// ---------------------------------------------------------------------------
// - Persist.cpp -
// - afnix:sps module - persist class implementation -
// ---------------------------------------------------------------------------
// - This program is free software; you can redistribute it and/or modify -
// - it provided that this copyright notice is kept intact. -
// - -
// - This program is distributed in the hope that it will be useful, but -
// - without any warranty; without even the implied warranty of -
// - merchantability or fitness for a particular purpose. In no event shall -
// - the copyright holder be liable for any direct, indirect, incidental or -
// - special damages arising in any way out of the use of this software. -
// ---------------------------------------------------------------------------
// - copyright (c) 1999-2007 amaury darsch -
// ---------------------------------------------------------------------------
#include "Vector.hpp"
#include "Persist.hpp"
#include "QuarkZone.hpp"
#include "OutputFile.hpp"
namespace afnix {
// -------------------------------------------------------------------------
// - class section -
// -------------------------------------------------------------------------
// save the persistent object to a file
void Persist::save (void) const {
saveas (getname ());
}
// save a persistent object by name
void Persist::saveas (const String& name) const {
OutputFile os (name);
serialize (os);
}
// -------------------------------------------------------------------------
// - object section -
// -------------------------------------------------------------------------
// the quark zone
static const long QUARK_ZONE_LENGTH = 2;
static QuarkZone zone (QUARK_ZONE_LENGTH);
// the object supported quarks
static const long QUARK_SAVE = zone.intern ("save");
static const long QUARK_SAVEAS = zone.intern ("saveas");
// return true if the given quark is defined
bool Persist::isquark (const long quark, const bool hflg) const {
rdlock ();
if (zone.exists (quark) == true) {
unlock ();
return true;
}
bool result = hflg ? Object::isquark (quark, hflg) : false;
unlock ();
return result;
}
// apply this object with a set of arguments and a quark
Object* Persist::apply (Runnable* robj, Nameset* nset, const long quark,
Vector* argv) {
// get the number of arguments
long argc = (argv == nilp) ? 0 : argv->length ();
// dispatch 0 argument
if (argc == 0) {
if (quark == QUARK_SAVE ) {
save ();
return nilp;
}
}
// dispatch 1 argument
if (argc == 1) {
if (quark == QUARK_SAVEAS) {
String name = argv->getstring (0);
saveas (name);
return nilp;
}
}
// call the object method
return Object::apply (robj, nset, quark, argv);
}
}
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