///###////////////////////////////////////////////////////////////////////////
//
// Burton Computer Corporation
// http://www.burton-computer.com
// http://www.cooldevtools.com
// $Id$
//
// Copyright (C) 2007 Burton Computer Corporation
// ALL RIGHTS RESERVED
//
// This program is open source software; you can redistribute it
// and/or modify it under the terms of the Q Public License (QPL)
// version 1.0. Use of this software in whole or in part, including
// linking it (modified or unmodified) into other programs is
// subject to the terms of the QPL.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// Q Public License for more details.
//
// You should have received a copy of the Q Public License
// along with this program; see the file LICENSE.txt. If not, visit
// the Burton Computer Corporation or CoolDevTools web site
// QPL pages at:
//
// http://www.burton-computer.com/qpl.html
// http://www.cooldevtools.com/qpl.html
//
#ifndef _TempPtr_h
#define _TempPtr_h
#include <cassert>
/**
* Manages a temporary pointer to an object. Nulls the pointer in its destructor.
* Note that this is not intended for resource management but simply to ensure
* that a pointer is cleared once it is no longer needed (to avoid it being reused
* accidentally to refer to an already deleted object).
*/
template <typename T>
class TempPtr
{
public:
TempPtr(T *&ptr, T *value)
: m_ptr(ptr)
{
assert(m_ptr == 0);
m_ptr = value;
}
~TempPtr()
{
m_ptr = 0;
}
private:
/// Not implemented.
TempPtr(const TempPtr &);
/// Not implemented.
TempPtr& operator=(const TempPtr &);
private:
T *&m_ptr;
};
#endif // _TempPtr_h
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