% File src/library/base/man/all.equal.Rd % Part of the R package, http://www.R-project.org % Copyright 1995-2007 R Core Development Team % Distributed under GPL 2 or later \name{all.equal} \title{Test if Two Objects are (Nearly) Equal} \alias{all.equal} \alias{all.equal.default} \alias{all.equal.numeric} \alias{all.equal.character} \alias{all.equal.factor} \alias{all.equal.formula} \alias{all.equal.list} \alias{all.equal.language} \alias{all.equal.raw} \alias{attr.all.equal} \concept{numerical equality} \concept{approximately equal} \concept{equality testing} \usage{ all.equal(target, current, \dots) \method{all.equal}{numeric}(target, current, tolerance = .Machine$double.eps ^ 0.5, scale = NULL, check.attributes = TRUE, \dots) attr.all.equal(target, current, check.attributes = TRUE, check.names = TRUE, \dots) } \arguments{ \item{target}{\R object.} \item{current}{other \R object, to be compared with \code{target}.} \item{\dots}{Further arguments for different methods, notably the following two, for numerical comparison:} \item{tolerance}{numeric \eqn{\ge}{>=} 0. Differences smaller than \code{tolerance} are not considered.} \item{scale}{numeric scalar > 0 (or \code{NULL}). See Details.} \item{check.attributes}{logical indicating if the \code{\link{attributes}(.)} of \code{target} and \code{current} should be compared as well.} \item{check.names}{logical indicating if the \code{\link{names}(.)} of \code{target} and \code{current} should be compared as well (and separately from the \code{attributes}).} } \description{ \code{all.equal(x,y)} is a utility to compare \R objects \code{x} and \code{y} testing \sQuote{near equality}. If they are different, comparison is still made to some extent, and a report of the differences is returned. Don't use \code{all.equal} directly in \code{if} expressions---either use \code{isTRUE(all.equal(....))} or \code{\link{identical}} if appropriate. } \details{ There are several methods available, most of which are dispatched by the default method, see \code{\link{methods}("all.equal")}. \code{all.equal.list} and \code{all.equal.language} provide comparison of recursive objects. Numerical comparisons for \code{scale = NULL} (the default) are done by first computing the mean absolute difference of the two numerical vectors. If this is smaller than \code{tolerance} or not finite, absolute differences are used, otherwise relative differences scaled by the mean absolute difference. If \code{scale} is positive, absolute comparisons are made after scaling (dividing) by \code{scale}. For complex arguments, the modulus \code{\link{Mod}} of the difference is used: \code{all.equal.numeric} is called so arguments \code{tolerance} and \code{scale} are available. \code{attr.all.equal} is used for comparing \code{\link{attributes}}, returning \code{NULL} or a \code{character} vector. } \value{ Either \code{TRUE} or a vector of \code{\link{mode}} \code{"character"} describing the differences between \code{target} and \code{current}. } \references{ Chambers, J. M. (1998) \emph{Programming with Data. A Guide to the S Language}. Springer (for \code{=}). } \seealso{\code{\link{identical}}, \code{\link{isTRUE}}, \code{\link{==}}, and \code{\link{all}} for exact equality testing. } \examples{ all.equal(pi, 355/113) # not precise enough (default tol) > relative error d45 <- pi*(1/4 + 1:10) stopifnot( all.equal(tan(d45), rep(1,10))) # TRUE, but all (tan(d45) == rep(1,10)) # FALSE, since not exactly all.equal(tan(d45), rep(1,10), tol=0) # to see difference } \keyword{programming}% is.* \keyword{utilities} \keyword{logic} \keyword{arith}