.include "RT_platform_win32.pir" .include "RT_platform_ANSIscreen.pir" .sub _platform_setup # void platform_setup(void) sysinfo S0, 4 ne S0, "MSWin32", NOTWIN _win32_setup() branch END NOTWIN: _ansi_setup() END: noop .end .sub _platform_shutdown sysinfo S0, 4 ne S0, "MSWin32", NOTWIN _win32_shutdown() branch END NOTWIN: _ansi_shutdown() END: noop .end .sub _screen_clear find_global $P0, "PRINTCOL" set $P0["value"], 0 store_global "PRINTCOL", $P0 sysinfo S0, 4 ne S0, "MSWin32", NOTWIN _win32_screen_clear() branch END NOTWIN: _ansi_screen_clear() END: noop .end #SCREEN_SETXCUR: # set I1, P6[.VALUE] # sysinfo S0, 4 # eq S0, "MSWin32", WIN32_SCREEN_SETXCUR # branch ANSI_SCREEN_SETXCUR # #SCREEN_SETYCUR: # set I1, P6[.VALUE] # sysinfo S0, 4 # eq S0, "MSWin32", WIN32_SCREEN_SETYCUR # branch ANSI_SCREEN_SETYCUR # # # X in P7, Y in P6 .sub _screen_locate # void screen_locate(float x, float y) .param num xf .param num yf .local int x .local int y .local string sys set x, xf set y, yf sysinfo sys, 4 ne sys, "MSWin32", NOTWIN _WIN32_SCREEN_LOCATE(x,y) branch END NOTWIN: _ANSI_SCREEN_LOCATE(x,y) END: noop .end .sub _screen_color # void screen_color(float fore, float back) .param num foref .param num backf .local int fore .local int back .local string sys set back, backf set fore, foref sysinfo sys, 4 ne sys, "MSWin32", NOTWIN _WIN32_SCREEN_COLOR(fore,back) branch END NOTWIN: _ANSI_SCREEN_COLOR(fore,back) END: noop .end .sub _line_read .local string sys sysinfo sys, 4 eq sys, "MSWin32", END _TERMIO_normal() END: noop .end .sub _scan_read .local string sys sysinfo sys, 4 eq sys, "MSWin32", END _TERMIO_scankey() END: noop .end .sub _inkey_string # string inkey$(void) .local string sys sysinfo sys, 4 ne sys, "MSWin32", NOTWIN _WIN32_INKEY() branch END NOTWIN: _TERMIO_INKEY() END: noop .end # Local Variables: # mode: pir # fill-column: 100 # End: # vim: expandtab shiftwidth=4: