// Copyright (C) 2004, International Business Machines // Corporation and others. All Rights Reserved. #ifndef MyEventHandler_H #define MyEventHandler_H #include "ClpEventHandler.hpp" /** This is so user can trap events and do useful stuff. This is used in Clp/Test/unitTest.cpp ClpSimplex model_ is available as well as anything else you care to pass in */ class MyEventHandler : public ClpEventHandler { public: /**@name Overrides */ //@{ virtual int event(Event whichEvent); //@} /**@name Constructors, destructor etc*/ //@{ /** Default constructor. */ MyEventHandler(); /// Constructor with pointer to model (redundant as setEventHandler does) MyEventHandler(ClpSimplex * model); /** Destructor */ virtual ~MyEventHandler(); /** The copy constructor. */ MyEventHandler(const MyEventHandler & rhs); /// Assignment MyEventHandler& operator=(const MyEventHandler & rhs); /// Clone virtual ClpEventHandler * clone() const ; //@} protected: // data goes here }; #endif