// ---------------------------------------------------------------------------
// - TcpSocket.hpp -
// - afnix:net module - tcp socket class definition -
// ---------------------------------------------------------------------------
// - This program is free software; you can redistribute it and/or modify -
// - it provided that this copyright notice is kept intact. -
// - -
// - This program is distributed in the hope that it will be useful, but -
// - without any warranty; without even the implied warranty of -
// - merchantability or fitness for a particular purpose. In no event shall -
// - the copyright holder be liable for any direct, indirect, incidental or -
// - special damages arising in any way out of the use of this software. -
// ---------------------------------------------------------------------------
// - copyright (c) 1999-2007 amaury darsch -
// ---------------------------------------------------------------------------
#ifndef AFNIX_TCPSOCKET_HPP
#define AFNIX_TCPSOCKET_HPP
#ifndef AFNIX_SOCKET_HPP
#include "Socket.hpp"
#endif
namespace afnix {
/// The TcpSocket class is a base class for the tcp ip protocol. When a
/// tcp socket is created, the base socket methods can be called to
/// perform its setup. The standard flow control i/o methods are
/// implemented here. Note that a tcp server returns such socket after
/// a call to accept.
/// @author amaury darsch
class TcpSocket : public Socket {
public:
/// create a default tcp socket.
TcpSocket (void);
/// create a tcp socket by id
/// @param sid the tcp socket id
TcpSocket (const int sid);
/// create a tcp socket by flag
/// @param cflg the create flag
TcpSocket (const bool cflg);
/// @return the class name
String repr (void) const;
/// @return the next available character
char read (void);
/// write one character on the socket.
/// @param value the character to write
void write (const char value);
/// write a character string to the socket
/// @param value the character string to write
void write (const char* value);
/// @return true if we are at the eof
bool iseof (void) const;
/// check if we can read one character
/// @param tout the timeout value
bool valid (const long tout) const;
/// create a new socket by address familly
/// @param addr the reference address
void create (const Address& addr);
/// listen on this tcp socket
/// @param backlog the number of incoming connection
bool listen (const long backlog) const;
/// @return an accepted connected tcp socket
TcpSocket* accept (void) const;
private:
// make the copy constructor private
TcpSocket (const TcpSocket&);
// make the assignment operator private
TcpSocket& operator = (const TcpSocket&);
public:
/// create a new object in a generic way
/// @param argv the argument vector
static Object* mknew (Vector* argv);
/// apply this object with a set of arguments and a quark
/// @param robj the current runnable
/// @param nset the current nameset
/// @param quark the quark to apply these arguments
/// @param argv the arguments to apply
Object* apply (Runnable* robj, Nameset* nset, const long quark,
Vector* argv);
};
}
#endif
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