// Copyright (C) 1999-2005 Open Source Telecom Corporation.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// As a special exception, you may use this file as part of a free software
// library without restriction. Specifically, if other files instantiate
// templates or use macros or inline functions from this file, or you compile
// this file and link it with other files to produce an executable, this
// file does not by itself cause the resulting executable to be covered by
// the GNU General Public License. This exception does not however
// invalidate any other reasons why the executable file might be covered by
// the GNU General Public License.
//
// This exception applies only to the code released under the name GNU
// ccScript. If you copy code from other releases into a copy of GNU
// ccScript, as the General Public License permits, the exception does
// not apply to the code that you add in this way. To avoid misleading
// anyone as to the status of such modified files, you must delete
// this exception notice from them.
//
// If you write modifications of your own for GNU ccScript, it is your choice
// whether to permit this exception to apply to your modifications.
// If you do not wish that, delete this exception notice.
//
#include "engine.h"
using namespace std;
using namespace ost;
ScriptCommand *ScriptCommand::runtime = NULL;
ScriptBinder *ScriptBinder::first = NULL;
ScriptBinder::ScriptBinder(Script::Define *extensions)
{
bind(extensions);
}
ScriptBinder::ScriptBinder(const char *name)
{
id = name;
if(id)
{
if(!first)
atexit(ScriptBinder::shutdown);
next = first;
first = this;
}
}
ScriptBinder::~ScriptBinder()
{
}
void ScriptBinder::down(void)
{
}
bool ScriptBinder::select(ScriptInterp *interp)
{
return false;
}
bool ScriptBinder::control(ScriptImage *img, char **args)
{
return false;
}
bool ScriptBinder::reload(ScriptCompiler *img)
{
return false;
}
bool ScriptBinder::rebuild(ScriptCompiler *img)
{
ScriptBinder *node = ScriptBinder::first;
bool rtn = false;
while(node)
{
if(node->reload(img))
rtn = true;
node = node->next;
}
return rtn;
}
void ScriptBinder::shutdown(void)
{
static bool flag = false;
ScriptBinder *node = ScriptBinder::first;
if(flag)
return;
flag = true;
while(node)
{
node->down();
node = node->next;
}
ScriptBinder::first = NULL;
}
const char *ScriptBinder::check(Line *line, ScriptImage *img)
{
const char *id = strchr(line->cmd, '.') + 1;
ScriptBinder *node = first;
while(node)
{
if(!stricmp(id, node->id))
break;
node = node->next;
}
if(!node)
return "";
return node->use(line, img);
}
const char *ScriptBinder::use(Line *line, ScriptImage *img)
{
return "";
}
void ScriptBinder::bind(Script::Define *extensions)
{
if(ScriptCommand::runtime)
ScriptCommand::runtime->load(extensions);
}
void ScriptBinder::attach(ScriptInterp *interp)
{
}
void ScriptBinder::detach(ScriptInterp *interp)
{
}
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