/* This software was developed by Bruce Hendrickson and Robert Leland   *
 * at Sandia National Laboratories under US Department of Energy        *
 * contract DE-AC04-76DP00789 and is copyrighted by Sandia Corporation. */

#include <stdio.h>
#include "defs.h"
#include "structs.h"


/* Find a maximal matching in a graph using simple greedy algorithm. */
/* Randomly permute vertices, and then have each select an unmatched */
/* neighbor. */

int       maxmatch3(graph, nvtxs, mflag, using_ewgts)
struct vtx_data **graph;	/* array of vtx data for graph */
int       nvtxs;		/* number of vertices in graph */
int      *mflag;		/* flag indicating vtx selected or not */
int       using_ewgts;		/* are edge weights being used? */
{
    extern int HEAVY_MATCH;	/* pick heavy edges in matching? */
    int      *order;		/* random ordering of vertices */
    int      *iptr, *jptr;	/* loops through integer arrays */
    double    prob_sum;		/* sum of probabilities to select from */
    double    val;		/* random value for selecting neighbor */
    float     ewgt;		/* edge weight */
    int       save;		/* neighbor vertex if only one active */
    int       vtx;		/* vertex to process next */
    int       neighbor;		/* neighbor of a vertex */
    int       nmerged;		/* number of edges in matching */
    int       i, j;		/* loop counters */
    int       sfree();
    double   *smalloc();
    double    drandom();
    void      randomize();

    /* First, randomly permute the vertices. */
    iptr = order = (int *) smalloc((unsigned) (nvtxs + 1) * sizeof(int));
    jptr = mflag;
    for (i = 1; i <= nvtxs; i++) {
	*(++iptr) = i;
	*(++jptr) = 0;
    }
    randomize(order, nvtxs);

    nmerged = 0;
    if (!using_ewgts || !HEAVY_MATCH) {	/* All edges equal. */
	for (i = 1; i <= nvtxs; i++) {
	    vtx = order[i];
	    if (mflag[vtx] == 0) {	/* Not already matched. */
		/* Add up sum of edge weights of neighbors. */
		prob_sum = 0;
		save = 0;
		for (j = 1; j < graph[vtx]->nedges; j++) {
		    neighbor = graph[vtx]->edges[j];
		    if (mflag[neighbor] == 0) {
			/* Set flag for single possible neighbor. */
			if (prob_sum == 0)
			    save = neighbor;
			else
			    save = 0;
			prob_sum += 1.0;
		    }
		}

		if (prob_sum != 0) {	/* Does vertex have contractible edges? */
		    nmerged++;
		    if (save != 0) {	/* Only one neighbor, special case. */
			mflag[vtx] = save;
			mflag[save] = vtx;
		    }
		    else {	/* Pick randomly neighbor. */
			val = drandom() * prob_sum * .999999;
			prob_sum = 0;
			for (j = 1; !mflag[vtx]; j++) {
			    neighbor = graph[vtx]->edges[j];
			    if (mflag[neighbor] == 0) {
				prob_sum += 1.0;
				if (prob_sum >= val) {
				    mflag[vtx] = neighbor;
				    mflag[neighbor] = vtx;
				}
			    }
			}
		    }
		}
	    }
	}
    }

    else {			/* Choose heavy edges preferentially. */
	for (i = 1; i <= nvtxs; i++) {
	    vtx = order[i];
	    if (mflag[vtx] == 0) {	/* Not already matched. */
		/* Add up sum of edge weights of neighbors. */
		prob_sum = 0;
		save = 0;
		for (j = 1; j < graph[vtx]->nedges; j++) {
		    neighbor = graph[vtx]->edges[j];
		    if (mflag[neighbor] == 0) {
			/* Set flag for single possible neighbor. */
			if (prob_sum == 0)
			    save = neighbor;
			else
			    save = 0;
			ewgt = graph[vtx]->ewgts[j];
			prob_sum += ewgt;
		    }
		}

		if (prob_sum != 0) {	/* Does vertex have contractible edges? */
		    nmerged++;
		    if (save != 0) {	/* Only one neighbor, special case. */
			mflag[vtx] = save;
			mflag[save] = vtx;
		    }
		    else {	/* Pick randomly neighbor, skewed by edge weights. */
			val = drandom() * prob_sum * .999999;
			prob_sum = 0;
			for (j = 1; !mflag[vtx]; j++) {
			    neighbor = graph[vtx]->edges[j];
			    if (mflag[neighbor] == 0) {
				ewgt = graph[vtx]->ewgts[j];
				prob_sum += ewgt;
				if (prob_sum >= val) {
				    mflag[vtx] = neighbor;
				    mflag[neighbor] = vtx;
				}
			    }
			}
		    }
		}
	    }
	}
    }

    sfree((char *) order);
    return (nmerged);
}


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