// --------------------------------------------------------------------------- // - Selector.hpp - // - afnix:sio module - i/o select class definition - // --------------------------------------------------------------------------- // - This program is free software; you can redistribute it and/or modify - // - it provided that this copyright notice is kept intact. - // - - // - This program is distributed in the hope that it will be useful, but - // - without any warranty; without even the implied warranty of - // - merchantability or fitness for a particular purpose. In no event shall - // - the copyright holder be liable for any direct, indirect, incidental or - // - special damages arising in any way out of the use of this software. - // --------------------------------------------------------------------------- // - copyright (c) 1999-2007 amaury darsch - // --------------------------------------------------------------------------- #ifndef AFNIX_SELECTOR_HPP #define AFNIX_SELECTOR_HPP #ifndef AFNIX_VECTOR_HPP #include "Vector.hpp" #endif #ifndef AFNIX_INPUT_HPP #include "Input.hpp" #endif #ifndef AFNIX_OUTPUT_HPP #include "Output.hpp" #endif namespace afnix { /// The Select class is a input/output selector which blocks until one /// object change its status. For an input stream object, a status change /// indicates that a character can be read. For an output stream, a status /// change indicates that a character can be written. When the a call to /// the 'check' method succeds, the method returns the first available /// stream. If the 'check-all' method is called, the method returns a /// vector with all ready steams. /// @author amaury darsch class Selector : public Object { private: /// the input streams vector Vector d_isv; /// the output streams vector Vector d_osv; /// the private handle void* p_handle; public: /// create an empty selector Selector (void); /// destroy this selector ~Selector (void); /// @return the class name String repr (void) const; /// add an input stream to the select list /// @param is the input stream to add void add (Input* is); /// add an output stream to the select list /// @param is the input stream to add void add (Output* os); /// @return the number of input streams long ilength (void) const; /// @return the number of output streams long olength (void) const; /// @return an input stream by index Input* iget (const long index) const; /// @return an output stream by index Output* oget (const long index) const; /// wait for one stream to be ready /// @param tout the timeout before returning Object* wait (const long tout) const; /// get all stream that are ready /// @param tout the timeout before returning Vector* waitall (const long tout) const; private: // make the copy constructor private Selector (const Selector&); // make the assignment operator private Selector& operator = (const Selector&); public: /// create a new object in a generic way /// @param argv the argument vector static Object* mknew (Vector* argv); /// @return true if the given quark is defined bool isquark (const long quark, const bool hflg) const; /// apply this object with a set of arguments and a quark /// @param robj the current runnable /// @param nset the current nameset /// @param quark the quark to apply these arguments /// @param argv the arguments to apply Object* apply (Runnable* robj, Nameset* nset, const long quark, Vector* argv); }; } #endif