/* * Portable Object Compiler (c) 1997,98,99. All Rights Reserved. * $Id: point.m,v 1.1.1.1 2000/06/07 21:09:25 stes Exp $ */ /* * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Library General Public License as published * by the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "config.h" #include "point.h" #include "ascfiler.h" @implementation Point /***************************************************************************** * * Creation * ****************************************************************************/ + new { return [self x:0 y:0]; } + x:(int)x y:(int)y { return [[super new] x:x y:y]; } /***************************************************************************** * * Instance Variables * ****************************************************************************/ - x:(int)x y:(int)y { xLoc = x; yLoc = y; return self; } - x:(int)x { xLoc = x; return self; } - y:(int)y { yLoc = y; return self; } - (int) x { return xLoc; } - (int) y { return yLoc; } /***************************************************************************** * * Comparing * ****************************************************************************/ - (unsigned) hash { return xLoc ^ yLoc; } - (BOOL) isEqual:aPoint { /* Stepstone isKindOf: takes id but isa is SHR */ return [aPoint isKindOf:(id) isa] && [aPoint x] == xLoc && [aPoint y] == yLoc; } - (BOOL) isBelow:aPoint { return yLoc > [aPoint y]; } - (BOOL) isAbove:aPoint { return yLoc < [aPoint y]; } - (BOOL) isLeft:aPoint { return xLoc < [aPoint x]; } - (BOOL) isRight:aPoint { return xLoc > [aPoint x]; } /***************************************************************************** * * Point Arithmetic * ****************************************************************************/ - moveBy:aPoint { xLoc += [aPoint x]; yLoc += [aPoint y]; return self; } - moveBy:(int)x:(int)y { xLoc += x; yLoc += y; return self; } - moveTo:aPoint { xLoc = [aPoint x]; yLoc = [aPoint y]; return self; } - plus:aPoint { return [isa x:xLoc + [aPoint x] y:yLoc + [aPoint y]]; } - translateBy:aPoint { return [isa x:xLoc + [aPoint x] y:yLoc + [aPoint y]]; } /***************************************************************************** * * Printing * ****************************************************************************/ - printOn:(IOD)aFile { printf ("(%i,%i)", xLoc, yLoc); return self; } #ifdef __PORTABLE_OBJC__ - fileOutOn:aFiler { [super fileOutOn:aFiler]; [aFiler fileOut:&xLoc type:'i']; [aFiler fileOut:&yLoc type:'i']; return self; } - fileInFrom:aFiler { [super fileInFrom:aFiler]; [aFiler fileIn:&xLoc type:'i']; [aFiler fileIn:&yLoc type:'i']; return self; } #endif /* __PORTABLE_OBJC__ */ @end