/* This software was developed by Bruce Hendrickson and Robert Leland   *
 * at Sandia National Laboratories under US Department of Energy        *
 * contract DE-AC04-76DP00789 and is copyrighted by Sandia Corporation. */

#include	<stdio.h>
#include	"defs.h"
#include	"refine_map.h"


void      update_cube_vdata(old_side, mask, neighbor_node, ewgt, vdata)
int       old_side;		/* previous side for moved vertex in moved dimension */
int       mask;			/* bit set in current dimension */
int       neighbor_node;	/* node neighbor vertex assigned to */
float     ewgt;			/* weight of edge */
struct refine_vdata *vdata;	/* neighbor connected by that edge */
{
    int neighbor_side;		/* side of cube neighbor is on */

    neighbor_side = (neighbor_node & mask);

    if (neighbor_side == old_side) {
	vdata->above += ewgt;
	vdata->same -= ewgt;
    }
    else {
	vdata->above -= ewgt;
	vdata->same += ewgt;
    }
}


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