This is elisp, produced by makeinfo version 4.0f from ./elisp.texi. INFO-DIR-SECTION Editors START-INFO-DIR-ENTRY * Elisp: (elisp). The Emacs Lisp Reference Manual. END-INFO-DIR-ENTRY This Info file contains edition 2.8 of the GNU Emacs Lisp Reference Manual, corresponding to Emacs version 21.2. Published by the Free Software Foundation 59 Temple Place, Suite 330 Boston, MA 02111-1307 USA Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998, 1999, 2000, 2001, 2002 Free Software Foundation, Inc. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with the Invariant Sections being "Copying", with the Front-Cover texts being "A GNU Manual", and with the Back-Cover Texts as in (a) below. A copy of the license is included in the section entitled "GNU Free Documentation License". (a) The FSF's Back-Cover Text is: "You have freedom to copy and modify this GNU Manual, like GNU software. Copies published by the Free Software Foundation raise funds for GNU development." File: elisp, Node: Killing Emacs, Next: Suspending Emacs, Up: Getting Out Killing Emacs ------------- Killing Emacs means ending the execution of the Emacs process. The parent process normally resumes control. The low-level primitive for killing Emacs is `kill-emacs'. - Function: kill-emacs &optional exit-data This function exits the Emacs process and kills it. If EXIT-DATA is an integer, then it is used as the exit status of the Emacs process. (This is useful primarily in batch operation; see *Note Batch Mode::.) If EXIT-DATA is a string, its contents are stuffed into the terminal input buffer so that the shell (or whatever program next reads input) can read them. All the information in the Emacs process, aside from files that have been saved, is lost when the Emacs process is killed. Because killing Emacs inadvertently can lose a lot of work, Emacs queries for confirmation before actually terminating if you have buffers that need saving or subprocesses that are running. This is done in the function `save-buffers-kill-emacs'. - Variable: kill-emacs-query-functions After asking the standard questions, `save-buffers-kill-emacs' calls the functions in the list `kill-emacs-query-functions', in order of appearance, with no arguments. These functions can ask for additional confirmation from the user. If any of them returns `nil', Emacs is not killed. - Variable: kill-emacs-hook This variable is a normal hook; once `save-buffers-kill-emacs' is finished with all file saving and confirmation, it runs the functions in this hook. File: elisp, Node: Suspending Emacs, Prev: Killing Emacs, Up: Getting Out Suspending Emacs ---------------- "Suspending Emacs" means stopping Emacs temporarily and returning control to its superior process, which is usually the shell. This allows you to resume editing later in the same Emacs process, with the same buffers, the same kill ring, the same undo history, and so on. To resume Emacs, use the appropriate command in the parent shell--most likely `fg'. Some operating systems do not support suspension of jobs; on these systems, "suspension" actually creates a new shell temporarily as a subprocess of Emacs. Then you would exit the shell to return to Emacs. Suspension is not useful with window systems, because the Emacs job may not have a parent that can resume it again, and in any case you can give input to some other job such as a shell merely by moving to a different window. Therefore, suspending is not allowed when Emacs is using a window system (X or MS Windows). - Function: suspend-emacs string This function stops Emacs and returns control to the superior process. If and when the superior process resumes Emacs, `suspend-emacs' returns `nil' to its caller in Lisp. If STRING is non-`nil', its characters are sent to be read as terminal input by Emacs's superior shell. The characters in STRING are not echoed by the superior shell; only the results appear. Before suspending, `suspend-emacs' runs the normal hook `suspend-hook'. After the user resumes Emacs, `suspend-emacs' runs the normal hook `suspend-resume-hook'. *Note Hooks::. The next redisplay after resumption will redraw the entire screen, unless the variable `no-redraw-on-reenter' is non-`nil' (*note Refresh Screen::). In the following example, note that `pwd' is not echoed after Emacs is suspended. But it is read and executed by the shell. (suspend-emacs) => nil (add-hook 'suspend-hook (function (lambda () (or (y-or-n-p "Really suspend? ") (error "Suspend cancelled"))))) => (lambda nil (or (y-or-n-p "Really suspend? ") (error "Suspend cancelled"))) (add-hook 'suspend-resume-hook (function (lambda () (message "Resumed!")))) => (lambda nil (message "Resumed!")) (suspend-emacs "pwd") => nil ---------- Buffer: Minibuffer ---------- Really suspend? y ---------- Buffer: Minibuffer ---------- ---------- Parent Shell ---------- lewis@slug[23] % /user/lewis/manual lewis@slug[24] % fg ---------- Echo Area ---------- Resumed! - Variable: suspend-hook This variable is a normal hook that Emacs runs before suspending. - Variable: suspend-resume-hook This variable is a normal hook that Emacs runs on resuming after a suspension. File: elisp, Node: System Environment, Next: User Identification, Prev: Getting Out, Up: System Interface Operating System Environment ============================ Emacs provides access to variables in the operating system environment through various functions. These variables include the name of the system, the user's UID, and so on. - Variable: system-configuration This variable holds the GNU configuration name for the hardware/software configuration of your system, as a string. The