/* This software was developed by Bruce Hendrickson and Robert Leland *
* at Sandia National Laboratories under US Department of Energy *
* contract DE-AC04-76DP00789 and is copyrighted by Sandia Corporation. */
#include <stdio.h>
#include "defs.h"
#include "refine_map.h"
void update_cube_vdata(old_side, mask, neighbor_node, ewgt, vdata)
int old_side; /* previous side for moved vertex in moved dimension */
int mask; /* bit set in current dimension */
int neighbor_node; /* node neighbor vertex assigned to */
float ewgt; /* weight of edge */
struct refine_vdata *vdata; /* neighbor connected by that edge */
{
int neighbor_side; /* side of cube neighbor is on */
neighbor_side = (neighbor_node & mask);
if (neighbor_side == old_side) {
vdata->above += ewgt;
vdata->same -= ewgt;
}
else {
vdata->above -= ewgt;
vdata->same += ewgt;
}
}
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