///###//////////////////////////////////////////////////////////////////////// // // Burton Computer Corporation // http://www.burton-computer.com // http://www.cooldevtools.com // $Id$ // // Copyright (C) 2007 Burton Computer Corporation // ALL RIGHTS RESERVED // // This program is open source software; you can redistribute it // and/or modify it under the terms of the Q Public License (QPL) // version 1.0. Use of this software in whole or in part, including // linking it (modified or unmodified) into other programs is // subject to the terms of the QPL. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // Q Public License for more details. // // You should have received a copy of the Q Public License // along with this program; see the file LICENSE.txt. If not, visit // the Burton Computer Corporation or CoolDevTools web site // QPL pages at: // // http://www.burton-computer.com/qpl.html // http://www.cooldevtools.com/qpl.html // #ifndef _TempPtr_h #define _TempPtr_h #include /** * Manages a temporary pointer to an object. Nulls the pointer in its destructor. * Note that this is not intended for resource management but simply to ensure * that a pointer is cleared once it is no longer needed (to avoid it being reused * accidentally to refer to an already deleted object). */ template class TempPtr { public: TempPtr(T *&ptr, T *value) : m_ptr(ptr) { assert(m_ptr == 0); m_ptr = value; } ~TempPtr() { m_ptr = 0; } private: /// Not implemented. TempPtr(const TempPtr &); /// Not implemented. TempPtr& operator=(const TempPtr &); private: T *&m_ptr; }; #endif // _TempPtr_h