// ---------------------------------------------------------------------------
// - Index.cpp -
// - afnix:sps module - cell index class implementation -
// ---------------------------------------------------------------------------
// - This program is free software; you can redistribute it and/or modify -
// - it provided that this copyright notice is kept intact. -
// - -
// - This program is distributed in the hope that it will be useful, but -
// - without any warranty; without even the implied warranty of -
// - merchantability or fitness for a particular purpose. In no event shall -
// - the copyright holder be liable for any direct, indirect, incidental or -
// - special damages arising in any way out of the use of this software. -
// ---------------------------------------------------------------------------
// - copyright (c) 1999-2007 amaury darsch -
// ---------------------------------------------------------------------------
#include "Index.hpp"
#include "Vector.hpp"
#include "Integer.hpp"
#include "Boolean.hpp"
#include "Runnable.hpp"
#include "QuarkZone.hpp"
#include "Exception.hpp"
namespace afnix {
// -------------------------------------------------------------------------
// - private section -
// -------------------------------------------------------------------------
// the index structure
struct s_indx {
// the cell index
long d_cidx;
// the record index
long d_ridx;
// the sheet index
long d_sidx;
// create a default entry
s_indx (void) {
reset ();
}
// create an entry by coordinate
s_indx (const long cidx) {
set (cidx);
}
// create an entry by coordinate
s_indx (const long cidx, const long ridx) {
set (cidx, ridx);
}
// create an entry by coordinate
s_indx (const long cidx, const long ridx, const long sidx) {
set (cidx, ridx, sidx);
}
// copy construct this entry
s_indx (const s_indx& that) {
d_cidx = that.d_cidx;
d_ridx = that.d_ridx;
d_sidx = that.d_sidx;
}
// assign an entry to this one
s_indx& operator = (const s_indx& that) {
if (this == &that) return *this;
d_cidx = that.d_cidx;
d_ridx = that.d_ridx;
d_sidx = that.d_sidx;
return *this;
}
// reset this entry
void reset (void) {
d_cidx = -1;
d_ridx = -1;
d_sidx = -1;
}
// check if an entry is equal to the coordinate and name
bool chk (const long cidx) {
if (d_cidx != cidx) return false;
if (d_ridx != -1) return false;
if (d_sidx != -1) return false;
return true;
}
// check if an entry is equal to the coordinate and name
bool chk (const long cidx, const long ridx) {
if (d_cidx != cidx) return false;
if (d_ridx != ridx) return false;
if (d_sidx != -1) return false;
return true;
}
// check if an entry is equal to the coordinate and name
bool chk (const long cidx, const long ridx, const long sidx) {
if (d_cidx != cidx) return false;
if (d_ridx != ridx) return false;
if (d_sidx != sidx) return false;
return true;
}
// check if an entry is equal to the coordinate and name
bool chk (const long cidx, const long ridx, const long sidx,
const String& name) {
if (d_cidx != cidx) return false;
if (d_ridx != ridx) return false;
if (d_sidx != sidx) return false;
return true;
}
// set an entry by coordinate
void set (const long cidx) {
d_cidx = cidx;
d_ridx = -1;
d_sidx = -1;
}
// set an entry by coordinate
void set (const long cidx, const long ridx) {
d_cidx = cidx;
d_ridx = ridx;
d_sidx = -1;
}
// set an entry by coordinate
void set (const long cidx, const long ridx, const long sidx) {
d_cidx = cidx;
d_ridx = ridx;
d_sidx = sidx;
}
};
// -------------------------------------------------------------------------
// - class section -
// -------------------------------------------------------------------------
// create an empty index
Index::Index (void) {
d_size = 0;
p_indx = nilp;
}
// create an index by coordinates
Index::Index (const long cidx) {
d_size = 1;
p_indx = new s_indx (cidx);
}
// create an index by coordinates
Index::Index (const long cidx, const long ridx) {
d_size = 1;
p_indx = new s_indx (cidx, ridx);
}
// create an index by coordinates
Index::Index (const long cidx, const long ridx, const long sidx) {
d_size = 1;
p_indx = new s_indx (cidx, ridx, sidx);
}
// copy construct this index
Index::Index (const Index& that) {
that.rdlock ();
d_size = that.d_size;
p_indx = (d_size == 0) ? nilp : new s_indx[d_size];
for (long i = 0; i < d_size; i++) p_indx[i] = that.p_indx[i];
that.unlock ();
}
// destroy this index
Index::~Index (void) {
delete [] p_indx;
}
// return the class name
String Index::repr (void) const {
return "Index";
}
// assign an index to this one
Index& Index::operator = (const Index& that) {
if (this == &that) return *this;
wrlock ();
that.rdlock ();
