// --------------------------------------------------------------------------- // - XneCond.cpp - // - afnix:xml module - xne condition class implementation - // --------------------------------------------------------------------------- // - This program is free software; you can redistribute it and/or modify - // - it provided that this copyright notice is kept intact. - // - - // - This program is distributed in the hope that it will be useful, but - // - without any warranty; without even the implied warranty of - // - merchantability or fitness for a particular purpose. In no event shall - // - the copyright holder be liable for any direct, indirect, incidental or - // - special damages arising in any way out of the use of this software. - // --------------------------------------------------------------------------- // - copyright (c) 1999-2007 amaury darsch - // --------------------------------------------------------------------------- #include "Boolean.hpp" #include "Integer.hpp" #include "XneCond.hpp" #include "Runnable.hpp" #include "QuarkZone.hpp" #include "Exception.hpp" namespace afnix { // ------------------------------------------------------------------------- // - private section - // ------------------------------------------------------------------------- // the xml attributes names static const String XML_ID_ATTR = "id"; // the condition structure struct t_cond { // the node selector type Xne::t_xsel d_type; // the condition name String d_name; // the cndition index long d_indx; // the next condition t_cond* p_next; // create a condition by type and name t_cond (const Xne::t_xsel type, const String& name) { d_type = type; d_name = name; d_indx = 0; p_next = nilp; } // create a condition by type and index t_cond (const Xne::t_xsel type, const long indx) { d_type = type; d_indx = indx; p_next = nilp; } // destroy this condition ~t_cond (void) { delete p_next; } // check if a node match a condition bool isvalid (const XmlNode* node) const{ // check for nil node if (node == nilp) return false; // check for id if (d_type == Xne::XNE_ID) { return node->isattr (XML_ID_ATTR, d_name); } // check for name if (d_type == Xne::XNE_NAME) { return node->isname (d_name); } // check for index if (d_type == Xne::XNE_INDEX) { return node->isnidx (d_indx); } // invalid type throw Exception ("internal-error", "unknown xne condition type"); } }; // ------------------------------------------------------------------------- // - class section - // ------------------------------------------------------------------------- // create an empty xne condition XneCond::XneCond (void) { p_cond = nilp; } // destroy this condition XneCond::~XneCond (void) { delete p_cond; } // return the class name String XneCond::repr (void) const { return "XneCond"; } // check if a node match a condition bool XneCond::isvalid (const XmlNode* node) const { rdlock (); try { // loop in the conditions t_cond* cond = p_cond; while (cond != nilp) { if (cond->isvalid (node) == false) { unlock (); return false; } cond = cond->p_next; } unlock (); return true; } catch (...) { unlock (); throw; } } // add a condition by type and name void XneCond::add (const Xne::t_xsel type, const String& name) { wrlock (); try { // create a new condition t_cond* cond = new t_cond (type, name); // link to root cond->p_next = p_cond; p_cond = cond; } catch (...) { unlock (); throw; } } // add a condition by type and index void XneCond::add (const Xne::t_xsel type, const long indx) { wrlock (); try { // create a new condition t_cond* cond = new t_cond (type, indx); // link to root cond->p_next = p_cond; p_cond = cond; } catch (...) { unlock (); throw; } } // ------------------------------------------------------------------------- // - object section - // ------------------------------------------------------------------------- // the quark zone static const long QUARK_ZONE_LENGTH = 2; static QuarkZone zone (QUARK_ZONE_LENGTH); // the object supported quarks static const long QUARK_ADD = zone.intern ("add"); static const long QUARK_VALIDP = zone.intern ("valid-p"); // create a new object in a generic way Object* XneCond::mknew (Vector* argv) { long argc = (argv == nilp) ? 0 : argv->length (); // check for 0 argument if (argc == 0) return new XneCond; throw Exception ("argument-error", "too many argument with xne condition constructor"); } // return true if the given quark is defined bool XneCond::isquark (const long quark, const bool hflg) const { rdlock (); if (zone.exists (quark) == true) { unlock (); return true; } bool result = hflg ? Object::isquark (quark, hflg) : false; unlock (); return result; } // apply this object with a set of arguments and a quark Object* XneCond::apply (Runnable* robj, Nameset* nset, const long quark, Vector* argv) { // get the number of arguments long argc = (argv == nilp) ? 0 : argv->length (); // check for 1 argument if (argc == 1) { if (quark == QUARK_VALIDP) { Object* obj = argv->get (0); XmlNode* node = dynamic_cast (obj); if ((obj != nilp) && (node == nilp)) { throw Exception ("type-error", "invalid object with valid-p", Object::repr (obj)); } return new Boolean (isvalid (node)); } } if (argc == 2) { if (quark == QUARK_ADD) { // get the type Xne::t_xsel type = Xne::totype (argv->get(0)); // check for a string Object* obj = argv->get (1); String* sobj = dynamic_cast (obj); if (sobj != nilp) { add (type, *sobj); return nilp; } // check for an integer Integer* iobj = dynamic_cast (obj); if (iobj != nilp) { add (type, iobj->tointeger ()); return nilp; } throw Exception ("type-error", "invalid object with add", Object::repr (obj)); } } // check the object return Object::apply (robj, nset, quark, argv); } }