convenient way to test parts of this string is with `string-match'. - Variable: system-type The value of this variable is a symbol indicating the type of operating system Emacs is operating on. Here is a table of the possible values: `alpha-vms' VMS on the Alpha. `aix-v3' AIX. `berkeley-unix' Berkeley BSD. `dgux' Data General DGUX operating system. `gnu' the GNU system (using the GNU kernel, which consists of the HURD and Mach). `gnu/linux' A GNU/Linux system--that is, a variant GNU system, using the Linux kernel. (These systems are the ones people often call "Linux," but actually Linux is just the kernel, not the whole system.) `hpux' Hewlett-Packard HPUX operating system. `irix' Silicon Graphics Irix system. `ms-dos' Microsoft MS-DOS "operating system." Emacs compiled with DJGPP for MS-DOS binds `system-type' to `ms-dos' even when you run it on MS-Windows. `next-mach' NeXT Mach-based system. `rtu' Masscomp RTU, UCB universe. `unisoft-unix' UniSoft UniPlus. `usg-unix-v' AT&T System V. `vax-vms' VAX VMS. `windows-nt' Microsoft windows NT. The same executable supports Windows 9X, but the value of `system-type' is `windows-nt' in either case. `xenix' SCO Xenix 386. We do not wish to add new symbols to make finer distinctions unless it is absolutely necessary! In fact, we hope to eliminate some of these alternatives in the future. We recommend using `system-configuration' to distinguish between different operating systems. - Function: system-name This function returns the name of the machine you are running on. (system-name) => "www.gnu.org" The symbol `system-name' is a variable as well as a function. In fact, the function returns whatever value the variable `system-name' currently holds. Thus, you can set the variable `system-name' in case Emacs is confused about the name of your system. The variable is also useful for constructing frame titles (*note Frame Titles::). - Variable: mail-host-address If this variable is non-`nil', it is used instead of `system-name' for purposes of generating email addresses. For example, it is used when constructing the default value of `user-mail-address'. *Note User Identification::. (Since this is done when Emacs starts up, the value actually used is the one saved when Emacs was dumped. *Note Building Emacs::.) - Command: getenv var This function returns the value of the environment variable VAR, as a string. Within Emacs, the environment variable values are kept in the Lisp variable `process-environment'. (getenv "USER") => "lewis" lewis@slug[10] % printenv PATH=.:/user/lewis/bin:/usr/bin:/usr/local/bin USER=lewis TERM=ibmapa16 SHELL=/bin/csh HOME=/user/lewis - Command: setenv variable value This command sets the value of the environment variable named VARIABLE to VALUE. Both arguments should be strings. This function works by modifying `process-environment'; binding that variable with `let' is also reasonable practice. - Variable: process-environment This variable is a list of strings, each describing one environment variable. The functions `getenv' and `setenv' work by means of this variable. process-environment => ("l=/usr/stanford/lib/gnuemacs/lisp" "PATH=.:/user/lewis/bin:/usr/class:/nfsusr/local/bin" "USER=lewis" "TERM=ibmapa16" "SHELL=/bin/csh" "HOME=/user/lewis") - Variable: path-separator This variable holds a string which says which character separates directories in a search path (as found in an environment variable). Its value is `":"' for Unix and GNU systems, and `";"' for MS-DOS and MS-Windows. - Function: parse-colon-path path This function takes a search path string such as would be the value of the `PATH' environment variable, and splits it at the separators, returning a list of directory names. `nil' in this list stands for "use the current directory." Although the function's name says "colon," it actually uses the value of `path-separator'. (parse-colon-path ":/foo:/bar") => (nil "/foo/" "/bar/") - Variable: invocation-name This variable holds the program name under which Emacs was invoked. The value is a string, and does not include a directory name. - Variable: invocation-directory This variable holds the directory from which the Emacs executable was invoked, or perhaps `nil' if that directory cannot be determined. - Variable: installation-directory If non-`nil', this is a directory within which to look for the `lib-src' and `etc' subdirectories. This is non-`nil' when Emacs can't find those directories in their standard installed locations, but can find them in a directory related somehow to the one containing the Emacs executable. - Function: load-average &optional use-float This function returns the current 1-minute, 5-minute, and 15-minute load averages, in a list. By default, the values are integers that are 100 times the system load averages, which indicate the average number of processes trying to run. If USE-FLOAT is non-`nil', then they are returned as floating point numbers and without multiplying by 100. (load-average) => (169 48 36) (load-average t) => (1.69 0.48 0.36) lewis@rocky[5] % uptime 11:55am up 1 day, 19:37, 3 users, load average: 1.69, 0.48, 0.36 - Function: emacs-pid This function returns the process ID of the Emacs process. - Variable: tty-erase-char This variable holds the erase character that was selected in the system's terminal driver, before Emacs was started. - Function: setprv privilege-name &optional setp getprv This function sets or resets a VMS privilege. (It does not exist on other systems.) The first argument is the privilege name, as a string. The second argument, SETP, is `t' or `nil', indicating whether the privilege is to be