///###////////////////////////////////////////////////////////////////////////
//
// Burton Computer Corporation
// http://www.burton-computer.com
// http://www.cooldevtools.com
// $Id$
//
// Copyright (C) 2007 Burton Computer Corporation
// ALL RIGHTS RESERVED
//
// This program is open source software; you can redistribute it
// and/or modify it under the terms of the Q Public License (QPL)
// version 1.0. Use of this software in whole or in part, including
// linking it (modified or unmodified) into other programs is
// subject to the terms of the QPL.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// Q Public License for more details.
//
// You should have received a copy of the Q Public License
// along with this program; see the file LICENSE.txt. If not, visit
// the Burton Computer Corporation or CoolDevTools web site
// QPL pages at:
//
// http://www.burton-computer.com/qpl.html
// http://www.cooldevtools.com/qpl.html
//
#ifndef _LRUCache_h
#define _LRUCache_h
#include <map>
#include <list>
#include "util.h"
template<class KeyType, class ValueType> class LRUCache
{
public:
struct LRUCacheNode;
typedef LRUCacheNode NodeType;
typedef Ref<NodeType> RefType;
typedef list<RefType> ListType;
typedef typename list<RefType>::iterator IterType;
class LRUCacheNodeKeyCompare;
typedef map<NodeType *,NodeType *,LRUCacheNodeKeyCompare> MapType;
typedef typename MapType::iterator MapIterType;
struct LRUCacheNode
{
KeyType key;
ValueType value;
bool isLocked;
IterType currentPosition;
};
class LRUCacheNodeKeyCompare : public binary_function<NodeType *, NodeType *, bool>
{
public:
bool operator()(const NodeType *a,
const NodeType *b)
{
return a->key < b->key;
}
};
class iterator
{
friend class LRUCache;
iterator(MapType *index,
MapIterType iter)
: m_index(index), m_iterator(iter)
{
}
public:
bool operator==(const iterator &other)
{
return m_iterator == other.m_iterator;
}
bool operator!=(const iterator &other)
{
return m_iterator != other.m_iterator;
}
iterator &operator++()
{
++m_iterator;
return *this;
}
iterator operator++(int)
{
iterator old_value(m_index, m_iterator);
++m_iterator;
return old_value;
}
const KeyType &key()
{
assert(m_iterator != m_index->end());
return m_iterator->second->key;
}
const ValueType &value()
{
assert(m_iterator != m_index->end());
return m_iterator->second->value;
}
bool isLocked()
{
assert(m_iterator != m_index->end());
return m_iterator->second->isLocked;
}
private:
MapType *m_index;
MapIterType m_iterator;
};
public:
LRUCache(int max_size)
: m_maxSize(max_size), m_normalCount(0), m_lockedCount(0)
{
}
~LRUCache()
{
}
bool get(const KeyType &key,
ValueType &value);
void put(const KeyType &key,
ValueType value,
bool is_locked);
void dump();
void clear();
iterator begin()
{
return iterator(&m_index, m_index.begin());
}
iterator end()
{
return iterator(&m_index, m_index.end());
}
iterator find(const KeyType &key);
void unlock(const KeyType &key)
{
setLocked(findNode(key), false);
}
void lock(const KeyType &key)
{
setLocked(findNode(key), true);
}
int size()
{
return m_normalCount + m_lockedCount;
}
int maxSize()
{
return m_maxSize;
}
int lockedCount()
{
return m_lockedCount;
}
int unlockedCount()
{
return m_normalCount;
}
private:
void addNewNode(const KeyType &key,
ValueType value,
bool is_locked);
NodeType *findNode(const KeyType &key);
void setLocked(NodeType *node,
bool is_locked);
void removeNode(NodeType *node);
void eliminateOldObjects();
void dump(ListType &nodes);
void dump(NodeType *node);
void setLocked(const KeyType &key,
bool is_locked)
{
setLocked(findNode(key), is_locked);
}
private:
int m_maxSize;
int m_lockedCount;
int m_normalCount;
ListType m_normalList;
ListType m_lockedList;
MapType m_index;
};
template<class KeyType, class ValueType>
bool LRUCache<KeyType, ValueType>::get(const KeyType &key,
