// --------------------------------------------------------------------------- // - TcpSocket.hpp - // - afnix:net module - tcp socket class definition - // --------------------------------------------------------------------------- // - This program is free software; you can redistribute it and/or modify - // - it provided that this copyright notice is kept intact. - // - - // - This program is distributed in the hope that it will be useful, but - // - without any warranty; without even the implied warranty of - // - merchantability or fitness for a particular purpose. In no event shall - // - the copyright holder be liable for any direct, indirect, incidental or - // - special damages arising in any way out of the use of this software. - // --------------------------------------------------------------------------- // - copyright (c) 1999-2007 amaury darsch - // --------------------------------------------------------------------------- #ifndef AFNIX_TCPSOCKET_HPP #define AFNIX_TCPSOCKET_HPP #ifndef AFNIX_SOCKET_HPP #include "Socket.hpp" #endif namespace afnix { /// The TcpSocket class is a base class for the tcp ip protocol. When a /// tcp socket is created, the base socket methods can be called to /// perform its setup. The standard flow control i/o methods are /// implemented here. Note that a tcp server returns such socket after /// a call to accept. /// @author amaury darsch class TcpSocket : public Socket { public: /// create a default tcp socket. TcpSocket (void); /// create a tcp socket by id /// @param sid the tcp socket id TcpSocket (const int sid); /// create a tcp socket by flag /// @param cflg the create flag TcpSocket (const bool cflg); /// @return the class name String repr (void) const; /// @return the next available character char read (void); /// write one character on the socket. /// @param value the character to write void write (const char value); /// write a character string to the socket /// @param value the character string to write void write (const char* value); /// @return true if we are at the eof bool iseof (void) const; /// check if we can read one character /// @param tout the timeout value bool valid (const long tout) const; /// create a new socket by address familly /// @param addr the reference address void create (const Address& addr); /// listen on this tcp socket /// @param backlog the number of incoming connection bool listen (const long backlog) const; /// @return an accepted connected tcp socket TcpSocket* accept (void) const; private: // make the copy constructor private TcpSocket (const TcpSocket&); // make the assignment operator private TcpSocket& operator = (const TcpSocket&); public: /// create a new object in a generic way /// @param argv the argument vector static Object* mknew (Vector* argv); /// apply this object with a set of arguments and a quark /// @param robj the current runnable /// @param nset the current nameset /// @param quark the quark to apply these arguments /// @param argv the arguments to apply Object* apply (Runnable* robj, Nameset* nset, const long quark, Vector* argv); }; } #endif