turned on or off. Its default is `nil'. The function returns `t' if successful, `nil' otherwise. If the third argument, GETPRV, is non-`nil', `setprv' does not change the privilege, but returns `t' or `nil' indicating whether the privilege is currently enabled. File: elisp, Node: User Identification, Next: Time of Day, Prev: System Environment, Up: System Interface User Identification =================== - Variable: init-file-user This variable says which user's init files should be used by Emacs--or `nil' if none. The value reflects command-line options such as `-q' or `-u USER'. Lisp packages that load files of customizations, or any other sort of user profile, should obey this variable in deciding where to find it. They should load the profile of the user name found in this variable. If `init-file-user' is `nil', meaning that the `-q' option was used, then Lisp packages should not load any customization files or user profile. - Variable: user-mail-address This holds the nominal email address of the user who is using Emacs. Emacs normally sets this variable to a default value after reading your init files, but not if you have already set it. So you can set the variable to some other value in your init file if you do not want to use the default value. - Function: user-login-name &optional uid If you don't specify UID, this function returns the name under which the user is logged in. If the environment variable `LOGNAME' is set, that value is used. Otherwise, if the environment variable `USER' is set, that value is used. Otherwise, the value is based on the effective UID, not the real UID. If you specify UID, the value is the user name that corresponds to UID (which should be an integer). (user-login-name) => "lewis" - Function: user-real-login-name This function returns the user name corresponding to Emacs's real UID. This ignores the effective UID and ignores the environment variables `LOGNAME' and `USER'. - Function: user-full-name &optional uid This function returns the full name of the logged-in user--or the value of the environment variable `NAME', if that is set. (user-full-name) => "Bil Lewis" If the Emacs job's user-id does not correspond to any known user (and provided `NAME' is not set), the value is `"unknown"'. If UID is non-`nil', then it should be an integer (a user-id) or a string (a login name). Then `user-full-name' returns the full name corresponding to that user-id or login name. If you specify a user-id or login name that isn't defined, it returns `nil'. The symbols `user-login-name', `user-real-login-name' and `user-full-name' are variables as well as functions. The functions return the same values that the variables hold. These variables allow you to "fake out" Emacs by telling the functions what to return. The variables are also useful for constructing frame titles (*note Frame Titles::). - Function: user-real-uid This function returns the real UID of the user. (user-real-uid) => 19 - Function: user-uid This function returns the effective UID of the user. File: elisp, Node: Time of Day, Next: Time Conversion, Prev: User Identification, Up: System Interface Time of Day =========== This section explains how to determine the current time and the time zone. - Function: current-time-string &optional time-value This function returns the current time and date as a human-readable string. The format of the string is unvarying; the number of characters used for each part is always the same, so you can reliably use `substring' to extract pieces of it. It is wise to count the characters from the beginning of the string rather than from the end, as additional information may some day be added at the end. The argument TIME-VALUE, if given, specifies a time to format instead of the current time. The argument should be a list whose first two elements are integers. Thus, you can use times obtained from `current-time' (see below) and from `file-attributes' (*note File Attributes::). (current-time-string) => "Wed Oct 14 22:21:05 1987" - Function: current-time This function returns the system's time value as a list of three integers: `(HIGH LOW MICROSEC)'. The integers HIGH and LOW combine to give the number of seconds since 0:00 January 1, 1970 (local time), which is HIGH * 2**16 + LOW. The third element, MICROSEC, gives the microseconds since the start of the current second (or 0 for systems that return time with the resolution of only one second). The first two elements can be compared with file time values such as you get with the function `file-attributes'. *Note File Attributes::. - Function: current-time-zone &optional time-value This function returns a list describing the time zone that the user is in. The value has the form `(OFFSET NAME)'. Here OFFSET is an integer giving the number of seconds ahead of UTC (east of Greenwich). A negative value means west of Greenwich. The second element, NAME, is a string giving the name of the time zone. Both elements change when daylight savings time begins or ends; if the user has specified a time zone that does not use a seasonal time adjustment, then the value is constant through time. If the operating system doesn't supply all the information necessary to compute the value, both elements of the list are `nil'. The argument TIME-VALUE, if given, specifies a time to analyze instead of the current time. The argument should be a cons cell containing two integers, or a list whose first two elements are integers. Thus, you can use times obtained from `current-time' (see above) and from `file-attributes' (*note File Attributes::). - Function: float-time &optional time-value This function