delete [] p_indx;
d_size = that.d_size;
p_indx = (d_size == 0) ? nilp : new s_indx[d_size];
for (long i = 0; i < d_size; i++) p_indx[i] = that.p_indx[i];
that.unlock ();
unlock ();
return *this;
}
// reset this index
void Index::reset (void) {
wrlock ();
delete [] p_indx;
d_size = 0;
p_indx = nilp;
unlock ();
}
// return the index length
long Index::length (void) const {
rdlock ();
long result = d_size;
unlock ();
return result;
}
// return true if an entry exist
bool Index::exists (const long cidx) const {
rdlock ();
for (long i = 0; i < d_size; i++) {
if (p_indx[i].chk (cidx) == true) {
unlock ();
return true;
}
}
unlock ();
return false;
}
// return true if an entry exist
bool Index::exists (const long cidx, const long ridx) const {
rdlock ();
for (long i = 0; i < d_size; i++) {
if (p_indx[i].chk (cidx, ridx) == true) {
unlock ();
return true;
}
}
unlock ();
return false;
}
// return true if an entry exist
bool Index::exists (const long cidx, const long ridx,
const long sidx) const {
rdlock ();
for (long i = 0; i < d_size; i++) {
if (p_indx[i].chk (cidx, ridx, sidx) == true) {
unlock ();
return true;
}
}
unlock ();
return false;
}
// add an entry by coordinate
void Index::add (const long cidx) {
wrlock ();
// check if the entry exists
if (exists (cidx) == true) {
unlock ();
return;
}
// the entry does not exist - create and copy the array
s_indx* indx = new s_indx[d_size+1];
for (long i = 0; i < d_size; i++) indx[i] = p_indx[i];
delete [] p_indx;
p_indx = indx;
// set the new entry
p_indx[d_size++].set (cidx);
unlock ();
}
// add an entry by coordinate
void Index::add (const long cidx, const long ridx) {
wrlock ();
// check if the entry exists
if (exists (cidx, ridx) == true) {
unlock ();
return;
}
// the entry does not exist - create and copy the array
s_indx* indx = new s_indx[d_size+1];
for (long i = 0; i < d_size; i++) indx[i] = p_indx[i];
delete [] p_indx;
p_indx = indx;
// set the new entry
p_indx[d_size++].set (cidx, ridx);
unlock ();
}
// add an entry by coordinate
void Index::add (const long cidx, const long ridx, const long sidx) {
wrlock ();
// check if the entry exists
if (exists (cidx, ridx, sidx) == true) {
unlock ();
return;
}
// the entry does not exist - create and copy the array
s_indx* indx = new s_indx[d_size+1];
for (long i = 0; i < d_size; i++) indx[i] = p_indx[i];
delete [] p_indx;
p_indx = indx;
// set the new entry
p_indx[d_size++].set (cidx, ridx, sidx);
unlock ();
}
// set the cell index by position
void Index::setcidx (const long ipos, const long cidx) {
wrlock ();
// check for position
if ((ipos < 0) || (ipos >= d_size)) {
unlock ();
throw Exception ("index-error", "out of range index position");
}
// set indexat position
p_indx[ipos].d_cidx = cidx;
unlock ();
}
// update all cell indexes with a new value
void Index::updcidx (const long cidx) {
wrlock ();
for (long i = 0; i < d_size; i++) {
p_indx[i].d_cidx = cidx;
}
unlock ();
}
// return the cell index by position
long Index::getcidx (const long ipos) const {
rdlock ();
// check for position
if ((ipos < 0) || (ipos >= d_size)) {
unlock ();
throw Exception ("index-error", "out of range index position");
}
// get index at position
long result = p_indx[ipos].d_cidx;
unlock ();
return result;
}
// set the record index by position
void Index::setridx (const long ipos, const long ridx) {
wrlock ();
// check for position
if ((ipos < 0) || (ipos >= d_size)) {
unlock ();
throw Exception ("index-error", "out of range index position");
}
// set indexat position
p_indx[ipos].d_ridx = ridx;
unlock ();
}
// update all record indexes with a new value
void Index::updridx (const long ridx) {
wrlock ();
for (long i = 0; i < d_size; i++) {
p_indx[i].d_ridx = ridx;
}
unlock ();
}
// return the record index by position
long Index::getridx (const long ipos) const {
rdlock ();
// check for position
if ((ipos < 0) || (ipos >= d_size)) {
unlock ();
throw Exception ("index-error", "out of range index position");
}
// get index at position
long result = p_indx[ipos].d_ridx;
unlock ();
return result;
}
// set the sheet index by position
void Index::setsidx (const long ipos, const long sidx) {
wrlock ();
// check for position
if ((ipos < 0) || (ipos >= d_size)) {
unlock ();
throw Exception ("index-error", "out of range index position");
}
// set indexat position
p_indx[ipos].d_sidx = sidx;
unlock ();
}
// update all sheet indexes with a new value
void Index::updsidx (const long sidx) {
wrlock ();
for (long i = 0; i < d_size; i++) {
p_indx[i].d_sidx = sidx;
}
unlock ();
}
// return the sheet index by position
long Index::getsidx (const long ipos) const {
rdlock ();
// check for position
