call the socket method return Socket::apply (robj, nset, quark, argv); } }