returns the current time as a floating-point number of seconds since the epoch. The argument TIME-VALUE, if given, specifies a time to convert instead of the current time. The argument should have the same form as for `current-time-string' (see above), and it also accepts the output of `current-time' and `file-attributes'. _Warning_: Since the result is floating point, it may not be exact. Do not use this function if precise time stamps are required. File: elisp, Node: Time Conversion, Next: Timers, Prev: Time of Day, Up: System Interface Time Conversion =============== These functions convert time values (lists of two or three integers) to strings or to calendrical information. There is also a function to convert calendrical information to a time value. You can get time values from the functions `current-time' (*note Time of Day::) and `file-attributes' (*note File Attributes::). Many operating systems are limited to time values that contain 32 bits of information; these systems typically handle only the times from 1901-12-13 20:45:52 UTC through 2038-01-19 03:14:07 UTC. However, some operating systems have larger time values, and can represent times far in the past or future. Time conversion functions always use the Gregorian calendar, even for dates before the Gregorian calendar was introduced. Year numbers count the number of years since the year 1 B.C., and do not skip zero as traditional Gregorian years do; for example, the year number -37 represents the Gregorian year 38 B.C. - Function: format-time-string format-string &optional time universal This function converts TIME (or the current time, if TIME is omitted) to a string according to FORMAT-STRING. The argument FORMAT-STRING may contain `%'-sequences which say to substitute parts of the time. Here is a table of what the `%'-sequences mean: `%a' This stands for the abbreviated name of the day of week. `%A' This stands for the full name of the day of week. `%b' This stands for the abbreviated name of the month. `%B' This stands for the full name of the month. `%c' This is a synonym for `%x %X'. `%C' This has a locale-specific meaning. In the default locale (named C), it is equivalent to `%A, %B %e, %Y'. `%d' This stands for the day of month, zero-padded. `%D' This is a synonym for `%m/%d/%y'. `%e' This stands for the day of month, blank-padded. `%h' This is a synonym for `%b'. `%H' This stands for the hour (00-23). `%I' This stands for the hour (01-12). `%j' This stands for the day of the year (001-366). `%k' This stands for the hour (0-23), blank padded. `%l' This stands for the hour (1-12), blank padded. `%m' This stands for the month (01-12). `%M' This stands for the minute (00-59). `%n' This stands for a newline. `%p' This stands for `AM' or `PM', as appropriate. `%r' This is a synonym for `%I:%M:%S %p'. `%R' This is a synonym for `%H:%M'. `%S' This stands for the seconds (00-59). `%t' This stands for a tab character. `%T' This is a synonym for `%H:%M:%S'. `%U' This stands for the week of the year (01-52), assuming that weeks start on Sunday. `%w' This stands for the numeric day of week (0-6). Sunday is day 0. `%W' This stands for the week of the year (01-52), assuming that weeks start on Monday. `%x' This has a locale-specific meaning. In the default locale (named `C'), it is equivalent to `%D'. `%X' This has a locale-specific meaning. In the default locale (named `C'), it is equivalent to `%T'. `%y' This stands for the year without century (00-99). `%Y' This stands for the year with century. `%Z' This stands for the time zone abbreviation. You can also specify the field width and type of padding for any of these `%'-sequences. This works as in `printf': you write the field width as digits in the middle of a `%'-sequences. If you start the field width with `0', it means to pad with zeros. If you start the field width with `_', it means to pad with spaces. For example, `%S' specifies the number of seconds since the minute; `%03S' means to pad this with zeros to 3 positions, `%_3S' to pad with spaces to 3 positions. Plain `%3S' pads with zeros, because that is how `%S' normally pads to two positions. The characters `E' and `O' act as modifiers when used between `%' and one of the letters in the table above. `E' specifies using the current locale's "alternative" version of the date and time. In a Japanese locale, for example, `%Ex' might yield a date format based on the Japanese Emperors' reigns. `E' is allowed in `%Ec', `%EC', `%Ex', `%EX', `%Ey', and `%EY'. `O' means to use the current locale's "alternative" representation of numbers, instead of the ordinary decimal digits. This is allowed with most letters, all the ones that output numbers. If UNIVERSAL is non-`nil', that means to describe the time as Universal Time; `nil' means describe it using what Emacs believes is the local time zone (see `current-time-zone'). This function uses the C library function `strftime' to do most of the work. In order to communicate with that function, it first encodes its argument using the coding system specified by `locale-coding-system' (*note Locales::); after `strftime' returns the resulting string, `format-time-string' decodes the string using that same coding system. - Function: decode-time time This function converts a time value into calendrical information. The return value is a list of nine elements, as follows: (SECONDS MINUTES HOUR DAY MONTH YEAR DOW DST ZONE) Here is what the elements mean: SECONDS The number of seconds past the minute, as an integer between 0 and 59. MINUTES The number of minutes past the hour, as an integer between 0 and 59. HOUR The hour of the