// PR c++/29535
// { dg-do compile }
template <class INDEX> struct SetRegion2D
{
struct FloodFillControl
{
struct Allocator{};
};
};
template <int DIM, class PIXELINDEX>
struct MotionSearcher
{
typedef SetRegion2D<PIXELINDEX> Region_t;
MotionSearcher (typename Region_t::FloodFillControl::Allocator &a_rAllocator);
};
class MotionSearcherY : public MotionSearcher<1, int> {};