// Copyright (C) 2007, International Business Machines
// Corporation and others.  All Rights Reserved.
#ifndef ClpConstraintQuadratic_H
#define ClpConstraintQuadratic_H

#include "ClpConstraint.hpp"

//#############################################################################

/** Quadratic Constraint Class

*/

class ClpConstraintQuadratic : public ClpConstraint {
  
public:
  
  ///@name Stuff
  //@{
  
  
  /** Fills gradient.  If Quadratic then solution may be NULL,
      also returns true value of function and offset so we can use x not deltaX in constraint
      If refresh is false then uses last solution
      Uses model for scaling
      Returns non-zero if gradient udefined at current solution
  */
  virtual int gradient(const ClpSimplex * model,
		       const double * solution,
		       double * gradient,
		       double & functionValue ,
		       double & offset,
		       bool useScaling=false,
		       bool refresh=true) const ;
  /// Resize constraint
  virtual void resize(int newNumberColumns) ; 
  /// Delete columns in  constraint
  virtual void deleteSome(int numberToDelete, const int * which) ; 
  /// Scale constraint 
  virtual void reallyScale(const double * columnScale) ;
  /** Given a zeroed array sets nonquadratic columns to 1.
      Returns number of nonquadratic columns
   */
  virtual int markNonlinear(char * which) const ;
  /** Given a zeroed array sets possible nonzero coefficients to 1.
      Returns number of nonzeros
   */
  virtual int markNonzero(char * which) const;
  //@}
  
  
  ///@name Constructors and destructors
  //@{
  /// Default Constructor
  ClpConstraintQuadratic(); 
  
  /// Constructor from quadratic
  ClpConstraintQuadratic(int row, int numberQuadraticColumns, int numberColumns,
			 const CoinBigIndex * start,
			 const int * column, const double * element);
  
  /** Copy constructor .
  */
  ClpConstraintQuadratic(const ClpConstraintQuadratic & rhs);

  /// Assignment operator 
  ClpConstraintQuadratic & operator=(const ClpConstraintQuadratic& rhs);
  
  /// Destructor 
  virtual ~ClpConstraintQuadratic ();

  /// Clone
  virtual ClpConstraint * clone() const;
  //@}
  ///@name Gets and sets
  //@{
  /// Number of coefficients
  virtual int numberCoefficients() const;
  /// Number of columns in constraint
  inline int numberColumns() const
  {return numberColumns_;}
  /// Column starts
  inline CoinBigIndex * start() const
  { return start_;}
  /// Columns
  inline const int * column() const
  { return column_;}
  /// Coefficients
  inline const double * coefficient() const
  { return coefficient_;}
  //@}

  //---------------------------------------------------------------------------
  
private:
  ///@name Private member data 
  /// Column starts
  CoinBigIndex * start_;
  /// Column (if -1 then linear coefficient)
  int * column_;
  /// Coefficients
  double * coefficient_;
  /// Useful to have number of columns about
  int numberColumns_;
  /// Number of coefficients in gradient
  int numberCoefficients_;
  /// Number of quadratic columns
  int numberQuadraticColumns_;
  //@}
};

#endif


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