// cl_LF_to_DF().
// General includes.
#include "cl_sysdep.h"
// Specification.
#include "cl_F.h"
// Implementation.
#include "cl_LF.h"
#include "cl_LF_impl.h"
#include "cl_DF.h"
#include "cl_DS.h"
namespace cln {
const cl_DF cl_LF_to_DF (const cl_LF& x)
{
// x entpacken:
var cl_signean sign;
var sintL exp;
var uintD* ptr;
var uintC len;
LF_decode(x, { return cl_DF_0; }, sign=,exp=,ptr=,len=,);
// intDsize*len-DF_mant_len-1 Bits der Mantisse wegrunden:
// erste k := ceiling(DF_mant_len+2,intDsize) Digits nach manthi,mantlo holen:
var const int shiftcount = ceiling(DF_mant_len+2,intDsize)*intDsize-(DF_mant_len+1);
#if (cl_word_size==64)
var uint64 mant = get_max64_Dptr(DF_mant_len+2,ptr);
ptr = ptr mspop ceiling(DF_mant_len+2,intDsize);
if ( ((mant & bit(shiftcount-1)) ==0) // Bit 10 war 0 -> abrunden
|| ( ((mant & (bit(shiftcount-1)-1)) ==0) // war 1, Bits 9..0 >0 -> aufrunden
&& !test_loop_msp(ptr,len-ceiling(DF_mant_len+2,intDsize)) // weitere Bits /=0 -> aufrunden
// round-to-even
&& ((mant & bit(shiftcount)) ==0)
) )
// abrunden
{ mant = mant >> shiftcount; }
else
// aufrunden
{ mant = mant >> shiftcount;
mant = mant+1;
if (mant >= bit(DF_mant_len+1))
// Überlauf durchs Runden
{ mant = mant>>1; exp = exp+1; } // Mantisse rechts schieben
}
return encode_DF(sign,exp,mant);
#else
var uint32 manthi = get_max32_Dptr(DF_mant_len+2-32,ptr);
var uint32 mantlo = get_32_Dptr(ptr mspop ceiling(DF_mant_len+2-32,intDsize));
ptr = ptr mspop ceiling(DF_mant_len+2,intDsize);
if ( ((mantlo & bit(shiftcount-1)) ==0) // Bit 10 war 0 -> abrunden
|| ( ((mantlo & (bit(shiftcount-1)-1)) ==0) // war 1, Bits 9..0 >0 -> aufrunden
&& !test_loop_msp(ptr,len-ceiling(DF_mant_len+2,intDsize)) // weitere Bits /=0 -> aufrunden
// round-to-even
&& ((mantlo & bit(shiftcount)) ==0)
) )
// abrunden
{ mantlo = (manthi << (32-shiftcount)) | (mantlo >> shiftcount);
manthi = manthi >> shiftcount;
}
else
// aufrunden
{ mantlo = (manthi << (32-shiftcount)) | (mantlo >> shiftcount);
manthi = manthi >> shiftcount;
mantlo = mantlo+1;
if (mantlo==0)
{ manthi = manthi+1;
if (manthi >= bit(DF_mant_len+1-32))
// Überlauf durchs Runden
{ manthi = manthi>>1; exp = exp+1; } // Mantisse rechts schieben
} }
return encode_DF(sign,exp,manthi,mantlo);
#endif
}
} // namespace cln
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