day, as an integer between 0 and 23. DAY The day of the month, as an integer between 1 and 31. MONTH The month of the year, as an integer between 1 and 12. YEAR The year, an integer typically greater than 1900. DOW The day of week, as an integer between 0 and 6, where 0 stands for Sunday. DST `t' if daylight savings time is effect, otherwise `nil'. ZONE An integer indicating the time zone, as the number of seconds east of Greenwich. *Common Lisp Note:* Common Lisp has different meanings for DOW and ZONE. - Function: encode-time seconds minutes hour day month year &optional zone This function is the inverse of `decode-time'. It converts seven items of calendrical data into a time value. For the meanings of the arguments, see the table above under `decode-time'. Year numbers less than 100 are not treated specially. If you want them to stand for years above 1900, or years above 2000, you must alter them yourself before you call `encode-time'. The optional argument ZONE defaults to the current time zone and its daylight savings time rules. If specified, it can be either a list (as you would get from `current-time-zone'), a string as in the `TZ' environment variable, or an integer (as you would get from `decode-time'). The specified zone is used without any further alteration for daylight savings time. If you pass more than seven arguments to `encode-time', the first six are used as SECONDS through YEAR, the last argument is used as ZONE, and the arguments in between are ignored. This feature makes it possible to use the elements of a list returned by `decode-time' as the arguments to `encode-time', like this: (apply 'encode-time (decode-time ...)) You can perform simple date arithmetic by using out-of-range values for the SECONDS, MINUTES, HOUR, DAY, and MONTH arguments; for example, day 0 means the day preceding the given month. The operating system puts limits on the range of possible time values; if you try to encode a time that is out of range, an error results. File: elisp, Node: Timers, Next: Terminal Input, Prev: Time Conversion, Up: System Interface Timers for Delayed Execution ============================ You can set up a "timer" to call a function at a specified future time or after a certain length of idleness. Emacs cannot run timers at any arbitrary point in a Lisp program; it can run them only when Emacs could accept output from a subprocess: namely, while waiting or inside certain primitive functions such as `sit-for' or `read-event' which _can_ wait. Therefore, a timer's execution may be delayed if Emacs is busy. However, the time of execution is very precise if Emacs is idle. - Function: run-at-time time repeat function &rest args This function arranges to call FUNCTION with arguments ARGS at time TIME. The argument FUNCTION is a function to call later, and ARGS are the arguments to give it when it is called. The time TIME is specified as a string. Absolute times may be specified in a wide variety of formats; this function tries to accept all the commonly used date formats. Valid formats include these two, YEAR-MONTH-DAY HOUR:MIN:SEC TIMEZONE HOUR:MIN:SEC TIMEZONE MONTH/DAY/YEAR where in both examples all fields are numbers; the format that `current-time-string' returns is also allowed, and many others as well. To specify a relative time, use numbers followed by units. For example: `1 min' denotes 1 minute from now. `1 min 5 sec' denotes 65 seconds from now. `1 min 2 sec 3 hour 4 day 5 week 6 fortnight 7 month 8 year' denotes exactly 103 months, 123 days, and 10862 seconds from now. For relative time values, Emacs considers a month to be exactly thirty days, and a year to be exactly 365.25 days. If TIME is a number (integer or floating point), that specifies a relative time measured in seconds. The argument REPEAT specifies how often to repeat the call. If REPEAT is `nil', there are no repetitions; FUNCTION is called just once, at TIME. If REPEAT is a number, it specifies a repetition period measured in seconds. In most cases, REPEAT has no effect on when _first_ call takes place--TIME alone specifies that. There is one exception: if TIME is `t', then the timer runs whenever the time is a multiple of REPEAT seconds after the epoch. This is useful for functions like `display-time'. The function `run-at-time' returns a timer value that identifies the particular scheduled future action. You can use this value to call `cancel-timer' (see below). - Macro: with-timeout (seconds timeout-forms...) body... Execute BODY, but give up after SECONDS seconds. If BODY finishes before the time is up, `with-timeout' returns the value of the last form in BODY. If, however, the execution of BODY is cut short by the timeout, then `with-timeout' executes all the TIMEOUT-FORMS and returns the value of the last of them. This macro works by setting a timer to run after SECONDS seconds. If BODY finishes before that time, it cancels the timer. If the timer actually runs, it terminates execution of BODY, then executes TIMEOUT-FORMS. Since timers can run within a Lisp program only when the program calls a primitive that can wait, `with-timeout' cannot stop executing BODY while it is in the midst of a computation--only when it calls one of those primitives. So use `with-timeout' only with a BODY that waits for input, not one that does a long computation. The function `y-or-n-p-with-timeout' provides a simple way to use a timer to avoid waiting too long for an answer. *Note Yes-or-No Queries::. - Function: run-with-idle-timer secs repeat function &rest args Set up a timer which runs when Emacs has been idle for SECS seconds. The value of SECS