// ---------------------------------------------------------------------------
// - XmlMime.hpp                                                             -
// - afnix:wax module - xml mime class definition                            -
// ---------------------------------------------------------------------------
// - This program is free software;  you can redistribute it  and/or  modify -
// - it provided that this copyright notice is kept intact.                  -
// -                                                                         -
// - This program  is  distributed in  the hope  that it will be useful, but -
// - without  any  warranty;  without  even   the   implied    warranty   of -
// - merchantability or fitness for a particular purpose.  In no event shall -
// - the copyright holder be liable for any  direct, indirect, incidental or -
// - special damages arising in any way out of the use of this software.     -
// ---------------------------------------------------------------------------
// - copyright (c) 1999-2007 amaury darsch                                   -
// ---------------------------------------------------------------------------

#ifndef  AFNIX_XMLMIME_HPP
#define  AFNIX_XMLMIME_HPP

#ifndef  AFNIX_MIME_HPP
#include "Mime.hpp"
#endif

#ifndef  AFNIX_XMLDOCUMENT_HPP
#include "XmlDocument.hpp"
#endif

namespace afnix {

  /// The XmlMime class is generic xml mime document class. The class is 
  /// used to construct a mime version of a xml document which can be
  /// obtained from a file name, or an input stream. By default, the mime type
  /// 'application/xml'.
  /// @author amaury darsch

  class XmlMime : public XmlDocument, public Mime {
  public:
    /// create a default xml mime
    XmlMime (void);

    /// @param name the file name to use
    XmlMime (const String& name);
   
    /// create a xml mime by name and stream
    /// @param name the document name
    /// @param is   the input stream to parse
    XmlMime (const String& name, Input* is);

    /// @return the class name
    String repr (void) const;

    /// write a node into a buffer
    /// @param buf the buffer to write
    void write (Buffer& buf) const;
    
    /// write a node into an output stream
    /// @param os the output stream to write
    void write (Output& os) const;

  private:
    // make the copy constructor private
    XmlMime (const XmlMime&);
    // make the assignment operator private
    XmlMime& operator = (const XmlMime&);

  public:
    /// create a new object in a generic object
    /// @param argv the argument vector
    static Object* mknew (Vector* argv);

    /// @return true if the given quark is defined
    bool isquark (const long quark, const bool hflg) const;

    /// apply this object with a set of arguments and a quark
    /// @param robj  the current runnable
    /// @param nset  the current nameset    
    /// @param quark the quark to apply these arguments
    /// @param argv  the arguments to apply
    Object* apply (Runnable* robj, Nameset* nset, const long quark,
		   Vector* argv);
  };
}

#endif


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