/*****************************************************************************/
/*!
* \file cdo.h
*
* Author: Clark Barrett
*
* Created: Wed Feb 12 17:27:43 2003
*
*
*
* License to use, copy, modify, sell and/or distribute this software
* and its documentation for any purpose is hereby granted without
* royalty, subject to the terms and conditions defined in the \ref
* LICENSE file provided with this distribution.
*
*
*
*/
/*****************************************************************************/
#ifndef _cvc3__include__cdo_h_
#define _cvc3__include__cdo_h_
#include "context.h"
namespace CVC3 {
///////////////////////////////////////////////////////////////////////////////
// //
// Class: CDO (Context Dependent Object) //
// Author: Clark Barrett //
// Created: Wed Feb 12 17:28:25 2003 //
// Description: Generic templated class for an object which must be saved //
// and restored as contexts are pushed and popped. Requires //
// that operator= be defined for the data class. //
// //
///////////////////////////////////////////////////////////////////////////////
template
class CDO :public ContextObj {
T d_data;
virtual ContextObj* makeCopy(ContextMemoryManager* cmm)
{ return new(cmm) CDO(*this); }
virtual void restoreData(ContextObj* data) {
d_data = ((CDO*)data)->d_data;
}
virtual void setNull(void) { d_data = T(); }
// Disable copy constructor and operator=
// If you need these, use smartcdo instead
CDO(const CDO& cdo): ContextObj(cdo), d_data(cdo.d_data) { }
CDO& operator=(const CDO& cdo) {}
public:
CDO(Context* context) : ContextObj(context)
{ IF_DEBUG(setName("CDO")); }
CDO(Context* context, const T& data, int scope = -1)
: ContextObj(context) {
IF_DEBUG(setName("CDO"));
set(data, scope);
}
~CDO() {}
void set(const T& data, int scope=-1) { makeCurrent(scope); d_data = data; }
const T& get() const { return d_data; }
operator T() { return get(); }
CDO& operator=(const T& data) { set(data); return *this; }
};
}
#endif