if ((ipos < 0) || (ipos >= d_size)) {
unlock ();
throw Exception ("index-error", "out of range index position");
}
// get index at position
long result = p_indx[ipos].d_sidx;
unlock ();
return result;
}
// -------------------------------------------------------------------------
// - object section -
// -------------------------------------------------------------------------
// the quark zone
static const long QUARK_ZONE_LENGTH = 13;
static QuarkZone zone (QUARK_ZONE_LENGTH);
// the object supported quarks
static const long QUARK_ADD = zone.intern ("add");
static const long QUARK_RESET = zone.intern ("reset");
static const long QUARK_LENGTH = zone.intern ("length");
static const long QUARK_EXISTSP = zone.intern ("exists-p");
static const long QUARK_SETCIDX = zone.intern ("set-index-cell");
static const long QUARK_UPDCIDX = zone.intern ("update-index-cell");
static const long QUARK_GETCIDX = zone.intern ("get-index-cell");
static const long QUARK_SETRIDX = zone.intern ("set-index-record");
static const long QUARK_UPDRIDX = zone.intern ("update-index-record");
static const long QUARK_GETRIDX = zone.intern ("get-index-record");
static const long QUARK_SETSIDX = zone.intern ("set-index-sheet");
static const long QUARK_UPDSIDX = zone.intern ("update-index-sheet");
static const long QUARK_GETSIDX = zone.intern ("get-index-sheet");
// create a new object in a generic way
Object* Index::mknew (Vector* argv) {
// get number of arguments
long argc = (argv == nilp) ? 0 : argv->length ();
// check for 0 argument
if (argc == 0) return new Index;
// check for 1 argument
if (argc == 1) {
long cidx = argv->getint (0);
return new Index (cidx);
}
// check for 2 arguments
if (argc == 2) {
long cidx = argv->getint (0);
long ridx = argv->getint (1);
return new Index (cidx, ridx);
}
// check for 3 arguments
if (argc == 3) {
long cidx = argv->getint (0);
long ridx = argv->getint (1);
long sidx = argv->getint (2);
return new Index (cidx, ridx, sidx);
}
throw Exception ("argument-error", "too many arguments with index");
}
// return true if the given quark is defined
bool Index::isquark (const long quark, const bool hflg) const {
rdlock ();
if (zone.exists (quark) == true) {
unlock ();
return true;
}
bool result = hflg ? Object::isquark (quark, hflg) : false;
unlock ();
return result;
}
// apply an object method with a set of arguments and a quark
Object* Index::apply (Runnable* robj, Nameset* nset, const long quark,
Vector* argv) {
// get the number of arguments
long argc = (argv == nilp) ? 0 : argv->length ();
// dispatch 0 argument
if (argc == 0) {
if (quark == QUARK_LENGTH) return new Integer (length ());
if (quark == QUARK_RESET) {
reset ();
return nilp;
}
}
// dispatch 1 argument
if (argc == 1) {
if (quark == QUARK_ADD) {
long cidx = argv->getint (0);
add (cidx);
return nilp;
}
if (quark == QUARK_EXISTSP) {
long cidx = argv->getint (0);
return new Boolean (exists (cidx));
}
if (quark == QUARK_GETCIDX) {
long ipos = argv->getint (0);
return new Integer (getcidx (ipos));
}
if (quark == QUARK_GETRIDX) {
long ipos = argv->getint (0);
return new Integer (getridx (ipos));
}
if (quark == QUARK_GETSIDX) {
long ipos = argv->getint (0);
return new Integer (getsidx (ipos));
}
if (quark == QUARK_UPDCIDX) {
long cidx = argv->getint (0);
updcidx (cidx);
return nilp;
}
if (quark == QUARK_UPDRIDX) {
long ridx = argv->getint (0);
updridx (ridx);
return nilp;
}
if (quark == QUARK_UPDSIDX) {
long sidx = argv->getint (0);
updsidx (sidx);
return nilp;
}
}
// dispatch 2 arguments
if (argc == 2) {
if (quark == QUARK_ADD) {
long cidx = argv->getint (0);
long ridx = argv->getint (1);
add (cidx, ridx);
return nilp;
}
if (quark == QUARK_EXISTSP) {
long cidx = argv->getint (0);
long ridx = argv->getint (1);
return new Boolean (exists (cidx, ridx));
}
if (quark == QUARK_SETCIDX) {
long ipos = argv->getint (0);
long cidx = argv->getint (1);
setcidx (ipos, cidx);
return nilp;
}
if (quark == QUARK_SETRIDX) {
long ipos = argv->getint (0);
long ridx = argv->getint (1);
setridx (ipos, ridx);
return nilp;
}
if (quark == QUARK_SETSIDX) {
long ipos = argv->getint (0);
long sidx = argv->getint (1);
setsidx (ipos, sidx);
return nilp;
}
}
// dispatch 3 arguments
if (argc == 3) {
if (quark == QUARK_ADD) {
long cidx = argv->getint (0);
long ridx = argv->getint (1);
long sidx = argv->getint (2);
add (cidx, ridx, sidx);
return nilp;
}
if (quark == QUARK_EXISTSP) {
long cidx = argv->getint (0);
long ridx = argv->getint (1);
long sidx = argv->getint (2);
return new Boolean (exists (cidx, ridx, sidx));
}
}
// call the object method
return Object::apply (robj, nset, quark, argv);
}
}
syntax highlighted by Code2HTML, v. 0.9.1