// ---------------------------------------------------------------------------
// - XmlMime.hpp -
// - afnix:wax module - xml mime class definition -
// ---------------------------------------------------------------------------
// - This program is free software; you can redistribute it and/or modify -
// - it provided that this copyright notice is kept intact. -
// - -
// - This program is distributed in the hope that it will be useful, but -
// - without any warranty; without even the implied warranty of -
// - merchantability or fitness for a particular purpose. In no event shall -
// - the copyright holder be liable for any direct, indirect, incidental or -
// - special damages arising in any way out of the use of this software. -
// ---------------------------------------------------------------------------
// - copyright (c) 1999-2007 amaury darsch -
// ---------------------------------------------------------------------------
#ifndef AFNIX_XMLMIME_HPP
#define AFNIX_XMLMIME_HPP
#ifndef AFNIX_MIME_HPP
#include "Mime.hpp"
#endif
#ifndef AFNIX_XMLDOCUMENT_HPP
#include "XmlDocument.hpp"
#endif
namespace afnix {
/// The XmlMime class is generic xml mime document class. The class is
/// used to construct a mime version of a xml document which can be
/// obtained from a file name, or an input stream. By default, the mime type
/// 'application/xml'.
/// @author amaury darsch
class XmlMime : public XmlDocument, public Mime {
public:
/// create a default xml mime
XmlMime (void);
/// @param name the file name to use
XmlMime (const String& name);
/// create a xml mime by name and stream
/// @param name the document name
/// @param is the input stream to parse
XmlMime (const String& name, Input* is);
/// @return the class name
String repr (void) const;
/// write a node into a buffer
/// @param buf the buffer to write
void write (Buffer& buf) const;
/// write a node into an output stream
/// @param os the output stream to write
void write (Output& os) const;
private:
// make the copy constructor private
XmlMime (const XmlMime&);
// make the assignment operator private
XmlMime& operator = (const XmlMime&);
public:
/// create a new object in a generic object
/// @param argv the argument vector
static Object* mknew (Vector* argv);
/// @return true if the given quark is defined
bool isquark (const long quark, const bool hflg) const;
/// apply this object with a set of arguments and a quark
/// @param robj the current runnable
/// @param nset the current nameset
/// @param quark the quark to apply these arguments
/// @param argv the arguments to apply
Object* apply (Runnable* robj, Nameset* nset, const long quark,
Vector* argv);
};
}
#endif
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