// Copyright (C) 2004, International Business Machines
// Corporation and others.  All Rights Reserved.
#ifndef MyEventHandler_H
#define MyEventHandler_H

#include "ClpEventHandler.hpp"

/** This is so user can trap events and do useful stuff.  
    This is used in Clp/Test/unitTest.cpp

    ClpSimplex model_ is available as well as anything else you care 
    to pass in
*/

class MyEventHandler : public ClpEventHandler {
  
public:
  /**@name Overrides */
  //@{
  virtual int event(Event whichEvent);
  //@}

  /**@name Constructors, destructor etc*/
  //@{
  /** Default constructor. */
  MyEventHandler();
  /// Constructor with pointer to model (redundant as setEventHandler does)
  MyEventHandler(ClpSimplex * model);
  /** Destructor */
  virtual ~MyEventHandler();
  /** The copy constructor. */
  MyEventHandler(const MyEventHandler & rhs);
  /// Assignment
  MyEventHandler& operator=(const MyEventHandler & rhs);
  /// Clone
  virtual ClpEventHandler * clone() const ;
  //@}
   
    
protected:
  // data goes here
};

#endif


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