// Copyright (C) 1999-2005 Open Source Telecom Corporation. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // As a special exception, you may use this file as part of a free software // library without restriction. Specifically, if other files instantiate // templates or use macros or inline functions from this file, or you compile // this file and link it with other files to produce an executable, this // file does not by itself cause the resulting executable to be covered by // the GNU General Public License. This exception does not however // invalidate any other reasons why the executable file might be covered by // the GNU General Public License. // // This exception applies only to the code released under the name GNU // ccScript. If you copy code from other releases into a copy of GNU // ccScript, as the General Public License permits, the exception does // not apply to the code that you add in this way. To avoid misleading // anyone as to the status of such modified files, you must delete // this exception notice from them. // // If you write modifications of your own for GNU ccScript, it is your choice // whether to permit this exception to apply to your modifications. // If you do not wish that, delete this exception notice. // #include "engine.h" using namespace std; using namespace ost; ScriptCommand *ScriptCommand::runtime = NULL; ScriptBinder *ScriptBinder::first = NULL; ScriptBinder::ScriptBinder(Script::Define *extensions) { bind(extensions); } ScriptBinder::ScriptBinder(const char *name) { id = name; if(id) { if(!first) atexit(ScriptBinder::shutdown); next = first; first = this; } } ScriptBinder::~ScriptBinder() { } void ScriptBinder::down(void) { } bool ScriptBinder::select(ScriptInterp *interp) { return false; } bool ScriptBinder::control(ScriptImage *img, char **args) { return false; } bool ScriptBinder::reload(ScriptCompiler *img) { return false; } bool ScriptBinder::rebuild(ScriptCompiler *img) { ScriptBinder *node = ScriptBinder::first; bool rtn = false; while(node) { if(node->reload(img)) rtn = true; node = node->next; } return rtn; } void ScriptBinder::shutdown(void) { static bool flag = false; ScriptBinder *node = ScriptBinder::first; if(flag) return; flag = true; while(node) { node->down(); node = node->next; } ScriptBinder::first = NULL; } const char *ScriptBinder::check(Line *line, ScriptImage *img) { const char *id = strchr(line->cmd, '.') + 1; ScriptBinder *node = first; while(node) { if(!stricmp(id, node->id)) break; node = node->next; } if(!node) return ""; return node->use(line, img); } const char *ScriptBinder::use(Line *line, ScriptImage *img) { return ""; } void ScriptBinder::bind(Script::Define *extensions) { if(ScriptCommand::runtime) ScriptCommand::runtime->load(extensions); } void ScriptBinder::attach(ScriptInterp *interp) { } void ScriptBinder::detach(ScriptInterp *interp) { }