// ---------------------------------------------------------------------------
// - UdpSocket.hpp -
// - afnix:net module - udp socket class definition -
// ---------------------------------------------------------------------------
// - This program is free software; you can redistribute it and/or modify -
// - it provided that this copyright notice is kept intact. -
// - -
// - This program is distributed in the hope that it will be useful, but -
// - without any warranty; without even the implied warranty of -
// - merchantability or fitness for a particular purpose. In no event shall -
// - the copyright holder be liable for any direct, indirect, incidental or -
// - special damages arising in any way out of the use of this software. -
// ---------------------------------------------------------------------------
// - copyright (c) 1999-2007 amaury darsch -
// ---------------------------------------------------------------------------
#ifndef AFNIX_UDPSOCKET_HPP
#define AFNIX_UDPSOCKET_HPP
#ifndef AFNIX_DATAGRAM_HPP
#include "Datagram.hpp"
#endif
namespace afnix {
/// The UdpSocket class is a base class for the udp ip protocol. When a
/// udp socket is created, the base socket methods can be called to
/// perform its setup. The standard i/o methods are implemented here.
/// The class implements also the accept method which can be used to get
/// a datagram.
/// @author amaury darsch
class UdpSocket : public Socket {
private:
/// the receiving buffer
char* p_buf;
protected:
/// the source address
Address d_addr;
/// the source port
t_word d_port;
public:
/// create a default udp socket
UdpSocket (void);
/// create a udp socket by id
/// @param sid the socket id
UdpSocket (const int sid);
/// create a udp socket by flag
/// @param cflg the create flag
UdpSocket (const bool cflg);
/// destroy this udp socket
~UdpSocket (void);
/// @return the class name
String repr (void) const;
/// @return true if we can broadcast messages
bool isbcast (void) const;
/// join a multicast group by address
/// @param addr the multicast address
bool join (const Address& addr);
/// drop from group by address
/// @param addr the multicast address
bool drop (const Address& addr);
/// read one character from a udp message
char read (void);
/// read a buffer by size from a udp message
/// @param size the number of character to read
Buffer* read (const long size);
/// write one character in a udp message
/// @param value the character to send
void write (const char value);
/// write a buffer character in a udp message
/// @param value the buffer to send
void write (const char* value);
/// throw an exception - since udp is connection less
bool iseof (void) const;
/// check if we can read a character
/// @param tout the timeout value
bool valid (const long tout) const;
/// create a new socket by address familly
/// @param addr the reference address
void create (const Address& addr);
/// @return a datagram from this udp socket
Datagram* accept (void) const;
private:
// make the copy constructor private
UdpSocket (const UdpSocket&);
// make the assignment operator private
UdpSocket& operator = (const UdpSocket&);
public:
/// create a new object in a generic way
/// @param argv the argument vector
static Object* mknew (Vector* argv);
/// @return true if the given quark is defined
bool isquark (const long quark, const bool hflg) const;
/// apply this object with a set of arguments and a quark
/// @param robj the current runnable
/// @param nset the current nameset
/// @param quark the quark to apply these arguments
/// @param argv the arguments to apply
Object* apply (Runnable* robj, Nameset* nset, const long quark,
Vector* argv);
};
}
#endif
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