may be an integer or a floating point number. If REPEAT is `nil', the timer runs just once, the first time Emacs remains idle for a long enough time. More often REPEAT is non-`nil', which means to run the timer _each time_ Emacs remains idle for SECS seconds. The function `run-with-idle-timer' returns a timer value which you can use in calling `cancel-timer' (see below). Emacs becomes "idle" when it starts waiting for user input, and it remains idle until the user provides some input. If a timer is set for five seconds of idleness, it runs approximately five seconds after Emacs first becomes idle. Even if REPEAT is non-`nil', this timer will not run again as long as Emacs remains idle, because the duration of idleness will continue to increase and will not go down to five seconds again. Emacs can do various things while idle: garbage collect, autosave or handle data from a subprocess. But these interludes during idleness do not interfere with idle timers, because they do not reset the clock of idleness to zero. An idle timer set for 600 seconds will run when ten minutes have elapsed since the last user command was finished, even if subprocess output has been accepted thousands of times within those ten minutes, and even if there have been garbage collections and autosaves. When the user supplies input, Emacs becomes non-idle while executing the input. Then it becomes idle again, and all the idle timers that are set up to repeat will subsequently run another time, one by one. - Function: cancel-timer timer Cancel the requested action for TIMER, which should be a value previously returned by `run-at-time' or `run-with-idle-timer'. This cancels the effect of that call to `run-at-time'; the arrival of the specified time will not cause anything special to happen. File: elisp, Node: Terminal Input, Next: Terminal Output, Prev: Timers, Up: System Interface Terminal Input ============== This section describes functions and variables for recording or manipulating terminal input. See *Note Display::, for related functions. * Menu: * Input Modes:: Options for how input is processed. * Translating Input:: Low level conversion of some characters or events into others. * Recording Input:: Saving histories of recent or all input events. File: elisp, Node: Input Modes, Next: Translating Input, Up: Terminal Input Input Modes ----------- - Function: set-input-mode interrupt flow meta quit-char This function sets the mode for reading keyboard input. If INTERRUPT is non-null, then Emacs uses input interrupts. If it is `nil', then it uses CBREAK mode. The default setting is system-dependent. Some systems always use CBREAK mode regardless of what is specified. When Emacs communicates directly with X, it ignores this argument and uses interrupts if that is the way it knows how to communicate. If FLOW is non-`nil', then Emacs uses XON/XOFF (`C-q', `C-s') flow control for output to the terminal. This has no effect except in CBREAK mode. *Note Flow Control::. The argument META controls support for input character codes above 127. If META is `t', Emacs converts characters with the 8th bit set into Meta characters. If META is `nil', Emacs disregards the 8th bit; this is necessary when the terminal uses it as a parity bit. If META is neither `t' nor `nil', Emacs uses all 8 bits of input unchanged. This is good for terminals that use 8-bit character sets. If QUIT-CHAR is non-`nil', it specifies the character to use for quitting. Normally this character is `C-g'. *Note Quitting::. The `current-input-mode' function returns the input mode settings Emacs is currently using. - Function: current-input-mode This function returns the current mode for reading keyboard input. It returns a list, corresponding to the arguments of `set-input-mode', of the form `(INTERRUPT FLOW META QUIT)' in which: INTERRUPT is non-`nil' when Emacs is using interrupt-driven input. If `nil', Emacs is using CBREAK mode. FLOW is non-`nil' if Emacs uses XON/XOFF (`C-q', `C-s') flow control for output to the terminal. This value is meaningful only when INTERRUPT is `nil'. META is `t' if Emacs treats the eighth bit of input characters as the meta bit; `nil' means Emacs clears the eighth bit of every input character; any other value means Emacs uses all eight bits as the basic character code. QUIT is the character Emacs currently uses for quitting, usually `C-g'. File: elisp, Node: Translating Input, Next: Recording Input, Prev: Input Modes, Up: Terminal Input Translating Input Events ------------------------ This section describes features for translating input events into other input events before they become part of key sequences. These features apply to each event in the order they are described here: each event is first modified according to `extra-keyboard-modifiers', then translated through `keyboard-translate-table' (if applicable), and finally decoded with the specified keyboard coding system. If it is being read as part of a key sequence, it is then added to the sequence being read; then subsequences containing it are checked first with `function-key-map' and then with `key-translation-map'. - Variable: extra-keyboard-modifiers This variable lets Lisp programs "press" the modifier keys on the keyboard. The value is a bit mask: 1 The <SHIFT> key. 2 The <LOCK> key. 4 The <CTL> key. 8 The <META> key. Each time the user types a keyboard key, it is altered as if the modifier keys specified in the bit mask were held down. When using a window system, the program can "press" any of the modifier keys in this way. Otherwise, only the <CTL> and <META> keys can be virtually pressed. - Variable: