/* * Copyright (c) 2002-2006 Samit Basu * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef __GLRenderEngine_hpp__ #define __GLRenderEngine_hpp__ #include "RenderEngine.hpp" #include class GLRenderEngine : public RenderEngine { double model[16]; double proj[16]; GLint viewp[4]; double m_x1, m_y1, m_width, m_height; QGLWidget *m_widget; public: void debug(); GLRenderEngine(QGLWidget *widget, double x1, double y1, double width, double height); ~GLRenderEngine(); QGLWidget* widget(); virtual void clear(std::vector); virtual void toPixels(double x, double y, double z, int &a, int &b); virtual void toPixels(double x, double y, double z, double &a, double &b); virtual void toPixels(double x, double y, double z, double &a, double &b, bool &clipped); virtual void lookAt(double px, double py, double pz, double tx, double ty, double tz, double ux, double uy, double uz); virtual void scale(double sx, double sy, double sz); virtual void unitx(double &x, double &y, double &z); virtual void unity(double &x, double &y, double &z); virtual void mapPoint(double x, double y, double z, double &a, double &b, double &c); virtual void project(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax); virtual void viewport(double x0, double y0, double width, double height); virtual void quad(double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3, double x4, double y4, double z4); virtual void quadline(double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3, double x4, double y4, double z4); virtual void tri(double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3); virtual void triLine(double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3); virtual void color(std::vector); virtual void setLineStyle(std::string style); virtual void lineWidth(double n); virtual void line(double x1, double y1, double z1, double x2, double y2, double z2); virtual void line(double x1, double y1, double x2, double y2); virtual void lineSeries(std::vector xs, std::vector ys, std::vector zs); virtual void setupDirectDraw(); virtual void releaseDirectDraw(); virtual void getModelviewMatrix(double amodel[16]); virtual void getProjectionMatrix(double aproj[16]); virtual void getViewport(int aviewp[4]); virtual void putText(double x, double y, std::string txt, std::vector color, AlignmentFlag xflag, AlignmentFlag yflag, QFont fnt, double rotation); virtual void measureText(std::string txt, QFont fnt, AlignmentFlag xflag, AlignmentFlag yflag,int &width, int &height, int &xoffset, int &yoffset); virtual void depth(bool); virtual void rect(double x1, double y1, double x2, double y2); virtual void rectFill(double x1, double y1, double x2, double y2); virtual void circle(double x1, double y1, double radius); virtual void circleFill(double x1, double y1, double radius); virtual void drawImage(double x1, double y1, double x2, double y2, QImage pic); virtual void quadStrips(std::vector > faces, bool flatfaces, std::vector > edges, bool flatedges); }; #endif