// --------------------------------------------------------------------------- // - XmlRoot.hpp - // - afnix:xml module - xml root node class definition - // --------------------------------------------------------------------------- // - This program is free software; you can redistribute it and/or modify - // - it provided that this copyright notice is kept intact. - // - - // - This program is distributed in the hope that it will be useful, but - // - without any warranty; without even the implied warranty of - // - merchantability or fitness for a particular purpose. In no event shall - // - the copyright holder be liable for any direct, indirect, incidental or - // - special damages arising in any way out of the use of this software. - // --------------------------------------------------------------------------- // - copyright (c) 1999-2007 amaury darsch - // --------------------------------------------------------------------------- #ifndef AFNIX_XMLROOT_HPP #define AFNIX_XMLROOT_HPP #ifndef AFNIX_XMLDECL_HPP #include "XmlDecl.hpp" #endif namespace afnix { /// The XmlRoot class is the top level root instanciated by the xml /// reader when starting to parse a stream. There should be only one /// root node in a tree. The root node does not have a parent node. /// @author amaury darsch class XmlRoot : public XmlNode { public: /// create a default root node XmlRoot (void); /// @return the class name String repr (void) const; /// @ return a clone of this node Object* clone (void) const; /// @return the declaration node XmlDecl* getdecl (void) const; /// remove the declaration node if any void deldecl (void); /// write a node into a buffer /// @param buf the buffer to write void write (Buffer& buf) const; /// write a node into an output stream /// @param os the output stream to write void write (Output& os) const; private: // make the copy constructor private XmlRoot (const XmlRoot& that); // make the assignment operator private XmlRoot& operator = (const XmlRoot&); public: /// create an object in a generic way /// @param argv the argument vector static Object* mknew (Vector* argv); /// @return true if the given quark is defined bool isquark (const long quark, const bool hflg) const; /// apply this object with a set of arguments and a quark /// @param robj the current runnable /// @param nset the current nameset /// @param quark the quark to apply these arguments /// @param argv the arguments to apply Object* apply (Runnable* robj, Nameset* nset, const long quark, Vector* argv); }; } #endif