keyboard-translate-table This variable is the translate table for keyboard characters. It lets you reshuffle the keys on the keyboard without changing any command bindings. Its value is normally a char-table, or else `nil'. If `keyboard-translate-table' is a char-table (*note Char-Tables::), then each character read from the keyboard is looked up in this char-table. If the value found there is non-`nil', then it is used instead of the actual input character. In the example below, we set `keyboard-translate-table' to a char-table. Then we fill it in to swap the characters `C-s' and `C-\' and the characters `C-q' and `C-^'. Subsequently, typing `C-\' has all the usual effects of typing `C-s', and vice versa. (*Note Flow Control::, for more information on this subject.) (defun evade-flow-control () "Replace C-s with C-\ and C-q with C-^." (interactive) (setq keyboard-translate-table (make-char-table 'keyboard-translate-table nil)) ;; Swap `C-s' and `C-\'. (aset keyboard-translate-table ?\034 ?\^s) (aset keyboard-translate-table ?\^s ?\034) ;; Swap `C-q' and `C-^'. (aset keyboard-translate-table ?\036 ?\^q) (aset keyboard-translate-table ?\^q ?\036)) Note that this translation is the first thing that happens to a character after it is read from the terminal. Record-keeping features such as `recent-keys' and dribble files record the characters after translation. - Function: keyboard-translate from to This function modifies `keyboard-translate-table' to translate character code FROM into character code TO. It creates the keyboard translate table if necessary. The remaining translation features translate subsequences of key sequences being read. They are implemented in `read-key-sequence' and have no effect on input read with `read-event'. - Variable: function-key-map This variable holds a keymap that describes the character sequences sent by function keys on an ordinary character terminal. This keymap has the same structure as other keymaps, but is used differently: it specifies translations to make while reading key sequences, rather than bindings for key sequences. If `function-key-map' "binds" a key sequence K to a vector V, then when K appears as a subsequence _anywhere_ in a key sequence, it is replaced with the events in V. For example, VT100 terminals send `<ESC> O P' when the keypad <PF1> key is pressed. Therefore, we want Emacs to translate that sequence of events into the single event `pf1'. We accomplish this by "binding" `<ESC> O P' to `[pf1]' in `function-key-map', when using a VT100. Thus, typing `C-c <PF1>' sends the character sequence `C-c <ESC> O P'; later the function `read-key-sequence' translates this back into `C-c <PF1>', which it returns as the vector `[?\C-c pf1]'. Entries in `function-key-map' are ignored if they conflict with bindings made in the minor mode, local, or global keymaps. The intent is that the character sequences that function keys send should not have command bindings in their own right--but if they do, the ordinary bindings take priority. The value of `function-key-map' is usually set up automatically according to the terminal's Terminfo or Termcap entry, but sometimes those need help from terminal-specific Lisp files. Emacs comes with terminal-specific files for many common terminals; their main purpose is to make entries in `function-key-map' beyond those that can be deduced from Termcap and Terminfo. *Note Terminal-Specific::. - Variable: key-translation-map This variable is another keymap used just like `function-key-map' to translate input events into other events. It differs from `function-key-map' in two ways: * `key-translation-map' goes to work after `function-key-map' is finished; it receives the results of translation by `function-key-map'. * `key-translation-map' overrides actual key bindings. For example, if `C-x f' has a binding in `key-translation-map', that translation takes effect even though `C-x f' also has a key binding in the global map. The intent of `key-translation-map' is for users to map one character set to another, including ordinary characters normally bound to `self-insert-command'. You can use `function-key-map' or `key-translation-map' for more than simple aliases, by using a function, instead of a key sequence, as the "translation" of a key. Then this function is called to compute the translation of that key. The key translation function receives one argument, which is the prompt that was specified in `read-key-sequence'--or `nil' if the key sequence is being read by the editor command loop. In most cases you can ignore the prompt value. If the function reads input itself, it can have the effect of altering the event that follows. For example, here's how to define `C-c h' to turn the character that follows into a Hyper character: (defun hyperify (prompt) (let ((e (read-event))) (vector (if (numberp e) (logior (lsh 1 24) e) (if (memq 'hyper (event-modifiers e)) e (add-event-modifier "H-" e)))))) (defun add-event-modifier (string e) (let ((symbol (if (symbolp e) e (car e)))) (setq symbol (intern (concat string (symbol-name symbol)))) (if (symbolp e) symbol (cons symbol (cdr e))))) (define-key function-key-map "\C-ch" 'hyperify) Finally, if you have enabled keyboard character set decoding using `set-keyboard-coding-system', decoding is done after the translations listed above. *Note Specifying Coding Systems::. In future Emacs versions, character set decoding may be done before the other translations. File: elisp, Node: Recording Input, Prev: Translating Input, Up: Terminal Input Recording Input --------------- - Function: recent-keys This function returns a vector containing the last 100 input events from the keyboard or mouse. All input events are included, whether or not they were used as parts of key sequences. Thus, you always get the last 100 input events, not counting events generated by keyboard macros. (These are excluded because they are less interesting for debugging; it should be enough to see the events that invoked the macros.) A call to `clear-this-command-keys' (*note Command Loop Info::) causes this function to return an empty vector immediately afterward. - Command: open-dribble-file filename This function opens a "dribble file" named FILENAME. When a dribble file is open, each input event from the keyboard or mouse (but not those from keyboard macros) is written in that file. A non-character event is expressed using its printed representation surrounded by `<...