ValueType &value)
{
NodeType *node = findNode(key);
if (node == 0) {
return false;
}
if (!node->isLocked) {
m_normalList.splice(m_normalList.begin(), m_normalList, node->currentPosition);
node->currentPosition = m_normalList.begin();
assert((*node->currentPosition).ptr() == node);
}
value = node->value;
return true;
}
template<class KeyType, class ValueType>
void LRUCache<KeyType, ValueType>::put(const KeyType &key,
ValueType value,
bool is_locked)
{
NodeType key_node;
key_node.key = key;
MapIterType i = m_index.find(&key_node);
if (i == m_index.end()) {
addNewNode(key, value, is_locked);
} else {
NodeType *node = i->second;
setLocked(node, is_locked);
node->value = value;
}
}
template<class KeyType, class ValueType>
void LRUCache<KeyType, ValueType>::dump()
{
cerr << "locked: " << lockedCount() << ": ";
cerr << "locked: ";
dump(m_lockedList);
cerr << "normal: " << unlockedCount() << ": ";
dump(m_normalList);
}
template<class KeyType, class ValueType>
void LRUCache<KeyType, ValueType>::clear()
{
m_index.clear();
m_normalList.clear();
m_lockedList.clear();
m_normalCount = 0;
m_lockedCount = 0;
}
template<class KeyType, class ValueType>
typename LRUCache<KeyType, ValueType>::iterator LRUCache<KeyType, ValueType>::find(const KeyType &key)
{
NodeType key_node;
key_node.key = key;
return iterator(&m_index, m_index.find(&key_node));
}
template<class KeyType, class ValueType>
void LRUCache<KeyType, ValueType>::addNewNode(const KeyType &key,
ValueType value,
bool is_locked)
{
eliminateOldObjects();
RefType node(new NodeType);
node->key = key;
node->value = value;
node->isLocked = is_locked;
if (is_locked) {
node->currentPosition = m_lockedList.insert(m_lockedList.begin(), node);
m_lockedCount += 1;
} else {
node->currentPosition = m_normalList.insert(m_normalList.begin(), node);
m_normalCount += 1;
}
m_index.insert(make_pair(node.ptr(), node.ptr()));
}
template<class KeyType, class ValueType>
typename LRUCache<KeyType, ValueType>::NodeType *LRUCache<KeyType, ValueType>::findNode(const KeyType &key)
{
NodeType key_node;
key_node.key = key;
MapIterType map_iter = m_index.find(&key_node);
return (map_iter == m_index.end()) ? 0 : map_iter->second;
}
template<class KeyType, class ValueType>
void LRUCache<KeyType, ValueType>::setLocked(NodeType *node,
bool is_locked)
{
if (node) {
if (is_locked) {
if (!node->isLocked) {
m_normalCount -= 1;
m_lockedCount += 1;
node->isLocked = true;
m_lockedList.splice(m_lockedList.begin(), m_normalList, node->currentPosition);
node->currentPosition = m_lockedList.begin();
assert((*node->currentPosition).ptr() == node);
}
} else {
if (node->isLocked) {
m_normalCount += 1;
m_lockedCount -= 1;
node->isLocked = false;
m_normalList.splice(m_normalList.begin(), m_lockedList, node->currentPosition);
node->currentPosition = m_normalList.begin();
assert((*node->currentPosition).ptr() == node);
}
}
}
}
template<class KeyType, class ValueType>
void LRUCache<KeyType, ValueType>::removeNode(NodeType *node)
{
if (node->isLocked) {
m_lockedCount -= 1;
m_index.erase(node);
m_lockedList.erase(node->currentPosition);
} else {
m_normalCount -= 1;
m_index.erase(node);
m_normalList.erase(node->currentPosition);
}
}
template<class KeyType, class ValueType>
void LRUCache<KeyType, ValueType>::eliminateOldObjects()
{
while (size() >= m_maxSize && m_normalCount > 0) {
RefType nr(m_normalList.back());
removeNode(nr.ptr());
}
}
template<class KeyType, class ValueType>
void LRUCache<KeyType, ValueType>::dump(ListType &nodes)
{
for (IterType i = nodes.begin(); i != nodes.end(); ++i) {
dump((*i).ptr());
}
cerr << endl;
}
template<class KeyType, class ValueType>
void LRUCache<KeyType, ValueType>::dump(NodeType *node)
{
cerr << "Node(" << node->key << "," << node->value << "," << node->isLocked << ")";
}
#endif
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