// --------------------------------------------------------------------------- // - UdpSocket.hpp - // - afnix:net module - udp socket class definition - // --------------------------------------------------------------------------- // - This program is free software; you can redistribute it and/or modify - // - it provided that this copyright notice is kept intact. - // - - // - This program is distributed in the hope that it will be useful, but - // - without any warranty; without even the implied warranty of - // - merchantability or fitness for a particular purpose. In no event shall - // - the copyright holder be liable for any direct, indirect, incidental or - // - special damages arising in any way out of the use of this software. - // --------------------------------------------------------------------------- // - copyright (c) 1999-2007 amaury darsch - // --------------------------------------------------------------------------- #ifndef AFNIX_UDPSOCKET_HPP #define AFNIX_UDPSOCKET_HPP #ifndef AFNIX_DATAGRAM_HPP #include "Datagram.hpp" #endif namespace afnix { /// The UdpSocket class is a base class for the udp ip protocol. When a /// udp socket is created, the base socket methods can be called to /// perform its setup. The standard i/o methods are implemented here. /// The class implements also the accept method which can be used to get /// a datagram. /// @author amaury darsch class UdpSocket : public Socket { private: /// the receiving buffer char* p_buf; protected: /// the source address Address d_addr; /// the source port t_word d_port; public: /// create a default udp socket UdpSocket (void); /// create a udp socket by id /// @param sid the socket id UdpSocket (const int sid); /// create a udp socket by flag /// @param cflg the create flag UdpSocket (const bool cflg); /// destroy this udp socket ~UdpSocket (void); /// @return the class name String repr (void) const; /// @return true if we can broadcast messages bool isbcast (void) const; /// join a multicast group by address /// @param addr the multicast address bool join (const Address& addr); /// drop from group by address /// @param addr the multicast address bool drop (const Address& addr); /// read one character from a udp message char read (void); /// read a buffer by size from a udp message /// @param size the number of character to read Buffer* read (const long size); /// write one character in a udp message /// @param value the character to send void write (const char value); /// write a buffer character in a udp message /// @param value the buffer to send void write (const char* value); /// throw an exception - since udp is connection less bool iseof (void) const; /// check if we can read a character /// @param tout the timeout value bool valid (const long tout) const; /// create a new socket by address familly /// @param addr the reference address void create (const Address& addr); /// @return a datagram from this udp socket Datagram* accept (void) const; private: // make the copy constructor private UdpSocket (const UdpSocket&); // make the assignment operator private UdpSocket& operator = (const UdpSocket&); public: /// create a new object in a generic way /// @param argv the argument vector static Object* mknew (Vector* argv); /// @return true if the given quark is defined bool isquark (const long quark, const bool hflg) const; /// apply this object with a set of arguments and a quark /// @param robj the current runnable /// @param nset the current nameset /// @param quark the quark to apply these arguments /// @param argv the arguments to apply Object* apply (Runnable* robj, Nameset* nset, const long quark, Vector* argv); }; } #endif