>'. You close the dribble file by calling this function with an argument of `nil'. This function is normally used to record the input necessary to trigger an Emacs bug, for the sake of a bug report. (open-dribble-file "~/dribble") => nil See also the `open-termscript' function (*note Terminal Output::). File: elisp, Node: Terminal Output, Next: Sound Output, Prev: Terminal Input, Up: System Interface Terminal Output =============== The terminal output functions send output to the terminal, or keep track of output sent to the terminal. The variable `baud-rate' tells you what Emacs thinks is the output speed of the terminal. - Variable: baud-rate This variable's value is the output speed of the terminal, as far as Emacs knows. Setting this variable does not change the speed of actual data transmission, but the value is used for calculations such as padding. It also affects decisions about whether to scroll part of the screen or repaint--even when using a window system. (We designed it this way despite the fact that a window system has no true "output speed", to give you a way to tune these decisions.) The value is measured in baud. If you are running across a network, and different parts of the network work at different baud rates, the value returned by Emacs may be different from the value used by your local terminal. Some network protocols communicate the local terminal speed to the remote machine, so that Emacs and other programs can get the proper value, but others do not. If Emacs has the wrong value, it makes decisions that are less than optimal. To fix the problem, set `baud-rate'. - Function: baud-rate This obsolete function returns the value of the variable `baud-rate'. - Function: send-string-to-terminal string This function sends STRING to the terminal without alteration. Control characters in STRING have terminal-dependent effects. One use of this function is to define function keys on terminals that have downloadable function key definitions. For example, this is how (on certain terminals) to define function key 4 to move forward four characters (by transmitting the characters `C-u C-f' to the computer): (send-string-to-terminal "\eF4\^U\^F") => nil - Command: open-termscript filename This function is used to open a "termscript file" that will record all the characters sent by Emacs to the terminal. It returns `nil'. Termscript files are useful for investigating problems where Emacs garbles the screen, problems that are due to incorrect Termcap entries or to undesirable settings of terminal options more often than to actual Emacs bugs. Once you are certain which characters were actually output, you can determine reliably whether they correspond to the Termcap specifications in use. See also `open-dribble-file' in *Note Terminal Input::. (open-termscript "../junk/termscript") => nil File: elisp, Node: Sound Output, Next: Special Keysyms, Prev: Terminal Output, Up: System Interface Sound Output ============ To play sound using Emacs, use the function `play-sound'. Only certain systems are supported; if you call `play-sound' on a system which cannot really do the job, it gives an error. Emacs version 20 and earlier did not support sound at all. The sound must be stored as a file in RIFF-WAVE format (`.wav') or Sun Audio format (`.au'). - Function: play-sound sound This function plays a specified sound. The argument, SOUND, has the form `(sound PROPERTIES...)', where the PROPERTIES consist of alternating keywords (particular symbols recognized specially) and values corresponding to them. Here is a table of the keywords that are currently meaningful in SOUND, and their meanings: `:file FILE' This specifies the file containing the sound to play. If the file name is not absolute, it is expanded against the directory `data-directory'. `:data DATA' This specifies the sound to play without need to refer to a file. The value, DATA, should be a string containing the same bytes as a sound file. We recommend using a unibyte string. `:volume VOLUME' This specifies how loud to play the sound. It should be a number in the range of 0 to 1. The default is to use whatever volume has been specified before. `:device DEVICE' This specifies the system device on which to play the sound, as a string. The default device is system-dependent. Before actually playing the sound, `play-sound' calls the functions in the list `play-sound-functions'. Each function is called with one argument, SOUND. - Function: play-sound-file file &optional volume device This function is an alternative interface to playing a sound FILE specifying an optional VOLUME and DEVICE. - Variable: play-sound-functions A list of functions to be called before playing a sound. Each function is called with one argument, a property list that describes the sound.